Not that I'm complaining. Hell, maybe they've started working on Sonic's 20th Annivesary game and actually taking their time with it.
Not that I'm complaining. Hell, maybe they've started working on Sonic's 20th Annivesary game and actually taking their time with it.
Sonic's 20th anniversary game should be Sonic The Hedgehog 4, goddammit. Well, I can dream anyway.
Doesn't matter what the stupid game is called, they could still possibly screw it up. And then you'd cry because your precious Sonic 4 was a steaming pile of suck.
And then you'd cry because your precious Sonic 4 was a steaming pile of suck.
Wow, guess he was right.....
I had heard a rumour that they are/were working on Super Monkey Ball: Balance Board Version. Because John has forgotten what the new subtitle is.
I also find it wierd that there isn't a Sonic game publisized and in development at the moment. Just Mario and Sonic in the Snow and Sonic Kart Racing (With some Sega characters).
Not even Sonic Riders 3G Xtreme. With Werehog. Because it is better than Chaotix, Marine, Big, Shade, Metal Sonic... Especially Metal Sonic.
I mean it seems all there is in development, is Sonic Chronicles: Japanese Translation Edition. And Japan has Sonic World Adventure at the beginning as well.
I wonder if our Mario cousins worry whenever there isn't a Mario game out there in the public knowledge?
I'm one of those Mario cousins when I'm not a Sonic junkie.
Nope, we don't worry, we just chillax and have a good time, and talk about all the great games. ;O
Hahah! This is great. Now im not tempted to care about the next Sonic game that'll probably blow more than the eastern winds. But the moment one is announced...i'll go straight back to year 2002. >_
I wonder if our Mario cousins worry whenever there isn't a Mario game out there in the public knowledge?
I doubt it. Nintendo releases like 5 million Mario games each year. And ALL of them at least DECENT! ARGH!!!!! I CAN'T TAKE IT ANYMORE!!!!! THAT FAT LITTLE ITALIAN PLUMBER IS... JUST... TOO...
.........................
AWESOME!!!!!!!!!
Ummm....
It's a bit of a weird feeling, I guess. I mean, there is the racing game, but yeah. Ever since Shadow's game, I'm used to the whole song and dance where we get news at the start of one year, a thread here grows larger and larger as we debate whether screenshots of the game looks good or not and whether Sonic Team are putting effort into it, asking people who went to E3 how the demo played, and the gradual build-up of cautious optimism until the game finally comes out around November and people are asking furiously if it sucks or not all the reviews coming out are bad, there's mass complaining about the plot and etc.
But I'm not complaining. Let them take the time to do whatever. I liked Sonic Unleashed (daytime levels, anyway) and I think it'll last me a while.
I'd like a new Sonic to come out if only for Pokecapn & Pals to Let's Play it. They did Black Knight recently. It was entertaining.
Project Ringo -> Puyo pop 7, which is out soon/now or something...
I'd like a new Sonic to come out if only for Pokecapn & Pals to Let's Play it. They did Black Knight recently. It was entertaining.
True. To be honest, I probably would've thought I was done and stopped playing after the first time the credits rolled too. I found it funny that they had to be told on the internet that they had not finished.
Perhaps Sonic Team's silence is due to restructuring efforts after Hashimoto's departure. Still, even if such is not the case, the absence of news from them is quite tolerable. I'd like to see them keep their heads down for a while and quietly work on something non-Sonic. Of course, that seems like a pipe dream, but it would nice to think that Sonic Team might be capable of producing a legitimately good game if Sega weren't always telling the whole world about a project in advance of reasonable preparation time and then demanding incomplete products be shipped for Christmas.
Or maybe, JUST Maybe they got nothing new to offer yet.
It's it funny (sad) that this question was asked. Mario fans never ask this questions on the fact that their still playing the same game three years ago and are enjoying it.
... I doubt Sonic Team will get the hint...
