Frankly, I liked the plot, sans the Elise X Sonic malarky and a few plotholes towards the end (Sreliops: the whole deal with Blaze and Eggman Nega, which Rivals only makes worse; why Mephiles had Silver go to kill Sonic when he could do it himself). It's the actual GAME I'm concerned about, and I hear it's a doozy (and not in a good way).
Quote:
There was no PoP trilogy.
There was Sands of Time, and then there were cash-ins.
Hold the hell on, Two Thrones was awesome. Prolly better than Sands.
Quote:
But many fanboys are awful. I mean you said it yourself, you don't understand those nutter Zelda fanboys going stark raving mad over a 8.8 rating. An 8.8!
If you REALLY want to torque them off, say it got an 8.8 because Okami (which got a 9) is better.
The hate will fall upon you like rain.
I haven't played Twilight Princess or Majora's Mask, but I did play Okami and I do like it better than Ocarina of Time and Wind Waker.
Heck, everyone should play Okami than Sonic Adventure 3 as it's only $40, yet you'll probably get $60 worth of awesomeless--unlike this game.
Geez, this game got a 2/10 from Eurogamer. I swear, this game is getting rated lower than Shadow.
Quote:
People say that Sonic Heroes was WAY too childish and babyish.
Then people say Sonic2k6 is too dark and mature.Now, don't get me wrong, if people don't address the issues in Sonic games, Sonic Team might never get around to fixing them. I totally understand that.
Though I appreciate your Great Crusade, I'm far too 'OK' to partake in it.
Go ahead and try to fix the problem, I'm thankful some people are willing to go above and beyond normal fanmanship, but I'm, (and other people, I'm sure) are totally cool with whatever happens. Not because peeps call us "fanboys and fangirls"
But we're just OK. At least I know I am.
Actually, that's not what many of us say.
We'd be far more willing to forgive the plots if the games matched up.
Dark or childish doesn't bother me- I;d actually like to see some decent design work.
For those of us who love sountrack more than the game itself, Sega will be releasing the soundtrack on January 10with 93 tracks( apparently it will includes songs fom the previous games too). I be keeping an eye out for it in the anime store near my house.
They are releasing 2 CDs. One that is the BGM/OST and the other is the vocal songs in the game.
I wonder if the songs from the previous game will be remixed.
^Ooh, that'd be so awesome if they did!! x3!
So has anyone unlock The Void, the 11th stage, yet? So far I only got all Silver silver medals. I am missing Shadow and Sonic's silver medals. I ask because Im curious to see what the stage looks like.
Don't ask, then it'll be a surprise when you unlock it.
As far as Sonic storyline goes, I don't care if it's "dark" or "childish", I just wish it was something simple, but it worked, nowadays, Sonic is far too reliant on it's Mary Sue type fanfic characters (aka Shadow, Mephiles and Silver)
What I would love to see is the kind of plot we got in the Sonic OVA, where Sonic acted a bit more normal and a tad sarcastic, then this cardboard rent-a-line personality that we have now...
oh
my
god
What? Sonic's expression is hilarious. 😛
That looks horrid. Plain horrid XD. I see why Cyk is in despair at looking at that screenshot.
I think the topic has moved beyond the "Sonic 360 is a disappointment" discussion, and that's fine. I wanted to see what people here thought, and I got a pretty good collection of thoughts, most well thought out, some too blind to realize what Sonic Team is doing, others indifferent.
Thanks, y'all. I'm out, unless something needs me to clarify something I've said. Take care.
That is... the most Funnyist, non fanart picture of Sonic I even seen in my life!
Quote:
That looks horrid. Plain horrid XD. I see why Cyk is in despair at looking at that screenshot.
LOL
Well you would have that same look on your face too if you just fail to catch the ledge and there was a huge explosion behind you.
ROFL! It looks like the princess is hugging a Disneyland mascot. It just looks so hilariously bad. Were the poportions in Sonic X was this messed up?
A part of me wants to rent this game to see how much of a trainwreck it is(and I came close to it too seeing I have a free rental coupon at Blockbuster), but my inner 11-year old self is saying "B****! Don't be stupid! Don't you dare rape my childhood!"
I don't understand why you think it's horrid. I find it so awesome. xD
Btw, I can't help but be reminded of this image of Shadow's game:
Besides Shadow's ridiculous pose, I just can't help but laugh when looking at Knuckles. xD
If by awesome, you mean unintentually funny is a very messed up way, then I agree.
Ashide, you really should not rent or buy the game.
You already hate it so much, you'll hate it even more when you play it, no matter what it's like =P.
