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Did anyone besides me absolutely hate sandopolis?

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(@instant-fox)
Posts: 9
Active Member
Topic starter
 

Worst level in s3k. Seriously.
It was total D:

 
(@spiner-storm)
Posts: 2016
Noble Member
 

Totally.

 
(@crimson-darkwolfe)
Posts: 2232
Noble Member
 

...I kinda liked it.

 
(@Anonymous)
Posts: 0
New Member Guest
 

*opens his mouth and the music comes out*

 
(@shigeru-akari)
Posts: 1055
Noble Member
 

Sandopolis Act 1 isn't bad at all, though Act 2's the absolute worst. I constantly get lost and suffer Time Over. ^__^

 
(@gt-koopa)
Posts: 2417
Famed Member
 

Act 2 is only bad the first time you play. The act 1 boss is murder if you don't know what you are doing, and all the other times he is laughably easy.

 
(@hyper-sonic-warrior)
Posts: 1355
Noble Member
 

I do not dislike a single moment in the 2d sonic games

besides some tiny exceptions like generally being repelled by sonic 1

 
(@shadowed-spirit-sage)
Posts: 955
Noble Member
 

Act 2 is only bad the FIRST TIME YOU PLAY?!

T___T I STILL HAVE PROBLEMS WITH THAT LEVEL. SQUISHABLES! GHOSTS! TIME RUNS OUT! LIVES ARE LOST! I CAN NEVER ESCAAAAAPE **sinks to knees and breaks down crying**

~Shadowed Spirit Sage

 
(@sailor-unicron)
Posts: 1694
Noble Member
 

The mini boss, I just kept hitting him until he fell into the lava. He moves a lot further from a hit than he does when he's jumping.

Act 2 wasn't bad when you weren't frantically trying to avoid getting hit by the ghosts, escaping the rising sand, and trying to get through the barriers before they shut.

 
(@Anonymous)
Posts: 0
New Member Guest
 

Those sandy slides in the middle of Act 2 you slip down on and need to jump at the exact right time to continue on or else you just keep on slipping forever~ ewy

 
(@chibibecca_1722585688)
Posts: 3291
Famed Member
 

no wonder knuckles is scared of ghosts, most people would be after getting trapped in the dark in that level. x.@;

 
(@Anonymous)
Posts: 0
New Member Guest
 

BRRRRAAAAAAAAA

 
(@aeva1688)
Posts: 731
Prominent Member
 

Sandopolis was easy imo o_o
Both acts. I never had a problem with either act 1 or 2.

 
(@Anonymous)
Posts: 0
New Member Guest
 

I can get hung up on the forever slide thing for a few minutes sometimes but otherwise I think I hate Launch Base the most :|

 
(@aeva1688)
Posts: 731
Prominent Member
 

The only level I didn't like in the game was Marble Garden. It was easy, I just found it annoying for some reason. o_o

 
(@Anonymous)
Posts: 0
New Member Guest
 

Mushroom Hill is pretty boring. It could have been more difficult or maze like for a level that late in the game.

 
(@aeva1688)
Posts: 731
Prominent Member
 

Well, if we're going on about levels, I thought Labyrinth Zone was evil That was the only level that I absolutely loathed. I can beat it, but damn did that level piss me off.

 
(@hyper-sonic-warrior)
Posts: 1355
Noble Member
 

boing

boing

boing

boing

boing

boing

boing

boing

 
 Pach
(@pach)
Posts: 2234
Noble Member
 

I've still never managed to beat Labyrinth Zone on Sonic 1 D:

And yeah Spring Yard Zone was fairly lame too.

 
(@cykairus)
Posts: 774
Prominent Member
 

NO hate for Carnival Night Zone, Act 2 and its evil drum? I Time Over'd like 20 times before a GLITCH got me through. It wasn't till years later that I realized how you were supposed to do it.

 
(@chaorcute)
Posts: 981
Noble Member
 

o.o

As for Sandopolis, I always hated that level. I never figured out the sand slide thing when I first got there. Took me about a week to figure out what to do, but then the whole maze-like level was so unbearable back when I first played it. Still loath it to this day because of it.

 
(@instant-fox)
Posts: 9
Active Member
Topic starter
 

Well it certainly is comforting to know that alot of you share my displeasure.

 
(@shadow-hog_1722585725)
Posts: 4607
Famed Member
 

Eh, I don't usually have trouble with it anymore. The rising sand segment remains a pain, yes, but I've gotten quite adept at stopping those ghosts dead in their tracks and at clearing the stage on time.

Also, Act 1's boss never gave me any trouble because I was subscribed to Archie at the time (IIRC) and they sent me a coolio newsletter telling me how to beat the thing! How totally radical!

