Sonic HQ

Sonic Forces - Moment of Truth

Chapter 1 titled “Moment of Truth” features Sonic Forces’ Custom Hero Character and the Chaotix as they prepare for battle against Dr. Eggman’s sinister robot army.

Sonic Forces - Stress Test

In Chapter 2, "Stress Test", Knuckles and Silver are confronted by a dangerous old foe.

Sonic Forces - Looming Shadow

In chapter 3, "Looming Shadow", Team Dark’s mission does not go as planned.

Sonic Forces - Rise of Infinite

In chapter 4, "Rise of Infinite", Eggman discovers a mysterious red gem with even more mysterious powers.

Sonic The Hedgehog #1

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Sonic The Hedgehog #2

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Sonic The Hedgehog #3

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Sonic The Hedgehog #4

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Sonic The Hedgehog, Vol. 1: Fallout!

Join the Blue Blur for brand-new adventures as he and his friends race around the world to defeat the evil Dr. Eggman's robotic forces!

Retro-Bit partners with Sega to produce new old console controllers

Brand new, officially licensed Sega controllers and accessories are on the horizon. Retro-Bit showed their fresh lineup of Genesis, Saturn, and Dreamcast hardware at CES.

Aside from new controllers for the original hardware, Retro-Bit will also be producing wired USB and wireless Bluetooth varieties. Also available will be bluetooth adapters for the various consoles, allowing you to use the wireless controllers on the original hardware... well, wirelessly.

The initial lineup also features standard A/V cables and power adapters, including new VGA boxes for Dreamcast. All in packaging straight out of the 90s.

No word on pricing or release dates yet.

The Saturn controller in particular has long been touted by enthusiasts as one of the greatest 2D controllers of all time. So a high-quality modern equivalent would be very welcome. There were official USB Saturn controllers produced by Sega Logistics Service (SLS) several years ago; however, they've long been out of print and fetch a pretty hefty price nowadays.

Time will tell how well these new products actually stack up to the originals of the 90s. I personally haven't dealth with Retro-Bit, so I can't vouch for their quality. Still... I'm cautiously excited about the prospects.

Tracy Yardley returns for IDW Sonic book

IDW posted on their newly created Sonic Facebook group today announcing that Tracy Yardley, an artist from Archie Sonic book, will be returning for the new IDW Sonic comic. It's not clear if he will only be doing covers but one of the covers for issue #1 was revealed. This also confirms that there will be variant covers. IDW's announcement below:

What's up Sonic Comics Squad?! We're here to show off one of the OFFICIAL covers for issue #1 of IDW's Sonic the Hedgehog comic series, featuring the return of beloved Sonic artist Tracy Yardley!

Tracy Yardley! began his career in 2005 with fellow SCAD alum, Nate Bowden on Tokyopop’s original manga series,“Riding Shotgun.” At the same time, he began his long run (pun intended) on the various “Sonic the Hedgehog” titles published by Archie Comics alongside Ian Flynn, and is currently producing art for Archie’s new “Cosmo” series. He has contributed to “Hero Cats of Stellar City” from Action Lab Entertainment, and has produced scripts and pencils for the forthcoming “Galaxy Man and Cosmic Girl.”

Now Tracy is back on board once again with Ian Flynn at IDW Publishing; ready for new and exciting adventures with the blue blur, Sonic the Hedgehog!

Full Image

Sonic Runners Adventure out now on Android and iOS

We knew it would be coming soon and now it's finally here. Sonic Runners Adventure is now out for Android and iOS.

You'll have to pay $2.99 but this also means no ads, no stupid roulettes or other freemium junk. This time, it's by Gameloft and not Sega. If you played the original Sonic Runners, you'll be right at home. Sonic has a triple jump, Tails can sorta fly and Knuckles has a mid air dash. It's nearly identical in terms of control. The buddy system for adding companions is also there along with power ups like the magnet and invincibility. No red rings. Most stuff can be unlocked with rings which you get by playing the levels and getting accomplishments or completing chapters.

Levels have an end point but there additional endless runner levels to help you acquire more stars to reach later levels. Some levels will have you "lap" multiple times or have a time limit. Bosses are like before. Dodge some attacks and then Eggman will rush you, allowing you to attack.

