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FACT: Marvel vs. Capcom 3 has been announced!

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(@darkest-light)
Posts: 1376
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360 here as well, I'll get Gold for this.

Umm Phoenix no. She needs to be gone and that needs to be switched from Nightcrawler damnit >o!

Shuma yes, I want Shuma. I want Shuma soooooooooo bad. As well as Gambit. Yeah Gambit has not had much cverage -I block out that Wolverine Movie. But Gambits moveset and style was pre Dante. He the original Marvel Ninja (cause no one wants Electra or Moon Knight.) coupled with explosives and with us now knowing he's a

..he's more awesome than ever.

 
(@shadonic_1722027905)
Posts: 1413
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Akuma and Taskmaster join the fight.  I like Taskmaster. Akuma not so much. They appear to be locked characters.  This only leaves Hsien-ko and the Sentinel left to be reveal.
Also the Dr Doom that Akuma was fighting ( the one that doesn't have life bar) that Cosmic Doom. he and Cosmic Wesker are the sub-bosses you fight before Galactus.

 
(@veckums)
Posts: 1758
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It's incredible that they managed to use 3 darkstalkers but included none of Mega Man, Bison, or West. Bring on Marvel VS. Capcom Super Edition or whatever.

 
(@ctsucks-666)
Posts: 1982
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Who's Taskmaster?

He seems like a bit of a Ditto Fighter. Since he has Arthur's arrows, Spiderman's WEB SWING, Zero's sword projectile and... Arthur's sword skills?

...I wonder if he's gonna use Captain America's shield attacks since he himself has a shield..

 
(@shadonic_1722027905)
Posts: 1413
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For those who don't know Taskmaster here his Wikipedia entry. He like Dural from Virtual Fighter in that he can mimic characters moves. Althought in  this game it seem his ability has been limit to only certain characters.

 
(@mobius-springheart_1722585714)
Posts: 980
Prominent Member
 

Cosmic...Wesker? :3

I guess he managed to become a god just like he wanted - good ol' Weskah-boy!

 
(@ctsucks-666)
Posts: 1982
Noble Member
 

For those who don't know Taskmaster here his Wikipedia entry. He like Dural from Virtual Fighter in that he can mimic characters moves. Althought in  this game it seem his ability has been limit to only certain characters.

Thanks for the article... he does seem like someone from a Deadpool comic with lines like "You are the asskickEE; I am the asskickER."
And the article says he can only mimic people without Super-powers so that's probably why it's only certain characters...

Also Vector, those 3 might come in as DLC if enough people want them.(And it really, really, really looks like they do judging from certain Youtube comments.) I mean,they're still making at least one more DLC character (Unless Platinum the Trinity's been released...) for BlazBlue and that came out way earlier. This game's not even out yet and they already have DLC planned a few weeks after release, so yeah... possibilities, possibilities....

 
(@hypersonic2003)
Posts: 5035
Illustrious Member
 

For those who don't know Taskmaster here his Wikipedia entry. He like Dural from Virtual Fighter in that he can mimic characters moves. Althought in  this game it seem his ability has been limit to only certain characters.

Thanks for the article... he does seem like someone from a Deadpool comic with lines like "You are the asskickEE; I am the asskickER."
And the article says he can only mimic people without Super-powers so that's probably why it's only certain characters...

Also Vector, those 3 might come in as DLC if enough people want them.(And it really, really, really looks like they do judging from certain Youtube comments.) I mean,they're still making at least one more DLC character (Unless Platinum the Trinity's been released...) for BlazBlue and that came out way earlier. This game's not even out yet and they already have DLC planned a few weeks after release, so yeah... possibilities, possibilities....

Nope Platinum is apparently being held until BBCS II releases. But the thing about DLC in MvC3...is if it could potentially disrupt the not so brokeness of certain characters/the game in general  I am pretty sure Capcom will not do DLC. And I don't really see another game[MvC4] coming out...in the forseeable future. I mean we're going to have to live with the fact that Capcom doesn't want to do another MvC2 so I wouldn't expect more than 40 chars[up to 36 confirmed...38 if the rumors hold true].

