Mobius Forum Archive

This is how 3D Soni...
 
Notifications
Clear all

This is how 3D Sonic should be done

47 Posts
19 Users
0 Reactions
440 Views
(@shadow-hog_1722585725)
Posts: 4607
Famed Member
Topic starter
 

http://www.youtube.com/watch?v=o23Gf5mHif0

A 3D engine by Damizean and Mark the Hedgehog, both of Sonic Fan Games HQ. Despite being a small engine test, this may be the best 3D Sonic game I've ever played - just look at how the momentum works very, very much like the 2D games. Loops are obstacles that you can't go around without the right velocity (although the level design presently just lets you walk around them, but still). Practically anywhere in the level can be reached if you have the patience to build up the exact amount of momentum needed to get there. And while the level design is presently a linear path above a bottomless pit, it's opening the door for so much more.

Download it, play it, and spread the word - this is how 3D Sonic should be done.

Controls

  • W, A, S and D = move (think first-person shooter)
  • Mouse / Arrow Keys = move camera
  • Left Mouse Button / Spacebar = jump
  • Right Mouse Button / X = Hold and press jump to Spin Dash
  • F1 = respawn (for when you fall into bottomless pits - which WILL happen if you're goofing around)
  • Left Ctrl = deactivate fancy water (if your FPS is somewhat reminiscent of a decent computer trying to run Crysis at max)
  • Stage 2
    To run the Green Hill-esque stage, go into the Stages folder, and edit Stages.xml. Change 'stage folder="Stage1"' to 'stage folder="Stage2"' (or vice versa if you're changing it back). Save, and run the program again. You should be in the other stage when it starts up.

    Credits

  • Damizean, Dimension Warped, Mark the Echidna, MistaED, Streak Thunderstorm, and The Taxman for created this.
  • Music by Jun Senoue, remixed for Super Smash Bros. Brawl
  • Video by Shadow Hog; created with a trial version of FRAPS and Windows Movie Maker (because I'm too cheap to use anything better).
  •  
    (@toby-barrett)
    Posts: 1127
    Noble Member
     

    Eh, it's okay. Wouldn't pay money for it though.

     
    (@tornadot)
    Posts: 1567
    Noble Member
     

    While it's pretty basic, it looks good. I want to see you guys try doing something like a Star Light Level...

     
    (@robobotnik)
    Posts: 1396
    Noble Member
     

    Quote:


    Eh, it's okay. Wouldn't pay money for it though.


    Considering it's a fangame I find it very impressive, and it looks far more like the classic Sonic gameplay than any of the official SEGA attempts so far, it just lacks all the flair and enemies.

    I'll give it a try once I download it, see how it plays first hand and all that. But I have to say, the video does look impressive, I especially like the open world design of the level (from what I can see), it reminds me of Super Mario 64 in that respect.

     
    (@nelstone)
    Posts: 899
    Prominent Member
     

    I much preferred Green Hill-like place to the gray thing. Pretty fun. Now it just needs all the other things.

     
    (@shadow-hog_1722585725)
    Posts: 4607
    Famed Member
    Topic starter
     

    Like it? Digg it!

    You can also make levels yourself! Just have a modelling program that can export to .b3d, AFAIK. You can make any level you darn well feel like, so long as you don't mind how the game has no rings, springs, enemies or goals... 😛

     
    (@shigeru-akari)
    Posts: 1055
    Noble Member
     

    For being a spazzy engine test, it looks more stable than Sonic 360! :crazy

     
    (@Anonymous)
    Posts: 0
    New Member Guest
     

    The camera messed me up while trying to do loop-de-loops and the green level is quite sparse but I see potential here.

     
    (@d-b-vulpix)
    Posts: 1984
    Noble Member
     

    interesting. if some enemies could just be worked in this would be awsome.

     
    (@steebay31)
    Posts: 2610
    Famed Member
     

    Man, this is pretty fun to play around with. Using the scroll wheel to zoom out as far as I can and trying to stay on the level is awesome =D

     
     Deus
    (@deus_1722585687)
    Posts: 377
    Reputable Member
     

    Sad how a lot of people may have more fun with that than they'll have with Sonic 360.

