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Official Sonic the Hedgehog (360/PS3) Topic

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(@crimson-darkwolfe)
Posts: 2232
Noble Member
 

Honestly people. Everyone knows about Sonic's true origin.

Now, as you all know, the evil Eggman empire was bent on conquering the globe, and nobody could stand steady against the relentless march of Eggman Robotnik's metal clad soldiers.

No one that is, except a small village on South Island, who were afraid of nothing. Except, perhaps, that their franchise might fall on their heads.

For a long time, they held out against the empire, but they were slowly being over run, untill one day, a small hedgehog baby fell into Yujinax's Blue Powerade. Thus young Sonix became permanently affected by the high suger, glucose and e-number content of the bright blue liquid, giving him super human...super hedgehog speed!

In addition to staining his fur blue, and giving him super sticky sugery spider powers. He lost the spider powers in a bet with Metallix...

And that is the tale of how Sonix saved Gau....Station Square.

 
(@mimiichimu)
Posts: 194
Estimable Member
 

O_o at above, but it was funny. I don't know if I would really want Sega to eloborate about Sonic's past, especially considering how bad of a job they did with Shadow. It's true that Sonic's enigmatic qualities and fuzzy past make him who he is.

Here's a question: Since so little word has been let on the game recently, do you think it'll even be finnished properly by 2006? Personally, I would rather have the whole 15 year aniversery thing thrown out the window if it means that the game will be tested and polished when it is released.

 
(@ashide-bunni)
Posts: 1789
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Unfortunately I could see Sega rushing this to make the all-important Holiday sales. It will probably be unpolished as heck but it will sell since it is Sonic.

Now whether it will sell more than FFXII and/or LoZ:TP in the US at least is the million dollar question.

 
(@cyberknux_1722585730)
Posts: 286
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Quote:


Back to Sonic running on water: what about if he could only access certain levels if he ran across a specific body of water. Think adventure zone emblems.


The cool thing here is that if they create a body of water that's just wide enough that Tails can't fly over it (tires out) and Knuckles can't glide accross it (have no walls near the water that he could climb and glide from), then there's finally a place only Sonic can go. There's the fact that Knuckles (and Tails in the 2D games) can swim though, which means they could get accross that way.. hmm. Okay, have the lake filled with piranha and shark badniks that will maul you to death before you can reach the other side, then (Sonic goes too fast over the water for them to get him).
Perhaps have an underground path for Knuckles to take (breakable floor panel allowing acces to a tunnel) when he reaches the lake Sonic goes over, and Tails.. have a flying fox (..ooh >.< shoulda called it a zipline) ala Red Mountain which is up too high for Sonic or Knuckles to get to, that leads Tails off on his own path.

While I think a 'Hydrocity mark 2' would be cool (if done correctly of course), for this 'running on water' thing, I'm thinking of smaller pools or lakes that Sonic encounters naturally in his [linear?] progression through the stage (though do have a few as hidden offshoots to provide something to come back to). You know, the kinda thing you'd find in the 2D games where you'd be running along solid matter and then for a few seconds pass over water before hitting land again. I think that'd look very cool in 3D, water splashing as you scream along (maybe have a purty rainbow effect in the spray). I'm not talking about spending ages maneouvreing accross water (though that'd open possibilities for a potentially frustrating/tough part of a stage - jet fighter badniks coming towards Sonic, guns blazing, as he's travelling over the water, don't get hit or you're sunk.. heheheh... :evil ).

Quote:


BTW, I'm starting to really doubt the rumoured release date of 23 June 2006. We've heard nothing in the past few months, not even anything on the story. I'm thinking more of a Christmas 06 release. This would also suit the PS3 better as well, considering its release has been pushed back to November.


Quote:


Here's a question: Since so little word has been let on the game recently, do you think it'll even be finnished properly by 2006? Personally, I would rather have the whole 15 year aniversery thing thrown out the window if it means that the game will be tested and polished when it is released.


I'm actually hoping this does get pushed back. Far back. At the very least it'd show Sonic Team started giving a crap about making a good game again.