 
 THS
(@ths)
Posts: 3666
Famed Member
 

lol @ I can't beat sonic 3 ytmnd

Carni Isle is one of my favourite zones, even if I could never beat it for years 😯

 
(@chibibecca_1722585688)
Posts: 3291
Famed Member
 

debug mode, ftw! >>

 
(@hyper-sonic-warrior)
Posts: 1355
Noble Member
 

i still haven't used debug on any game later than 1

...wait

ok, i lied

 
(@sailor-unicron)
Posts: 1694
Noble Member
 

Don't you know Sonic'd have a headache after getting out of there.

 
(@one-tru-blu)
Posts: 2097
Noble Member
 

I usually time over at least once in Sandopolis before I get through it. 🙁

 
(@thecinderblock)
Posts: 216
Estimable Member
 

I kind of liked it. I would always cackle after leading the boss into the sand in Act 1. nN

 
(@kiorein_1722585747)
Posts: 713
Prominent Member
 

Carnival Night was easy for me when I was younger, I just kind of knew how it was gonna work. Then I tried it again years later and it took me like 5 minutes to figure it out. :"> /

 
(@Anonymous)
Posts: 0
New Member Guest
 

I'm almost positive there is a route through Carnival Night that doesn't require the barrel at all

 
(@Anonymous)
Posts: 0
New Member Guest
 

They removed the barrel in Jam or something

 
(@gt-koopa)
Posts: 2417
Famed Member
 

Knuckles's route doesn't need the barrel, but that doesn't help Sonic and Tails.

...They removed the barrel in Sonic 3's easy mode? You know what, there should of been a hard mode instead of only easy and normal.

 
(@hyper-sonic-warrior)
Posts: 1355
Noble Member
 

original mode was harder than normal!!!

 
(@chibibecca_1722585688)
Posts: 3291
Famed Member
 

it has an easy mode? oo

 
(@hyper-sonic-warrior)
Posts: 1355
Noble Member
 

gogo rings on death egg

 
(@shadow-hog_1722585725)
Posts: 4607
Famed Member
 

Yeah, Sonic Jam had an easy mode. Two, in fact. There was "easy" which made the games complete pushovers (and trimmed most zones down to one specific act), "normal" which added things here and removed things there and generally made the game a bit simpler, and "original", which was, as the name implies, the original version of the game - no easier, no harder. No "hard" mode exists.

 
(@sonicv2)
Posts: 2191
Famed Member
 

Totally dude!
Hate Sandop
Hate Sandopolis
Hate Sandop
Hate Sandopoplis
Hate Sandopo
Hate Sandopoplis
Hate Sandopoplis
TOTALLY DUDE!

 
(@aeva1688)
Posts: 731
Prominent Member
 

Carnival Island was NEVER a problem for me o.o
I figured out how to get past the barrel no prob
Me: *Pushes up and down buttons, notice barrel doing same*
Oh, so that's how you do it! *Beat level*

 
(@gt-koopa)
Posts: 2417
Famed Member
 

Come to think of it...there has been an Egypt level, America levels, even Polar levels, but never a Great Britain/Ireland based Sonic level.

 
(@chaorcute)
Posts: 981
Noble Member
 

Machine Labyrinth? o.o

 
(@crimson-darkwolfe)
Posts: 2232
Noble Member
 

Azure Lake always felt kinda british.

 
(@spiner-storm)
Posts: 2016
Noble Member
 

Quote:


Azure Lake always felt kinda british.


More Scottish, I'd say. Wot with all the lakes and all. And Nessie in the background somewhere.

 
(@sonicv2)
Posts: 2191
Famed Member
 

The British level is called Chemical Plant guys.

 
(@shadow-hog_1722585725)
Posts: 4607
Famed Member
 

No no no, the British level is clearly Hydrocity Zone. See, Right Said Fred was there and everything, it was awesome

 
(@gt-koopa)
Posts: 2417
Famed Member
 

Does that thing have an official dance?

Also SH are we all doomed to not get rid of spam comments in our youtube profiles? That always has bugged me whenever I click yours.

 
(@Anonymous)
Posts: 0
New Member Guest
 

I didn't play it on Jam and am pretty sure there is a way through the level without that barrel! But I may be wrong =

 
(@the-turtle-guy)
Posts: 3756
Famed Member
 

Actually, I recently bought Sonic Mega Collection. If you really know what you're doing, Sandopolis is easy. The forever slide only need one jump to get out of it and the ghosts are really just psycological. =D

 
(@sailor-unicron)
Posts: 1694
Noble Member
 

By psychological, do you mean that they can't hurt you? Cause I've gotten hurt by them many times when I couldn't get to a light switch in time.

 
(@hybrid-project-alpha)
Posts: 1104
Noble Member
 

they can only hurt you if it's dark for awhile and they're easy to keep at bay so they're not a big priority

 
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