Sonic the Hedgehog 4... is so... 90's lulz duh
I dont care about new Sonic releases anymore cuz I only have a PS2 and a DS so I can't play most of the crap they make
Sonic the Hedgehog 4... is so... 90's lulz duh
I dont care about new Sonic releases anymore cuz I only have a PS2 and a DS so I can't play most of the crap they make
...Unleashed came out on the PS2...
Sonic the Hedgehog 4... is so... 90's lulz duh
I dont care about new Sonic releases anymore cuz I only have a PS2 and a DS so I can't play most of the crap they make
...Unleashed came out on the PS2...
Shhh! Come on now. Let the man dream!
I'm sure they'll announce some Sonic tripe of theirs early next year.
Sonic the Hedgehog 4... is so... 90's lulz duh
Actually, right now Sonic The Hedgehog 4 is so NEVER.
lulz duh
heh heh...
heh heh...
*sighs wistfully* If only.....
Sega just admitted that they create Sonic games through focus groups consisting of children. The upfront admitted that they make Shovelware the Hedgehog for kids instead of attempting to make a good game for everyone.
Also they had TEN damn years to improve the franchise. TEN!
C'mon SEGA, lift your game! LIFT YOUR GAME, DAMMIT.
Also they had TEN damn years to improve the franchise. TEN!
Actually they had 5 years since Sonic Adventure 2, Sonic Heroes and Sonic Rush were pretty good. It was after those that the quality began to change.
Sheesh! SEGA...really upsets me. It's not sad at all that i'm pumped to playthrough S3&K again this fall is it? No it's not...that game is Sonic. It's what we effing want. *begins crying* Why SEGA! WHY?!
It's not sad at all that i'm pumped to playthrough S3&K again this fall is it? No it's not...that game is Sonic. It's what we effing want. *begins crying* Why SEGA! WHY?!
Exactly, man. I still play classic Sonic titles from time to time, especially SCD, S2 and S3&K. Those games might be old, but they're still an important part of my life. Those games are my childhood RIGHT THERE. Those games remind me of simpler times..... just... simpler times in general, I guess. Anyway, I admit it, I'm a nostalgiafag.
That cover isn't real... but it looks cool.
I sorta think S&K WAS S4.
Yeah, I agree most games after Sonic Heroes sucked. I also heard there were bad reviews for Sonic 2006, and I expected that to be a great game. I hear there was also romance between Sonic and that princess lady...!?
LWS: Yipe o.o@quadruple post. I'm guessing that was a case of hitting the reply/edit button a couple extra times, huh?^^; Just try to be more patient when hitting the "post" button, and if you're not sure whether or not something got posted, try opening the topic in a new window to take a look before hitting the button another time.
I'll go ahead and delete all but the most recent one, since I'm pretty sure that's how it was meant to be.
Also they had TEN damn years to improve the franchise. TEN!
Actually they had 5 years since Sonic Adventure 2, Sonic Heroes and Sonic Rush were pretty good. It was after those that the quality began to change.
I don't remember SA2 and Heroes being good--just mediocre. and Sonic Rush was developed by Dimps.
They were better than SA, though, IMO. SA just had a LOT more polish and better presentation, but I still think it was eminently shallow gameplay.
So I would say that they've had 15 years. 😛
I think that they will never get it to work simply because 99.9% of the gaming population has no ^$#@ing clue what made Sonic work in the first place. It's like people of the 18th century trying to revive ancient Greece by putting Ionic columns on their buildings.
That cover isn't real... but it looks cool.
I sorta think S&K WAS S4.Yeah, I agree most games after Sonic Heroes sucked. I also heard there were bad reviews for Sonic 2006, and I expected that to be a great game. I hear there was also romance between Sonic and that princess lady...!?
I sorta think, you're WRONG! xP So many people say that, and i'm like no. "Do you know why Sonic and Knuckles even exists? Holiday season was coming up and they weren't quite finished with Sonic 3. Therefore...they split it into two parts...[or something along those lines, my friends never know stuff about Sonic]". But it's cool...you are but a young lad lost in the wonders of gaming and deadlines. Long live Sonic 3[the complete game!]