As for Taskmaster...yea that guy is hilarous. I'm putting him and Deadpool on a team for sure. Doesn't even matter who the 3rd member is. 😛

And about unlocking characters...one time for Akuma[rumored]? Really? Wow. That's...kinda disappointing. But i'm not complaining. 😛 And Cosmic Doom/Wesker. Sweet. ^_^
  

 
(@ctsucks-666)
Posts: 1982
Noble Member
 

I agree that they probably won't do DLC if it causes problems but I think since they're already planning to have Jill and Shuma as DLC that they probably planned and designed some other characters to be in as DLC ahead of time as well...

Maybe not so many to make it MvC2 all over again but I think it's weird that they'd have only 2 DLC characters...

Unless they're just trying to squeeze a little more money out of us... 

 
(@hypersonic2003)
Posts: 5035
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Indeed, it is odd that they have only 2. The thing is though...people will be wanting more and more DLC. Looks like Capcom might've dug themselves into a rather deep hole. =/

 
(@john-taylor_1722027898)
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Could be down to licenses and all that. I mean the Marvel Ultimate Alliance 2 just gone down I think because of those licenses.

 
(@gyserhog)
Posts: 1241
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Saw Akuma coming from a mile off, but I'm very, VERY excited for Taskmaster. That makes the choice of number three just a bit more complicated.

 
(@ctsucks-666)
Posts: 1982
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(@hypersonic2003)
Posts: 5035
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Bahahah! Just from reading your text on that last video...i'm pretty sure that's the same one I saw yesterday. Same goes for the Akuma one too. lol I'll check them out in abit though.

 
(@darkest-light)
Posts: 1376
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Taskmaster? Ugh Man....obscure -.-....

EDIT: Holy +*!+ just saw the video-Whoever was Akuma is the +*!+! Hoo man Tron got PWNED so hard. I freaked out when I saw Shungokusatsu pulled off...No this game needs to be in my hands. NOW. RIGHT NOW.

 
(@psxphile_1722027877)
Posts: 5772
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o_o

 
(@gyserhog)
Posts: 1241
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^ This would be because Deadpool is awesome.

Ok people, cards on the table time. Simple question. Who's your team?

I'm loving Dante and Deadpool (As a lot of people are), but third place is hotly contested. Trish. Viewtiful Joe. Haggar. Taskmaster. Felicia. She-Hulk. Morrigan. Chun-Li. Hsien-Ko if rumours are true. Do I even drop one of the D's to fit two of them? I'm so damm torn!

 
(@ctsucks-666)
Posts: 1982
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I'm going to try to use everyone; but I'd  probably use V. Joe, Tron and Dormammu a lot.

I didn't even know who Dormammu was until I looked him up. There's just something I like about him.

Lines like "I shall strike you down, Demon Hunter." and his Level 3 is such a disgusting display of power... He's really powerful in the Marvel universe to the point that Wikipedia says he could take on Cosmic entities if he wanted to and that Hyper shows it. It's like your saying "You're nothing more than an insect to me... *squash*" whenever you do it.

 
(@john-taylor_1722027898)
Posts: 1827
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Deadpool, Ameratsu, Haggar.

 
(@mobius-springheart_1722585714)
Posts: 980
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Amaterasu, Wesker, Dante/Deadpool.

 
(@hypersonic2003)
Posts: 5035
Illustrious Member
 

1st All Female Team: Trish, She-Hulk, X-23

2nd All Female Team: C.Viper, Felicia, Phoenix

Other Teams: Cap. America, Chun, Thor

Chun, Iron Man, Spidey

Wolverine, Storm, Doom

Of course after trying everyone out...i'm sure some teams will be modified.

 
(@shadonic_1722027905)
Posts: 1413
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Sentinel confirm . That only leaves Hsien-ko to be revealed.

 
(@hypersonic2003)
Posts: 5035
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How badly I want this to be fake. How badly!!

 
(@ctsucks-666)
Posts: 1982
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XD You don't sound too enthused, Hyper.

Afraid Complacent Gaming Syndrome's going to rear its ugly head now that Storm, Magneto and Sentinel are all confirmed?

 
(@hypersonic2003)
Posts: 5035
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Precisely CT. Didn't even realize this had an actual name. 😛

Also partial move lists on the characters' pages.

