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Sonic the Arcade. Good concept for future games?

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(@d-b-vulpix)
Posts: 1984
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http://www.youtube.com/watch?v=3HVBukuyrik&feature=related

The concept is pretty cool. The only enemies in the games are inatimate objects and the level itself. So all you have to do is run as fast as you can and stay ahead of the landslide, flood, lava flow, out of control fire, and crushing death jaws plus all the other stuff falling from the sky or crumbling under your feet. I'm sure Sonic Team would only be capable of releasing a version filled to the brim with glitches. It'd be like getting a game of nothing but the Mach Speed sections of 'Sonic 06' But it apparently already had shotty controls due to it originally being programed to work with a track ball so it can't be emulated well. Which makes me ask the question...can it just be remade?

http://en.wikipedia.org/wiki/SegaSonic_the_Hedgehog

You might say well isn't that just Secret Rings? Well I figured between the options of a 3D game or a DS game...it might be better for DS. It even looks like the adventure fields of Sonic Chronicles just more linear. And in this game stopping = Death, backing up will be impossible since every level pretty much destroys itself in its maddened attempt to kill you, and since the level is your main foe the tediousness of killing enemies is avoided all together. That isn't saying of course that enemies couldn't be in the game. Just make it so that they die in one hit and not an annoying 2 to 4 hit combo.

 
(@sonicgtr)
Posts: 82
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NICE! This would be B.A. if it were remade in 3d (with possible 2.5d ?).

 
(@d-b-vulpix)
Posts: 1984
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Sonic's death scream and pained scream disturb me greatly.

 
(@deckman92)
Posts: 1201
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seeing sonic dying all sorts of horrible deaths while screaming in japanese is hilarious. you even get to see him set on fire! i would like to see a game like this with longer levels more fitting of a home console game. since sonic team has proven time and time again that it doesn't know how to make a 3d sonic game worth playing, 2d graphics with the exact same overhead camera are the way to go. the trackball was a novel idea, but it could do with some more traditional controls.

 
(@sonicv2)
Posts: 2191
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Doesn't Sammy pay more attention and time to the arcade games and less on their console games anyway? In other words, this will have the chance of being decent.

 
(@d-b-vulpix)
Posts: 1984
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Only if its remade as a arcade game. What about if kids wanted it on their DS?

 
(@chaorcute)
Posts: 981
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You could use the stylus to move Sonic around instead.

This game had some strange hurdles, but it looks fun to play. If there were longer levels and maybe a better way to actually play it, then i'm up for something similar to this.

 
(@nam1018)
Posts: 58
Trusted Member
 

I know one person who has this game for sale, well really it's just a giant computer chip with the two balls and two butons. It also comes with wires so you can attach it to your tv but wait there is a catch it costs $300! So yeah I don't think it's worth it!

 
(@d-b-vulpix)
Posts: 1984
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300 bucks? ew.

 
(@jeffery-mewtamer)
Posts: 513
Honorable Member
 

Considering that complete arcade cabinets tend to be several thousand dollars, $300 seems rather reasonable for just the circuit board, controls, and the game itself. Still, if I was going to put down that kind of money for an arcade board, I would rather get a generic arcade board and a few interchangeable games.

 
(@shigeru-akari)
Posts: 1055
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The JAMMA standard ftw. I don't think the System 32 (what SegaSonic runs on) board was for anything but Sega's System 32 games. Whereas JAMMA was used by a lot of companies, so it'd be a better value, I'd think. XD

 
(@d-b-vulpix)
Posts: 1984
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Topic starter
 

*eyes cross with confusion*

 
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