Rishi, do you just mean you want a NEW Sonic game that has the STYLE of the originals? Because they could make one of those if the crowd was big enough.
The population of the world that still gives a crap about that blue hedgehog is soo small, Sega and Sonic team probably quit caring about this small group of people that still care.
What I don't get is that people think "A blue hedgehog with the ability to run at the speed of sound" is wierder then a fat, italian plumber.
I sorta think, you're WRONG! xP So many people say that, and i'm like no. "Do you know why Sonic and Knuckles even exists? Holiday season was coming up and they weren't quite finished with Sonic 3. Therefore...they split it into two parts...[or something along those lines, my friends never know stuff about Sonic]". But it's cool...you are but a young lad lost in the wonders of gaming and deadlines. Long live Sonic 3[the complete game!]
That's exactly right. Sonic Team were in a rush and they weren't able to release the complete version of Sonic 3 at the time they originally planned to. So they released Sonic 3 ('Sonic 3A') toward the start of 1994 whilst they released Sonic & Knuckles ('Sonic 3B') toward the end of 1994. And the rest, as they say, is history!
Rishi, do you just mean you want a NEW Sonic game that has the STYLE of the originals? Because they could make one of those if the crowd was big enough.
I want a new-school Sonic game that captures the spirit of the classic old-school Sonic games. I want that same sugar rush I got when playing S1, S2, S3&K etc. I want that same feeling of simple fun and joy. I'd like a new side-scrolling Sonic game. I want it to be 2D, maybe with a 2.5D background or something. Whatever. Basically, I want a brand new golden age for the Sonic franchise, one that's akin to the golden age of the 16-bit era. I'm pretty sure I'm just deluding myself. I've gotten kinda jaded about the Sonic franchise since about the time of Heroes.
The population of the world that still gives a crap about that blue hedgehog is soo small, Sega and Sonic team probably quit caring about this small group of people that still care.
For once, I actually agree with you. Wow, I'm kinda freaked out.
What I don't get is that people think "A blue hedgehog with the ability to run at the speed of sound" is wierder then a fat, italian plumber.
A blue hedgehog with the ability to run at the speed of sound IS weirder then a fat, Italian plumber - by definition alone. Check out some places, I'm sure you'll find a few fat, Italian plumbers here and there. But I remain doubtful that you'll find yourself some blue, anthropomorphic hedgehogs.
But Rishi- I mean as a videogame character. The idea of Sonic is cooler, SONIC himself is cooler, Mario is wierd, and almost all of Mario's games have the same plot: ZOMG a princess was captured in Bowser's castle and a fat italian plumber who eats flowers so he can shoot fireballs out of the palms of his hands and gets a new costume immediately needs to go save her by jumping on turtles that mindlessly walk of cliffs and little fat brown dudes that are named an italian word: Goomba.
Sonic gets to run through loop-de-loops, kick robot butt, and the only thing that makes mario cooler than Sonic at all is that he gets to rescue babes instead of tiny woodland creatures.
by jumping on turtles that mindlessly walk of cliffs
Now, now, they don't all do that.
The red-shelled ones have an extra brain installed under their shell that tells them to walk the other way when reaching a cliff. They deserve some credit!
I think Nintendo is better at making games then Sega though, i must admit. If nintendo started making Sonic games and Sega gave up, I think Sonic would have a brighter future then turning into a wolf and making out with human girls that are immensely taller than him.
If Sega and Nintendo like did a mascot switcheroo, I would be one happy guy. Mario would finally die, and Sonic would regain popularity.
JUSTICE!!!
They were better than SA, though, IMO. SA just had a LOT more polish and better presentation, but I still think it was eminently shallow gameplay.
So I would say that they've had 15 years. 😛
I think that they will never get it to work simply because 99.9% of the gaming population has no ^$#@ing clue what made Sonic work in the first place. It's like people of the 18th century trying to revive ancient Greece by putting Ionic columns on their buildings.