    Key things this demo does well that, I think, should be implanted more in Sonic 3D Games: Rare pitfalls, Freedom, Speed.

     
    (@jeffery-mewtamer)
    Posts: 513
    Honorable Member
     

    It runs sluggish to the point of being unplayable on my computer. I do not know if the culprit is my Celeron D processor or the fact I am running it in Linux via Wine.

     
    (@Anonymous)
    Posts: 0
    New Member Guest
     

    Probably both since I'd presume emulating windows would take up some processing space and this engine appears to be a not so low requirement program. Try pressing ctrl to disable the fancy water.

     
    (@energyemerald_1722585807)
    Posts: 409
    Reputable Member
     

    Is this still in development? Its engine looks very promising! Update it a bit, adding the essentials (rings, enemies, etc.) and with a community to develop the rest, this could turn into something amazing...

    ... Like Sonic Robo Blast 2, players could build levels, character skins, mods, expansions, etc. to share with each other. And with some fighting moves (a spin dash and homing attack) supplimented with online suport, this could turn into the next MMO game!

     
    (@shigamado_1722585792)
    Posts: 526
    Honorable Member
     

    It has potential, but so far there's nothing to do. The graphics on Sonic are nice, and I like the zoom in when Sonic is doing a spin dash, but it needs better control, and a much better level layout. I also see why Sega put those dash pads in front of the loops. It's almost impossible to control Sonic properly through the loops.

    Still,m it's a very early test build. I'm sure with alot of tweaking and some good level design and enemies, it could actually be something.

     
    (@shadow-hog_1722585725)
    Posts: 4607
    Famed Member
    Topic starter
     

    ...MMO game? Why's THAT the first thing that comes to mind? I was just hoping for a strong single-player experience, not some online thing. I have Team Fortress 2 for that...

     
    (@shigeru-akari)
    Posts: 1055
    Noble Member
     

    Sonic MMO... god, I can see it now: an army of recolored Shadow clones with eyepatches and whatnot, controlled by people going "r@wr! I R PK j00! CH0A5 KONTROLZ" Then people would be complaining that Ultimate Hedgehogs were overpowered. Thusly, people would want to have that class/spieces nerfed, because we all know that Chaos Control is epic hax.

     
    (@energyemerald_1722585807)
    Posts: 409
    Reputable Member
     

    Quote:


    ...MMO game? Why's THAT the first thing that comes to mind? I was just hoping for a strong single-player experience, not some online thing. I have Team Fortress 2 for that...


    Why? You may not feel the same way, but I think that playing a game by yourself is fun, but when you have other people to play it with you, it's even better. Compare:

    >Time Attack

    OR

    >Multiplayer racing.

    I'd much rather race through levels, interacting with other real people, than sitting down by myself trying to beat a score.

     
    (@Anonymous)
    Posts: 0
    New Member Guest
     

    That's just online you're thinking of. MMO implies one large server with millions of people playing the game all at once. Online just means more than one person playing it.

     
    (@veckums)
    Posts: 1758
    Noble Member
     

    I was going to post about how this is undoubtedly another fan game that misses the point, but it's not. This engine actually does do it right!

     
    (@robobotnik)
    Posts: 1396
    Noble Member
     

    /having now played it I have a much clearer opinion. I find the control is a little too loose, and controlling the camera with the mouse is a bit distracting, and the level design is a little unfriendly. However, as a beta this shows great potential, and it just reminds me of what I've wanted from a 3D Sonic for years.

     
    (@gt-koopa)
    Posts: 2417
    Famed Member
    (@energyemerald_1722585807)
    Posts: 409
    Reputable Member
     

    Quote:


    That's just online you're thinking of. MMO implies one large server with millions of people playing the game all at once. Online just means more than one person playing it.


    Oops. Online is what I meant. My bad.

    But don't y'all think that would be neat?

     
    (@d-b-vulpix)
    Posts: 1984
    Noble Member
     

    Huh. The idea of an online multiplayer sonic game both attracts and repels me. But more repel because I know that would be a daunting task that only the most talented bastard in the world could create succesfully.