 
(@nytlocthehedgehog)
Posts: 170
Estimable Member
 

Quote:


You know, the kinda thing you'd find in the 2D games where you'd be running along solid matter and then for a few seconds pass over water before hitting land again. I think that'd look very cool in 3D, water splashing as you scream along (maybe have a purty rainbow effect in the spray). I'm not talking about spending ages maneouvreing accross water (though that'd open possibilities for a potentially frustrating/tough part of a stage - jet fighter badniks coming towards Sonic, guns blazing, as he's travelling over the water, don't get hit or you're sunk.. heheheh... ).


You, sir, are freaking awesome for thinking that up. They seriously need to put that in, or BAD THINGS will happen.

And, as a person who's been playing Sonic since Sonic 2, I would personally feel slapped in the face if they didn't include at least SOME of the other characters as playable. Now, mind you, I'm a lot the opposite. The more characters, the better, IF done right. Sonic should, always, always have the main part of the game by a good margin, though. Sonic Adventure had it right. Big wasn't the kind of guy you wanted sixteen levels with, so they gave him, like, five.

~Nytloc Penumbral Lightkeeper

 
(@ashide-bunni)
Posts: 1789
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Quote:


I'm actually hoping this does get pushed back. Far back. At the very least it'd show Sonic Team started giving a crap about making a good Sonic game again.


Fixed.

(assuming that PSU doesn't turn out to be total crap)

 
(@d-b-vulpix)
Posts: 1984
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Tails could simply fly across the water in his Tornado or whatever plane he uses. So he wouldn't have to use his tails to fly. Although he seems to have this habit of crashing his plane. So hm. Swimming would be too slow and boring.

Well... I have to think Tails COULD travel with Sonic directly over the water without using a vehicle. You know when Tails reaches a certain speed in the 2D game he stops running all together, his feet hover maybe an inch off the ground, and his tails propel him forward the way any motor boat would.

 
(@cyberknux_1722585730)
Posts: 286
Reputable Member
 

That's true, D B Vulpix. I'm assuming Tails ain't in the Tornado at that point of the game for the sake of.. it working. But yeah, the 'hovercraft Tails' thing.. the only thing I can think of to get around it is utilising the water badniks again, and having Sonic actually have a speed advantage (having a higher top speed than any other character). I don't know if it's worth getting that intricate just to create a Sonic-specific path, but.. *shrug*.

Anyway, Sonic looks to be the only playable character in the upcoming game, and that's the topic of this thread, so I guess it's not too important for now. It's relevant if we're talking about the next game after that, but that kinda thing'd be more at home in one of those "Ideas for new Sonic game" topics.

So on the subject of the upcoming game, I like the way the enemies jet along after Sonic near the start. I think it'd be cool if they had that happen in various parts of the stage - enemies pursuing Sonic and trying to blast the hell outta him as he goes. They could use a lock on target thing like they did with bosses in past games, so you gotta shift from side to side to avoid the target (when it's time for the enemy to fire) while you're running.

 
(@d-b-vulpix)
Posts: 1984
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Yeah. One video I saw. The baddies didn't react until Sonic was right on top of them. One already destoryed. Where have I seen that kind of A.I. before.....Spyro the Dragon. Where the enemies have like this small perimeter of intelligenced but if you don't step into it then you're okay. BUT YOU'RE STILL RIGHT THERE! It worked for Spyro but Sonic is about moving. Please no more static screwed to the floor baddies!

 
(@sonicv2)
Posts: 2191
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Just a minor question, but does anyone else want this game to keep score? In the 3D Sonic games the score counter went up to the billions digit (0,000,000,000) but the highest scores I ever got was in Eggman's Ark level (around 80,000) and bonus speical stage 4 in Sonic Heroes (a bit over 60,000). And since after each level it didn't carry over the score, it was a but disappointing.

 
(@marky100)
Posts: 800
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just to make sure, everyone HAS seen the screenshot of super sonic right?
if not, look right here...
looks like he may very well be re-born, because if they're showing off super screens so early, maybe they're hinting we can turn into him whenever we like again?

sorry if this is old.

 
(@hypersonic2003)
Posts: 5035
Illustrious Member
 

Yea it is odd that they are showing off Super Sonic so early like this. Although I highly doubt it'll be a rebirth. It's probably just being used as a promotional item, to get people interested.