I remember really liking SA1 over the later entries, and SA2 and SH leaving a very bad taste in my mouth. However, it's been years since I've played SA1 so that game probably hasn't aged well at all.
Also gaming population doesn't know what made Sonic work in the first place, Sega themselves don't have any clue what made Sonic work in his glory days.
LWSrocks wrote:
Sonic gets to run through loop-de-loops, kick robot butt, and the only thing that makes mario cooler than Sonic at all is that he gets to rescue babes instead of tiny woodland creatures.
You forgot other things that make Mario cooler than Sonic(other than the gulf in quality titles between the two) such as Mario's speech is limited to simple catchphases and grunts instead of lame diatribes about friendship that make a Shonen Jump publisher proud, and Mario having simplistic plots while letting the gameplay be the setpiece instead of having scenarios and plots that are more embarrassing than your average JRPG.
If Sega and Nintendo like did a mascot switcheroo, I would be one happy guy. Mario would finally die, and Sonic would regain popularity.
If a hypothetical switcheroo did happen then Mario and Sonic would be completely different characters as we know them now.
Ashide Bunni Wrote:
LWSrocks wrote:
Sonic gets to run through loop-de-loops, kick robot butt, and the only thing that makes mario cooler than Sonic at all is that he gets to rescue babes instead of tiny woodland creatures.
You forgot other things that make Mario cooler than Sonic(other than the gulf in quality titles between the two) such as Mario's speech is limited to simple catchphases and grunts instead of lame diatribes about friendship that make a Shonen Jump publisher proud, and Mario having simplistic plots while letting the gameplay be the setpiece instead of having scenarios and plots that are more embarrassing than your average JRPG.
Well I'd rather have a series or franchise of games where each plot differs. Some of Sonic games are basically Robotnik gathering all the emeralds and Sonic having to retrieve them, but they all have twists! All the Mario games that aren't spinoffs require Mario to save the princess from Bowser, or King Koopa.
Lame diatribes about friendship?
And the gulf in quality titles isn't about how awesome Mario is, but about how aweesome Nintendo is, hence my comment below.
If Sega and Nintendo like did a mascot switcheroo, I would be one happy guy. Mario would finally die, and Sonic would regain popularity.
If a hypothetical switcheroo did happen then Mario and Sonic would be completely different characters as we know them now.
Thats what I want to happen! Mario would suck, Sonic would rock!
Ashide Bunni Wrote:
LWSrocks wrote:
Sonic gets to run through loop-de-loops, kick robot butt, and the only thing that makes mario cooler than Sonic at all is that he gets to rescue babes instead of tiny woodland creatures.
You forgot other things that make Mario cooler than Sonic(other than the gulf in quality titles between the two) such as Mario's speech is limited to simple catchphases and grunts instead of lame diatribes about friendship that make a Shonen Jump publisher proud, and Mario having simplistic plots while letting the gameplay be the setpiece instead of having scenarios and plots that are more embarrassing than your average JRPG.
Well I'd rather have a series or franchise of games where each plot differs. Some of Sonic games are basically Robotnik gathering all the emeralds and Sonic having to retrieve them, but they all have twists! All the Mario games that aren't spinoffs require Mario to save the princess from Bowser, or King Koopa.
Lame diatribes about friendship?
And the gulf in quality titles isn't about how awesome Mario is, but about how aweesome Nintendo is, hence my comment below.
If Sega and Nintendo like did a mascot switcheroo, I would be one happy guy. Mario would finally die, and Sonic would regain popularity.
If a hypothetical switcheroo did happen then Mario and Sonic would be completely different characters as we know them now.
Thats what I want to happen! Mario would suck, Sonic would rock!
^ Dude, DUDE..... hit the post button, then if it seems like its taking too long for your post to appear, open a new tab and see if your post managed to load. kthx
I'm sorry, geez, I was in a hurry. I needed to take my sister to her gym class.