The pictures are HILARIOUS! Knux looks freeked out, =P
It sounds like you are admiting that this game isn't really reconmendable for anyone. Well...at least until the Microrapement patches.
Maybe I should just download the movies on the net instead.
Quote:
What the f--k is this, Final Fantasy Ten?
It's Final Xenohog Trigger VIII!
"It sounds like you are admiting that this game isn't really reconmendable for anyone. Well...at least until the Microrapement patches."
Nah, it's with everything.
I hate mushrooms. I hate hate hate hate them, though I think I've only had two, in my whole life.
The other night, I looked down at my dinner plate and saw mushrooms. "WTF?!" I wondered, "I HATE MUSHROOMS. This crap SUCKS"
But I thought to myself, "Ok, just TRY it. Maybe these are good." when I did, I felt sick, and spit it out.
Are mushrooms generally gross? Nope, lotsa people like it.
Was it my negative opinion before I put it in my mouth that made it taste so bad? Yeah.
That's your analogy for today.
Sonic the Hedgehog = Mushrooms.
I dunno, I hated mushrooms when I was younger too, then as I got older, tried them recently and now I love them.
And that above statement is totally unrelated.
However, I still want to try this game just to see how bad ST have fallen off the sanity and quality scale and I just want a good laugh.
Plus, whenever someone on the defensive pulls the fast one of saying "Oh yeah? Well you haven't even played the game!" I can just say, "Yeah, I did."
Acid, do you post on Penny-Arcade? Because that's not exactly a popular YTMND and it was made by someone on the PA boards.
To see the cutscenes click here to see Sonic and Silver in 4 parts, and Shadow in 16 (I think the video titled Omega's VA is a retard is Shadow #12). Yes, Omega's VA is terrible, and so are Rouge and Elise, whose animations are extremely weird too.
Whoever tried to use time travel as an excuse for Mephiles, no, it isn't. The idiot could have easily gotten what he was after (and it's never said why he wants to destroy the universe, just because he's evil?) without any of the convoluted plot that was an excuse to bring a Trunks clone in a Sonic game and turn it into Final Fantasy. None of that answered the massive nonsense and plotholes Mephiles creates.
Quote:
Acid, do you post on Penny-Arcade? Because that's not exactly a popular YTMND and it was made by someone on the PA boards.
I lurk.
I REALLY like the main theme music of this game (the instrumental of his world) that plays during the Egg Carrier escape, the final boss battle, and after the scoring of the levels. Vocal songs in games are generally, well, a little goes a long way, but it's not too bad, and probably one of the best Sonic vocals, though I still prefer the instrumental by far. Does anybody know where I can get an instrumental download of his world? It plays in Sonic's ending and I'd like to hear a long version. This music is so fast and uplifting and even dramatic it actually makes me like Sonic's ending, even with Elise. I wouldn't mind it being used as Sonic's theme in more games.
Okay I just watched all of Sonic's story and I must say Elise isn't really a great character. She just seem like a typical, weepy, woe-is-me, damsel-in-distress. Meh. I guess Sonic's ideal type of gal has to be helpless and dull. Heh.
"NIICE SMIILE!" *hurk*
And Vec,
I got that one, but is there a longer version (or even a mp3) of the instrumental in Sonic's Ending?
For some reason In-game Elise reminds me of Jimmy Carr. It might be the hair or the slightly far off look in there eyes. But, for me, the likeness is there.
UK: Resistance have posted several CG screens that kinda look like sex. In the rankings of Sonic games Xbox360 Sonic the Hedgehog is above Tails Skypatrol but below Sonic Drift 2. HOORAH.
The most I wanted from the story was:
Eggman: I'm sorry Sonic, but your Princess is in another castle.
Or
Omega: You have 20 seconds to comply.
I haven't seen all the movies but something tells me the game fails on both counts.
"NIICE SMIILE!" *hurk*
NICE SMILE!
to steal a joke from HSW
Information/spoilers on the "eleventh stage". Not sure how reliable it is.
http://community.livejournal.com/sonicstuff/534125.html#cutid1
Quote:
If by awesome, you mean unintentually funny is a very messed up way, then I agree.
Yes, that's exactly what I meant. xD
I've been watching some videos here and there and must say I really like Mephiles' character, despite him tearing open something like 20 plotholes. He's so creepy, I want his theme! It's like, next gen Tails Doll, only slightly less creepy because he is beaten in the end, whereas the Tails Doll still lurks the streets of Radical City.. sucking out the souls of unknowing passer-bys.