 
(@ashide-bunni)
Posts: 1789
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That screenshot is from the tech demo and they don't neccesarily reflect the final game.

 
(@klonoa443)
Posts: 7
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Hey, guys. Haven't been here in a long time now.

Quote:


That screenshot is from the tech demo and they don't neccesarily reflect the final game.


Did SEGA say this or is it just widely assumed like the "Nazo is a beta Super Sonic" BS? Because I don't believe its a tech demo. If I'm wrong, prove it.

 
(@marky100)
Posts: 800
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Quote:


It's probably just being used as a promotional item, to get people interested.


Nah, I think I'm right, he's given the Sonic2/3/+K treatment. But knowing SEGA, it will be done pretty badly.

 
(@hyper-sonic-warrior)
Posts: 1355
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It is from the tech demo. Said demo was released months ago and we all got to see it quite a while ago. It features Sonic getting "killed" by gunfire and transforming to deal some payback.

"Nazo is a beta Super Sonic" BS

You don't think Nazo was a beta Super Sonic? How do you explain he wasn't, given that he still hasn't appeared?

I'm agreeing with HS2k3, I reckon it was just a flashy way to finish the movie off.

 
(@neosonic62_1722585721)
Posts: 78
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If I recall though, a woman from Sega who was showing the demo claimed it was all in real-time gameplay.

 
(@cyberknux_1722585730)
Posts: 286
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Although it was 'actual game footage', it doesn't necessarily reflect wheat the finished product will be like. Though utilising environments that may end up featured in the finalised game in one form or another (no doubt the forest ruins style stage will be included - they've too much work not to include it, but whether the particular area shown in the premiere will be there in the real game is uncertain), the demo shown was a scenario whipped up for cinematic purposes - to show off what Sega are capable of doing now on next gen hardware. They wanted to present something interesting that would make an impact and have people excited over the possibilities, thus the Super Sonic ending.

That said, it is of course entirely possible that we will see Super Sonic playable like in the Genesis classics, but I wouldn't go betting on things yet.

 
(@klonoa443)
Posts: 7
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Quote:


You don't think Nazo was a beta Super Sonic? How do you explain he wasn't, given that he still hasn't appeared?


Because Super Sonic appeared in the same pilot trailer as "Nazo." And frankly, I'd much rather believe what SEGA says about him than what people assume.

I've gotten into an argument about this with another guy on SonicAnime, and guess what, we both ended up asking for proof that he is or isn't a beta SS, which we both don't have. So in truth, no one truly knows who or what "Nazo" is supposed to be. So please, don't bother. Save it for another topic or something.

On topic:

Same thing with this. I'll only believe that its a demo if SEGA says so. So far, they haven't. And even if it was, it could still be hinting that Super Sonic either plays a major role in the game, or he's playable in the levels through some form of unlockable.

 
(@dreamer-of-nights)
Posts: 2354
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Is it just me or is it the lack of information (i.e. videos, pictures, news, etc.) worrysome?

It could mean either of the following things: this game is going to be one of the best games Sonic has had since 1990.

OR it's going to be the following addiction to Sonic X-Treme.

You Decide! O o;

 
(@ashide-bunni)
Posts: 1789
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Quote:


Is it just me or is it the lack of information (i.e. videos, pictures, news, etc.) worrysome


Maybe Sega actually kept this game under wraps compared to their prievious Sonic console games, for once.

Or we can wait 'til E3 whic is less than a month away.

 
(@neosonic62_1722585721)
Posts: 78
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Yeah, news on this has been sloooooowwww. I'd really like some more info/pics =/

 
(@xagarath-ankor)
Posts: 931
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My main hope, I decided recently, is for wall-running to be become realistic and doable.
Like PoP, but with more speed and less calculation.

Alternately, they could just bow to the popular trend and give him bullet time, which I don;t think would be quite as stupid as it sounds.
Slow motion jump attacks could deal with a problem the 3D series has always had.

 
(@shadonic_1722027905)
Posts: 1413
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Quote:


Yeah, news on this has been sloooooowwww. I'd really like some more info/pics =/


Well the latest issue of EGM,the one that comes out today, supposedly has a sneak preview of the game.

