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(@snickrep)
Posts: 11
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(@robobotnik)
Posts: 1396
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Quote:


What really irritates me is how people beg for a 3d sonic game that goes back to the roots. Each 3d sonic game has followed the basic 2d sonic formula (speed through linear levels, collect rings, etc).


I'm sorry, and you'll not just hear this from me, as there's a whole thread well worth reading already here, but Sonic 1, CD, 2, 3 and Knuckles were not all about speed and did not feature linear levels. Mostly, there was a lot of platforming to be done, and a lot more as you go higher in the levels than there is lower, and the levels always featured multi-tiered paths, and various hidden ways, making them feel explorable and free. You could also run backwards and up hills.

 
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