How do you delete posts?
LWSrocks wrote:<<Well I'd rather have a series or franchise of games where each plot differs. Some of Sonic games are basically Robotnik gathering all the emeralds and Sonic having to retrieve them, but they all have twists! All the Mario games that aren't spinoffs require Mario to save the princess from Bowser, or King Koopa.
Lame diatribes about friendship?
And the gulf in quality titles isn't about how awesome Mario is, but about how aweesome Nintendo is, hence my comment below.>>
1.) If you want a game with a different plot in each installment then play the Final Fantasy series. I would argue that Mario's simplicity in storyline in the platformers is what makes his games more charming than any recent Sonic game. And what twists in the Sonic games are you talking about? The Sonic games predictable plot either consists of a) Eggman taken control of an island, and placed animals in robots--stop him or b.) Eggman has summoned some evil god who will eventually turn against him--stop it. The latter plot point also carries bad and pointless dialougue, killing most of the charm Sonic characters had before they were given voices. Which leads to...
2.) ...inane dialogue about the power of friendship! Just pick up any post Genesis and you'll find Sonic and co. blather about the virtues of friendship to Sonic's new sh***y friend.
3.)And guess what, because of how much better Nintendo treats the Mario franchise compared to Sonic, people equivilate the character Mario to awesomeness. Now if Sonic's speech was limited to the extent of Mario or Link, Sega didn't slap him in medocre to poor titles, and didn't treat the franchise as a strictly something for people under 12, maybe just maybe more people would actually think he's a cool character instead of a chintzy relic of the 90's that should have died with the likes of Bubsy and Aero the Acrobat.
I remember really liking SA1 over the later entries, and SA2 and SH leaving a very bad taste in my mouth. However, it's been years since I've played SA1 so that game probably hasn't aged well at all.
SA is better the first time through, and is a more complete game that doesn't give the impression it was rushed, but Sonic is too much "hold up and do homing attacks" while the best aspect of the game, Gamma, is too short. I liked Amy's short game as well. The bosses are also extremely simple mechanically despite excellent presentation. Most are "survive invincible barrage, then attack when the boss lets you."
SA2's scoring system and better bosses are what give it more depth to me, though it is more rushed and has control, story, and falling issues. Heroes was the most rushed of the group, while having the most alternate ways of doing things, the most complex mechanics, the most Sonic-ish zones, and the most control, story, and falling issues. They increasingly addressed what I considered the problems with SA while getting increasingly sloppy, so it comes to the priorities of the person who is judging.
Also gaming population doesn't know what made Sonic work in the first place, Sega themselves don't have any clue what made Sonic work in his glory days.
That's kind of what I mean. Their devs come from that same population.
What I don't get is that people think "A blue hedgehog with the ability to run at the speed of sound" is wierder then a fat, italian plumber.
Of the many reasons Mario is a superior series now, one of the big ones is that Mario celebrates and cultivates its weirdness, while Sonic tries to deny it and become final fantasy.
Here's my conclusion: There are many ways Sega could improve the franchise, even ways that could improve small games in small ways. Here are some of my ideas:
1. Sonic Heroes 2. What made Sonic Heroes a great game in my opinion is the way you can control 3 characters at once, easily, and use each of their skills for certain benefits: Tails = Flight, Knuckles = Strength, and Sonic = Speed.
2. Sequels are better than new ones, as long as the first one is popular, such as: Sonic Heroes was a popular game and a great one, yet they decide, that instead of making a new SH they decide to go and sequel Secret Rings.
3. Black Knight isn't a good idea, they are wasting time with remaking not-so-great games when they could be remaking better ones. What makes Secret Rings bad, is that it was made for the sole purpose of making a Sonic game for Wii. It's the kind of Sonic game that would work on ANY console, yet they use the Wii. The reason the Wii exists is to make games more fun, like Mario Party where instead of using a handheld control you get to feel like you are actually swinging something around. It really doesn't emphasize the gameplay of Secret Rings.