Edit - Nevermind it seem EGM removed the Sonic info before the magazine was released. Great now we have till E3 for some info.

 
(@gyserhog)
Posts: 1241
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Stupid rumour I heard, but I have to ask, just in case.

Next Gen Sonic = Complete reboot of the continuity?

For:
- Recent official art work shows Super Sonic with all quills pointed upwards, much like his earlier days.
- So far, we've only seen Sonic in any of the game shots.
- SEGA have stated they REALLY want to return to Sonics roots (Unlike the time they wanted to go back to Sonics roots in Heroes, which meant some checker patterns, and that's it)

Against:
- We've heard NOTHING even remotely official or from a reliable source yet.
- Would SEGA want to piss off all the fanboys by returning all the characters to their original states, and thus, loosing all ties/friendships/rivalries they had and potentially even changing some characters completely? (e.g. Knuckles no longer hangs around Sonic and actually does his job of protecting the ME? GASP! HERESY!)

 
(@Anonymous)
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Quote:


- Recent official art work shows Super Sonic with all quills pointed upwards, much like his earlier days.


Surely you are mistaken. In Sonic 2, Super Sonic's top spikes point downward as they have always done until this game.

 
(@sonic332)
Posts: 721
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I've been slogging through all 14 pages, and I must say, I've GOT to have missed something, because I haven't seen the video with Sonic going Super at the end yet. Any help?

 
(@hiro0015)
Posts: 2915
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4th page, 9th post down

Here it is again...

 
(@klonoa443)
Posts: 7
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Quote:


Surely you are mistaken. In Sonic 2, Super Sonic's top spikes point downward as they have always done until this game.


Looks like you're the one that's mistaken here. He did have all of his quills sticking upwards in Sonic 2. Same goes for S3&K. It is only in recent games (except Heroes) that SS's quills are in Shadow's style.

 
(@sonic332)
Posts: 721
Prominent Member
 

Thanks. I was having trouble accessing that one. Maybe it'll work this time!

As far as Knuckles "neglecting" his guardianshipe of the Master Emerald...

As I've mentioned before (in other topics), maybe Knuckles is being more aggressive in guarding the ME. Instead of waiting around for Eggman to amass an army capable of taking all of Angel Island, he goes out and beats the tar out of him preemptively at the first sign of trouble. DEFINITELY sounds within his character to me: Punch first, ask questions later.

Well, back on track.
In Riders, the characters WERE a little Heroes-ish, but the backgrounds were of Adventure- and Adventure 2- caliber. Which is a DEFINITE improvement.

Rush was awesome.

Shadow was... okay, I only play it for the Sonic appearances.

But this....
Wow.

 
(@neosonic62_1722585721)
Posts: 78
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The character models in Riders are the best ones since SA2. And they look especially good in the cutscenes.

 
(@hypersonic2003)
Posts: 5035
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Quote:


My main hope, I decided recently, is for wall-running to be become realistic and doable.


Dude I want that too. Like how he was running on the side of that cliff in StM. I wanna do that stuff.

Quote:


Alternately, they could just bow to the popular trend and give him bullet time, which I don;t think would be quite as stupid as it sounds.
Slow motion jump attacks could deal with a problem the 3D series has always had.


As for slowing down time i've been for that ever since the "Sonic DS" tech demo. Once Sonic reaches top speed slow down time just a bit, not a significant amount but enough to where you can respond to things alot faster in relation to what is happening. Then if S.Sonic is offered in the regular levels after transforming slow down time a good bit. I doubt they'll ever do that though.

 
(@ashide-bunni)
Posts: 1789
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Quote:


The character models in Riders are the best ones since SA2. And they look especially good in the cutscenes.


You kidding me? I thought the oversized hands and feet in Riders were incredibly goofy.

 
(@neosonic62_1722585721)
Posts: 78
Trusted Member
 

Yeah, maybe they were a bit oversized, but I was just glad the characters looked tall again, and less shiny. I much preferred the tall, "sleak" Sonic from SA2, I didn't like the short, stumpy one in Heroes. They generally look better than the godawful plasticy Heroes/Shadow models.