Okay, a few questions that I'm curious about. Can you unlock Shadow with either Silver or Sonic or do you have to do it with Sonic? Also, is it true that you have to get all S Ranks to unlock the final ending? PM me or something as my comp is down and my PSP can't read spoiler tags.
So I can't unlocked the 11th stage because of a glitch?
Arghhghghggh
Oh well at least I know what it could look like(the place where you fight Solaris,according to the game guide, is called the Void).
Also Full Metal Razor you can unlock Shadow with either Sonic or Silver. The Night of Kronos ending thing is still a mystery.
Quote:
Okay I just watched all of Sonic's story and I must say Elise isn't really a great character. She just seem like a typical, weepy, woe-is-me, damsel-in-distress.
Yeah, I mean how many times does she have to be kidnapped in the one game? It's like she's trying to catch up with Princess Peach or something; it's ridiculous!
Shoot man, she's not even as cool as Peach, and this statement is coming from someone is isn't a big fan of Peach.
Some of the dialogue reads like a retarded version of a Kazushige Nojima *****.
EDIT: Why is s-c-r-i-p-t censored?
So if Silver's extra stage is vs. Metal Sonic, what about Sonic and Shadow? What is this The Night of Kronos? BTW, does Silver stay in Sonic's time or not? Somebody said he did, but he didn't in any cutscene.
If that's true (at what Vector said), that would explain why Silver is still here in time for Rivals
Silver: "Thanks for helping me save my world from eternal chaos, Sonic."
Sonic: "Aah, not a problem."
Silver: "Sooo ... what now?"
Sonic: "...... Want to race?"
Silver: "YES PLZ"
I'm sure that's not how the story goes for the actual game though.
^But Silver wouldn't remember any of that seeing that Spoilers (Select To Read): at the end, Elise blew out the Solaris flame and the world reseted itself. No Solaris means no Iblis, Mephlies, and a ruined future. That said why would Silver be stuck in Sonic time and what about Blaze? Wouldn't both not exist at all because of that event?
Does anyone have any tips for fighting Silver with Shadow? This is even cheaper than fighting him with Sonic.
I try to avoid him so he'll use other objects against me, but I constantly lose him because of the size and design of the map (as well as the unstable camera), and he doesn't even seem to want to throw other objects against me as much as he did with Sonic.
The difficulty of this boss is unnecessary. Since some of the fanbase are children, I don't know how in the hell they could put up with this -- if they even put up with it at all.
The only tactic that works is running from opposite ends until Siver grabs something. Silvers recovery time gives you little to no chance of avoiding him grabbing you after you hit him, so you've just got to concentrate on grabbing a ring and repeat the process of running from side to side.
Kinda sad really, but that's how I did it.
Thank you so much for that. I thought I'd never get out of that boss -- worked like a charm!
Here's the review from Gamespot, just what? They didn't like it. I know Game Web/Mags don't like Sonic 3d games but they do make this game sound awful.
Gameplay: 4
Graphics: 6
Sound: 6
Value: 5
Tilt: 3
Overall: 4.4
Sonic the Hedgehog may share its name with the Genesis original, but this game is even more broken than most of the other recent Sonic games have been.
The Good: The environments are at least colorful.
The Bad: Camera frequently gets in the way; full of little graphical and animation glitches; lengthy and frequent loading times always get in the way; town missions are just plain stupid; action stages aren't really much better.
In what might be seen as a move to reset and reinvent the series, the latest game to feature Sonic the Hedgehog is merely called Sonic the Hedgehog. Sega's blue critter has been around since the 16-bit days, when his side-scrolling platformers were strong enough to take on Mario, the then-undisputed kingpin of the platforming genre. Sonic's fall from grace has been slow, starting with a promising first stab at 3D with Sonic Adventure, but it's all been downhill since those far-gone days, and games like this new Sonic the Hedgehog are the culprit. With plenty of bad glitches, poor controls, and totally lame gameplay on all fronts, this one's not going to restore any part of the Hedgehog's name to glory.
Sonic and the crew are back with a lackluster adventure that isn't worth your time or money.