4. Sonic Chronicles was probably a more recent game that people enjoyed. If they incorporated the RPG style, with the graphics of recent games like Next-Gen and Unleashed would equal ownage.
5. Personally, I think that Sonic Unleashed should have stuck with it's original name because: To my knowledge, SA1 and SA2 were popular games and well-made ones, releasing Sonic Unleashed as Sonic World Adventure, (SA3) while it may not have changed the gameplay, would have made it more popular because people who enjoyed the first 2 SA's would think they would enjoy SA3 because of it's predecessors. Sonic Unleashed sounds wierd.
6. Make more games in the Rush series. I like the Rushes because they have that nostalgia of the originals because of their 3-D graphics but sidescrolling.
7. Make less games like Sonic and Mario go to olympics and Sonic races with other crappy sega dudes. Make games that are TRUE Sonic games.
8. Maybe a couple Archieverse games. The SATAM game looked sweet, but they cancelled it for some reason. But new ones would be better as Archieverse RPGs.
9. Maybe an MMO? IDK... I think it would be cool. Getting to run around a Sonic world as a character of any existing Sonic species, and run around 3-D worlds interacting with other characters kicking Badnik butt.
10. Finally, a new TV show. SatAM was a great show, and there are a TON of existing SatAM fans out there. Plus, I think Sonic X was a popular show that alot of people liked, cuz it combined Sonic charaters with Earth.
EDIT: Also, I think Sega should try and remember stuff like that Sonic can't swim.
<<LWSrocks suggestions>>
And I want to respond with my own 2 cents.
1.) & 2.) In a odd way SH-SU are the sequels to the SA1&2. However, Sonic Team changes up each game's gimmick because the audience complain. It doesn't matter if the game was financially successful or not when you recieve a lukewarm reception on your title since there won't be any guarantee that the audience will buy in droves a direct sequel. I'm willing to bet that even though that SoA rep claimed "kids like the werehog", you won't actually see werehog in the next game--except spin-offs. They'll just create a new gimmick.
3.) Secret Rings wasn't bad because it was on the Wii. It was bad because of some questionable design decisions(ex. why the hell do you have level grind for better controls?!) The reason why they created Secret Rings was because after they saw what the Wii can do compared to the other two consoles, ST decided to create an original game for the Wii instead of going with the orginal plan of releasing Sonic 2006 on all three consoles.
4.) Sonic Chronicles was a game that got very mixed reviews, much like SH. I think it is possible that a good Sonic RPG can exists, but it has to be made by people who really gives a damn about the series(Bioware doesn't seeing that it was shoddy effort compared to their other games), and excellent gameplay(not something found in SC). It doesn't matter if it is on a handheld or a console since both are more than capable of delievering nice visuals. I do think it would be more successful on the former than the latter due to a larger userbase there.
5.) The name isn't the problem. The werehog is the main deal what turned many folks off the game.
6.) The Rush isn't anything like the Genesis games as their game mechanics differ from the classics.
7.) Welp, can't really argue with this one. Sad thing is that M&S at the Olympics is Sega's most successful title of all time.
8.) - 10.)
XD! Ashide...you're so silly. But you know...I ,for some reason, miss Sonic Heroes. The whole idea of travelling in a pack of three was pretty awesome. If they seriously improved level design and ever actually implemented the need to switch to the speed character then i'd be all for it. The first two levels of SH were fantastic, in my opinion. I wonder what they would've done with a SH2 though. Seriously speaking...
The whole idea of travelling in a pack of three was pretty awesome.
Y'know, I actually agree. The only thing that would've made the execution of this idea in Heroes as awesome as it seems here in text is if EACH character was a 'speed' character in his or her own right. Screw 'power' and 'flight', I ain't diggin' that jive! Only speed or at least mostly speed. Anyway, like your avatar succinctly states, 'no more heroes'. Praise Jesus!