Overall, even with a few items lacking such as no cloud save support or leaderboard (you'll want to use an app like Helium if you're on Android to back up your save data if you move to another device) I would say it's worth the $2.99 price.

Sonic 3D Blast Director's Cut (Beta) now out

GameHut AKA Jon Burton, founder of Traveller's Tales, has released his patch to Sonic 3D Blast for the Sega Genesis. Details can be found on Sonic Hacking.

This update includes lots of new features including a new map screen, Super Sonic, time challenge mode (you can skip collecting flickies and go straight to the exit) and more! Video below.

Amazon’s Retro Zone Partners with Twitch Influencers to Host Retro Game Streams and Giveaways

Amazon’s Retro Zone is partnering with four popular Twitch streamers Nov. 14-15 to stream retro games that are available on the Amazon Appstore and compete in speed runs against viewers. Fans who post the fastest speed runs of Sonic the Hedgehog 2 or Metal Slug on each of the streamer’s Twitch pages, linked below, will have the chance to win one of four Fire HD 8 tablets, plus those who visit Retro Zone before November 15 at 11:59 p.m. PST can enter for a chance to win one of four SEGA Flashback Consoles.

Below are the streamers who will be participating:

 

Sonic Forces Review - (Some Spoilers)

Sonic Forces makes a big gamble. What if Sonic were out of the picture for a lengthy amount of time? What would happen? The resistance is born with Knuckles at the helm and is stretched thin trying to defend from Eggman. Enter YOU! Can you help restore the world from Eggman’s clutches?

Sonic Boom Season 2 Finale Review

Sonic Boom season 2 will be coming to a close this weekend with the season finale called, “Eggman: The Video Game” and it will be a two-part episode series aired back to back.

I’ve seen and it doesn’t disappoint. In fact, it’ll make you wish why the rest of the series wasn’t more like it.

The general plot: Eggman is tired of getting the short straw so in order to boost his reputation, creating a video game starring himself seems like a good idea. But he needs a little help as he doesn’t really have the best hand to hand combat skills. Enter Shadow and trouble ensues. Maybe even the end of the universe!

Expect nonstop action, Shadow, and even another familiar face will be returning. I don’t want to spoil it though.

Both episodes air this Saturday at 6PM ET (and then 6:15) on Boomerang.

Sonic rewards available on My Nintendo

Celebrating the imminent launch of Sonic Forces, various Sonic items have launched on Nintendo's rewards program, My Nintendo. Along with 50%-off discounts for various Sonic games on 3DS and Wii U (including the excellent 3D Sonic the Hedgehog 1 and 2), three other rewards of note are included:

The 3DS theme in particular is only available until the 16th, so grab it while you can!

Eurogamer Interviews Nakamura

Eurogamer has conducted an interview with Nakamura on Forces, Mania, and the Future of Sonic. We’ve summarized a few key points but there is much more in the full article at the link below.

 

  • He's not surprised by Mania's success because he knows "people like 2D games because they're easy to get in to".
  • It was interesting to see Mania get the reception it got.
  • "From the team's perspective, we're still going to be making 3D games for the audience that likes that style of Sonic - when we see the reactions that Mania got, the entire team sat down and thought it was really interesting, and we should break down what people liked about Mania, and in the future - when we build our 3D games - see what essence we can take from Sonic Mania and put into a 3D world, to give people what they're looking for and that they've found in Sonic Mania."
  • Forces started many years before Mania.
  • Iizuka was the only one from Sonic Team really involved in Mania. However, he was feeding back to Sonic Team telling them to include things from Mania in Forces (like the Drop Dash, I guess?).
  • The Avatar is aimed at engaging kids, and Forces as a whole is targeted at the modern/younger audience.
  • "From a reverse standpoint, we wanted to reintroduce classic Sonic to fans of the modern games - and maybe bring our group of very divided fans together."
  • Shadow is there in the story and playable  in Forces to appeal to the Adventure fans.

 

http://www.eurogamer.net/articles/2017-10-23-sonic-mania-and-its-impact-on-the-future-of-the-sonic-series