While Sonic's name is on the box, you'll actually spend most of your time playing as other characters. The game is broken up into three different stories: one starring Sonic, one starring Shadow, and one starring a new hedgehog called Silver. Each of the stories play differently because of the way each hedgehog controls. Sonic is meant to be the fast-moving one, and he mainly attacks via a homing jump attack that makes most basic fights as simple as timing presses of the A button to bounce from foe to foe. Silver has telekinesis powers that let him pick up large objects and use his mind to fling them at enemies. He's not as fast as Sonic, but he has the ability to float in the air for brief periods of time, letting him cross larger gaps. Shadow the Hedgehog gets his own version of the homing attack, but the big difference is that he can drive around in different armed vehicles. Further watering the game down is a heavy supporting cast, so even when you pick the Sonic episode, you'll still occasionally play as Tails and Knuckles. Other Sonic collaborators, like Amy, Blaze, Rouge, and E-123 Omega also put in guest appearances. While the character variety might initially seem like a good idea, most of them aren't too interesting. Tails moves almost painfully slowly, and his fake ring bombs aren't any fun to use, so when Sonic levels occasionally switch over to him, it's immediately boring. In addition to the single-player levels, you can play the game in a two-player, split-screen tag mode that attempts to force players to cooperate as you progress through the story. In addition, you can go back and play levels you've completed in a battle mode.
While you play as many different characters throughout the main game, the same structure applies across the board. The game's action stages are separated by town portions, where you'll be able to take on dopey side missions to help out the locals or figure out puzzles to proceed. Each of these side missions are bookended by two sets of loading screens, where it first loads up the exact same scene, just with different text dialogue, then it loads up the actual mission. After that, it has to load up some ending text and then load up the out-of-mission version of that part of town. Each load time is fairly long, and when they stack up in this way, it almost makes the game feel broken.
But since the frequent and lengthy load times don't quite do it, it's up to the action stages to make the game actually feel broken. The camera is the most immediate problem, as it doesn't bother to give you a good view of the action on its own, and your control over it is inverted, with no option to change it. In some cases, the game changes angles at the worst possible time and the controls don't automatically compensate for the new angle. In one Sonic level, you're snowboarding down a mountain and must stay pointed in the right direction. When the camera flips around to give you a new view of the action, you immediately grind to a halt, because you're no longer pushing in the proper direction. This makes some sequences of the game a frustrating exercise in trial and error while you attempt to compensate for this mess. This is but one of several cases where the camera causes often-severe gameplay problems, and it gets frustrating to the point of being nearly unplayable. Since none of the hedgehogs can swim and there's plenty of water and endless, life-ending cliffs nearby, jumping or trying to do a homing attack when you're near a ledge is often scary, since you're rarely able to get a good look at the world around you. Death can also be a bit scary, because you have a limited number of lives and you're kicked all the way out to the main menu when you run out. The game doesn't save automatically, and you can't save in the middle of a mission, so special care must be taken to save immediately before you enter a new area, just to make sure you aren't later forced to repeat lengthy sections of the game.
Sonic fans will be disappointed by the game's constant glitches and awful camera.
Graphically, Sonic the Hedgehog is a glitchy mess that usually looks extremely bland. The town that Sonic spends most of his time saving looks like someone dug up some old Dreamcast-era artwork, brushed it up a little bit, and released it onto current consoles. While his animation for running and jumping usually looks OK, there are plenty of awkward moments, too, like spots in the level that cause the camera to freak out or the way Sonic occasionally launches from platform to platform with his head pointed directly at the ground. There are some better-looking levels in the game, though, and Silver's first level at least starts off with a bang, complete with a nice-looking devastated future city and a big fiery boss fight. Unfortunately, the very next level drops the psychic hedgehog into a nondescript forest setting that doesn't look any better than Sonic's ugly town, and it goes on from there. The characters are voiced in cutscenes with plenty of bad anime enthusiasm, but it's neither good enough to work on its own or bad enough to be funny. The rest of the game's dialogue is delivered through text. The music varies from fast-moving action themes to random ska-influenced tunes. It's passable, but aside from the main screen's title theme, none of it really stands out at all.
Only the most blindly reverent Sonic the Hedgehog fan could possibly squeeze any enjoyment out of Sega's latest adventure. This platformer is a mess from top to bottom, and any of the occasional moments that don't feel somehow broken only serve to make the game's other flaws appear that much bigger.
well there's the flip side. like IGN giving SA2 a 9.4 *rolls eyes*
Er, GameSpot's review is nothing new.
Besides, Gametrailers's review is the best as you can actually see just how bad this game plays. Dear god...the loading!
Screw the loading, click here.
90% of Sonic's game is springs, speed pads, boarding, rails, or "mach speed" levels where the camera randomly switches direction. The other 10% is spamming homing attack and desperately trying not to fall off the prescripted course. The music is awesome, but sheesh, the game does not look fun or particularly interactive. There do appear to be some short alternate paths, but each I've seen is some dangerous or difficult to reach rail.