 
(@sonicv2)
Posts: 2191
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Sonic's model (this game) stills looks kind of shiny to me. But at least in this game (and Heroes and Adventure 1 even) his arms are attached to his body.

But on a serious note, we need to be careful about this game. The last thing we all want is severely dissapointed. IMO, these are things we should expect from here until this game's release.

1) Expect long stages
So far it only SEEMS that Sonic is the only playable character and in the end it may still be so. And since we've been used to playing more than character so far, this might cause a problem. So either expect the game to have a lot of stages or fairly long stages. Because if they're not long enough, the game's going to be short and then we're gonna have a bunch of people complaining that it's too short.

2) Expect a story like from Sonic Heroes
And by that I mean as little a story as possible. If Sonic's going back to his roots, you know that the story won't be as 'epic' as the Adventure series. If we want a story, we will read the manual.

3) George Bush doesn't care about black peo...erm. I mean, expect some camera problems
Now camera problems have always been a problem in the 3D Sonic games. But Sonic just runs too fast.(Heck sometimes, the camera lost pace in the Genesis games.) And since Sonic might have to fight in a small battlefield....

4) DON'T try to compare this game to S3&K
Every gaming series have a game that is considered the best. For Kirby it was Kirby Superstar. Final Fantasy; Final Fantasy 7. Donkey Kong; Donkey Kong Country 2. Legend of Zelda; Ocirina of Time. The last thing we need is this game to be bashed because some fool compared it to S3&K

5) Don't count on IGN, Gamespot, or rabid Sonic fanboys for reviews
It feels as though I might not need to say this but some people listens to 'professionals'. (God knows why) Who knows what they will say as they have a habit of breaking my rule #4. And also ignore any rabid Sonic fanboy's review (that is if you can even find one). As Bunni said, you might be tricked into buying the game and not like it therefore wasting $60. In other words, think for yourself and decide for yourself whether you want to get this game.

6) Don't swallow too much hype
There's nothing wrong with some hype. Everybody wants to watch a trailer that makes their mouth drool. The drools drips on their pants and it looks like they wet themselves. But, IMO, the biggest thing that mercilessly killed Sonic Heroes, was its overwhelming hype. Let's hope Sonic 06 won't suffer the same fate.

7) Expect some stopping places in the stages
Not even the Genesis games were ALL about speed. Because if it was, we would have ONLY pressed the right button and nothing else to get from left to right. 2D Sonic games had some stopping places and major obsticles, so odds are this game will to.

8) And this probably my most important one. PRAY THAT SEGA DON'T LISTEN TO THE FANS!!!!
It may seem cruel, but it's probably for the best. Sonic Team to Sonic is like God to us. Only they know what's best. Us fans, who I'm pretty sure, had never develop a Sonic game. At first the fans (the ones that was with Sonic since day one) wanted a game that was closest to retro Sonic. Thank you Sega for giving us Sonic Heroes. Almost everybody hates it. Then, the Shadow fans (most of them I'm pretty sure that's only from 8 to 13) said they wanted more Shadow. Thank you Sega for giving us that. Almost everybody hates that too. Face it, we're only fans and not game programmers, we have no idea what we want, except a good game. So now I don't care if you're Christian, Jewish, Islamic, or even athesits, pray that Sonic Team don't listen to us.

Now you may think I'm an a**, but I just don't want another fiasco period. Sonic Heroes and Shadow the Hedgehog suffered through it, I just don't want it to happen a third time.

 
(@ashide-bunni)
Posts: 1789
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Quote:


3) George Bush doesn't care about black peo...erm. I mean, expect some camera problems
Now camera problems have always been a problem in the 3D Sonic games. But Sonic just runs too fast.(Heck sometimes, the camera lost pace in the Genesis games.) And since Sonic might have to fight in a small battlefield....


It would be quite sad if after all these years since Sonic Adventure that Sega still could not perfect the camera in a 3D Sonic game for this new title.

Quote:


5) Don't count on IGN or Gamespot for reviews It feels as though I might not need to say this but some people listens to them. (God knows why) Who knows what they will say as they have a habit of breaking my rule #4.


In addition, don't count soley on blind Sonic fanboys for reviews either, as they might overpraise the game when in reality it could end up being average or worse, causing you to lose $60 that could have been spent on a AAA game. 😛

...not that I'm saying that Sonic 2006 will automatically end up as crap. Hopefully, it will be at least good...I hope.

 
(@sonicv2)
Posts: 2191
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Quote:


In addition, don't count soley on blind Sonic fanboys for reviews either, as they might overpraise the game when in reality it could end up being average or worse, causing you to lose $60 that could have been spent on a AAA game. 😛


Thanks, I'll add that to the rules.

 
(@sonic332)
Posts: 721
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PLEAASE DON'T LISTEN TO MEEEEEEEEEEEEEEE!!!!!!!!!!

Check.:cackle :crazy :insane :cuckoo

 
(@hypersonic2003)
Posts: 5035
Illustrious Member
 

Quote:


6) Don't swallow too much hype
There's nothing wrong with some hype. Everybody wants to watch a trailer that makes their mouth drool. The drools drips on their pants and it looks like they wet themselves. But, IMO, the biggest thing that mercilessly killed Sonic Heroes, was its overwhelming hype. Let's hope Sonic 06 won't suffer the same fate.


Truest statement ever! Took me a year to love Heroes. =P

 
(@hybrid-project-alpha)
Posts: 1104
Noble Member
 

Quote:


Looks like you're the one that's mistaken here. He did have all of his quills sticking upwards in Sonic 2. Same goes for S3&K. It is only in recent games (except Heroes) that SS's quills are in Shadow's style.


O RLY? Let's see...

Now let's take a closer look

Still can't see it?

I'm done. ^_^

 
(@Anonymous)
Posts: 0
New Member Guest
 

I don't want to say I told you so, but--

Yeah I do. Told you so.

 
(@sonic332)
Posts: 721
Prominent Member
 

If you'll notice, it's only the SIDE QUILLS that sitck up these days- same as always.

The middle row point down.

And, that tiny one all the way to the left?

That's his EAR.

 
(@erika-the-ocelot)
Posts: 1037
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They're talking about the new Super artwork where even the middle spike points upwards.

Btw his ear looks weird in Sonic 2.

 
(@robobotnik)
Posts: 1396
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I always thought that was just a little bit of a quill, just to make it look more like hair.

....not that it really matters.

 
(@sonic332)
Posts: 721
Prominent Member
 

You mean, kind of like in Sonic the Fighters/ Championship?

EDIT:

GRRRRRRRRAAAAAAAARRRRRRRRRRRGHHHHHHHHHHHHH!!!!!!!!!!!!!
I can't get the flipping trailer to play!:"> :"> :">

After trying to ind it for weeks, I waited for almost an hour for the darn thing to download, only to get a "File is in an unkown format or damaged" message.

GAAAAAA!

 
(@swifthom_1722585705)
Posts: 859
Prominent Member
 

Just to throw my 2 cents in...

Thats NOT his ear, that's the other quil on the other side of his head, but to be honest it's never going to be confirmed officially :p

 
(@koivo_1722585812)
Posts: 91
Trusted Member
 

To Sonic332:

Try this one: Trailer @ Youtube

 
(@mimiichimu)
Posts: 194
Estimable Member
 

Quote:


Thats NOT his ear, that's the other quil on the other side of his head, but to be honest it's never going to be confirmed officially


But then... Where did his other ear go? (I'm sorry, I had to ask. )

Anyway... We still haven't seen anything relatively new since the article in EGM. WHY!?!?

 
(@robobotnik)
Posts: 1396
Noble Member
 

But then... Where did his other ear go? (I'm sorry, I had to ask. )

Behind his head. :D

Anyway... We still haven't seen anything relatively new since the article in EGM. WHY!?!?

E3.

 
(@hypersonic2003)
Posts: 5035
Illustrious Member
 

After watching that trailer again...i'm beginning to think the tone of this game is gonna be more serious. Sonic gets shot down(literally) and Eggman relentless releases like 100s of robots on Sonic. I don't know, it just seemed darker. No voices or expression...Sonic always has expression. Come on. Then again it's the very first ever trailer so Sega at that point was just putting it out there, i'm sure at this upcoming E3 the videos will portray the Sonic we know of.

 
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