     
    (@gt-koopa)
    Posts: 2417
    Famed Member
     

    Isn't there a project called Sonic Online that is doing just that? There's like several videos about it on youtube.

     
    (@energyemerald_1722585807)
    Posts: 409
    Reputable Member
     

    It's a Halo mod.

     
    (@robobotnik)
    Posts: 1396
    Noble Member
     

    I greatly prefer the second level, feels far more complete despite the size, and the lack of that infinite pit fall help. I honestly think something very special could come from this, if SEGA sees it, I hope they have a notepad with them.

     
    (@the-turtle-guy)
    Posts: 3756
    Famed Member
     

    Open the Stage1 folder (in Stages folder) and screw with the "Diffuse.png" file for hilarity.

     
    (@dreamer-of-nights)
    Posts: 2354
    Noble Member
     

    Remember kids: never edit games while under the influence of the White Life Force Diamond.

    EDIT: I eat letters for breakfast, lunch, and dinner.

     
    (@gt-koopa)
    Posts: 2417
    Famed Member
     

    Holy crap how long has it been since I took that screenshot

    That was back in my PC only days

     
    (@the-turtle-guy)
    Posts: 3756
    Famed Member
     

    Is that the mutated lovechild of Radical City and Radiant Emerald? XD

     
    (@shigeru-akari)
    Posts: 1055
    Noble Member
     

    Looks like part of Reactive Factory is in there too. XD

     
    (@psxphile_1722027877)
    Posts: 5772
    Illustrious Member
     

    Can you see?
    The sun is shining on me.
    It makes me feel so free. So alive.
    It makes me want to survive.
    And the sky.
    It makes me feel so high.
    The bad times pass me by.
    'Cause today is gonna be a brighter day!

    Sonic R advocates drug use. It's true!

     
    (@Anonymous)
    Posts: 0
    New Member Guest
     

     
    (@shigeru-akari)
    Posts: 1055
    Noble Member
     

    O_O ! **brain explodes from the epicness**

    **respawns** Huh, that's a pretty sweet Sonic model they've got there.

     
    (@the-turtle-guy)
    Posts: 3756
    Famed Member
     

    My bad, that is Reactive Plant, not Radical City.

    AND OMG THAT IS SO AWESOME @ Godotland

     
    (@psxphile_1722027877)
    Posts: 5772
    Illustrious Member
     

    Where the fun never stops,
    at only eighty bucks a pop...

     
    (@the-turtle-guy)
    Posts: 3756
    Famed Member
     

    Now featuring Acrio! (of yesteryear)

     
    (@psxphile_1722027877)
    Posts: 5772
    Illustrious Member
     

    Classic Acrio was best. :

     
    (@darkwinguk)
    Posts: 679
    Honorable Member
     

    At the risk of derailing this topic, may I say, Psxphile, that I bow before you for quoting the theme song to HappyWorldLand? :D

    DW

     
    (@psxphile_1722027877)
    Posts: 5772
    Illustrious Member
     

    I do what I can.

     
    (@dreamer-of-nights)
    Posts: 2354
    Noble Member
     

    I really don't like the way the camera follows Sonic. If anything, it should stick behind Sonic as he goes through the loop (not in the way the videos shows).

    Also, this is relevant to the last three posts in this topic.

     
    (@Anonymous)
    Posts: 0
    New Member Guest
     

    That acrio looks way too white, he should be more yellow =O

     
    (@the-turtle-guy)
    Posts: 3756
    Famed Member
     

    Yes, I think that's because I inverted all of sonic's files, even his shading files, which add darkness.

     
    (@gt-koopa)
    Posts: 2417
    Famed Member
    (@shadow-hog_1722585725)
    Posts: 4607
    Famed Member
    Topic starter
     

    Since Easter Sunday. Sorry, I can't share the levels. Hope you understand.

    The video pretty much summarizes it, though.

     
    (@gt-koopa)
    Posts: 2417
    Famed Member
     

    Its just since its easy for me to check I look at your favorites for anything worthwhile, and it usually is win.

    Now with this video you can see a combo of both, but it is glitchy. Nice to see what can be done.

     
    Share: