1 hour rush playthrough, instead of the usual in depth style.
There is a reason why the new SEGA can't do this right, and most people, even fans, have absolutely no clue why the Genesis games were so good. To read theories about it is like reading the nonsensical conformist ramblings of a bad art critic. Yeah, I've said it before, the fundamental component is freedom, but here are some impressions.
Now go play sonic 3.
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Now go play sonic 3.
The complete Sonic 3.
the fundamental component is freedom
I agree. Now whaddaya say we go to other forums and sites and try to tell the idiots who think the sole foundation of the series is speed...that the real fundamental component is freedom...
Obviously, the moral of this story is that Sega needs to hire more Americans to "stimulate" the team into creative overload. A little competition will get them out of their developmental rut! They might even have some of that fire left over for a sequel once they kick the Americans out.
I agree with that Vec. Sadly I think Sega stopped making games like this because they aren't hip and cutting edge, which is what the main stream wants. They are excellent games, but its not they view as what most people want. And I'm talking game companies as a whole. Maybe if they got out of that mindset we would see another classic Sonic game.
Nice one, Veckums. Simplicity is often the key.
Did you complained about the camera angles? ** shot and buried **
At any rate, consider playing the three games in a row. There are subtle differences between each game.
Now go over to Sega and make them make a good Sonic game so I can die happy.
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"Oh I'm supposed to do that? Wow I did it and won. I feel empty inside."
Why though? That's what I don't get about Sonic & the secret rings!
...And Sonic 2 is my all time favourite Sonic game.