Clicky!!

 
(@gyserhog)
Posts: 1241
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Loving that Dante has moves from all the DMC3 weapons. I saw Phantom in a video though, which doesn't make sense, considering he doesn't pick that up until mid-way through DMC. =/

Anyways, not too fussed about Sentinel either way. Just another target for Dante and Deadpool. =D

 
(@beardo-is-legend)
Posts: 220
Estimable Member
 

Probably going with Captain America, Zero, and Deadpool. That will probably change, however; I try to balance my team out so their triple hyper combos work together. I would love to give Taskmaster a try, tho.

And it's awesome to see Sentinel added.

 
(@shadonic_1722027905)
Posts: 1413
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Hsien-Ko (Lei-Lei)  and Sentinel join the fight. The Sentinel theme is epic.  

 
(@ctsucks-666)
Posts: 1982
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(@psxphile_1722027877)
Posts: 5772
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Oh God, Sentinel's introduction video even has Mags and Storm on his team. This blasted meme has taken on a life of its own! 😮

 
(@hypersonic2003)
Posts: 5035
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Oh God, Sentinel's introduction video even has Mags and Storm on his team. This blasted meme has taken on a life of its own! 😮

I know man! I must admit...I disturbed the people in the library when I saw that. Capcom...those bastards.

 
(@gyserhog)
Posts: 1241
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Ok. I'm sold. Dante, Deadpool and Hsien-Ko.

 
(@ctsucks-666)
Posts: 1982
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I think I'll use Chun-Li and Hsien-Ko on a lot of teams together just because they're both Chinese girls; Functionality be damned.

 
(@hypersonic2003)
Posts: 5035
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Heh, yea...I know Chun will be my "main" main. 😛 Hsien-Ko...i've never played as her in anything before, so looking from her video she'll be more than just another unorthodox character. Wonder if they'll bring in any more DS characters as DLC.

 
(@psxphile_1722027877)
Posts: 5772
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Femme fatale and a tentacle monster... an unusual pair for Japan!

 
(@gammarallyson)
Posts: 1100
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Like Romeo & Juliet with those two.

Great to see Shuma in the game as being my favorite cheap character to use when I don't want to get too close (The Dhalsim Effect).

It's funny that even now I still have a hard time remembering that he's a Marvel character! XD;

 
(@ctsucks-666)
Posts: 1982
Noble Member
 

Marvel vs. Capcom 3 has the dubious honor of  having homo-genius videos. ...And before the game's even out, no less!

"the three stooges fight dormammu in game of the century Marvel vs Capcom 3"-Swarmzzz

"Burger king combo! Shes having it her way!" -sundowniseeu

 
(@ctsucks-666)
Posts: 1982
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(@hypersonic2003)
Posts: 5035
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I'm pretty sure I know what this is so i'm not gonna click. But here's a stamina ratings list for all the characters: http://www.eventhubs.com/...ings-marvel-vs-capcom-3/

 
(@psxphile_1722027877)
Posts: 5772
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That Galactus vid needed more Haggar.

 
(@ctsucks-666)
Posts: 1982
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Maybe you shouldn't say his name...

Hyper and others like him who are trying not to spoil themselves might not even know The Final Boss' identity yet...

Also I'm glad that She-Hulk doesn't have below-average stamina just because she's a woman. That seems to be a trend in Fighting Games,(ones I've played, anyway). I think it's justified in most cases, since most women AREN'T as durable as men, but it seems like this rule applies no matter how tough the woman in question's portrayed as being. Not that characterization should be the only thing that determines how you make a character. If that were the case Phoenix, Shuma-Gorath and Dormammu would be so broken like man you don't even know.

Like, for instance, Makoto went from having the same amount of Health as Ryu in 3rd Strike to Below-average in SSF4. They might have done this for balance reasons, though, so I probably don't know what I'm talking about but I'm going to rant about this anyway... ON WITH MAKING MY CASE.

She runs a dojo, so she probably trains her body, making it more durable. She also most likely spars a lot (If she has anyone to spar with... I can't think of anyone besides her grandpa and he might be to old...) so she's probably used to being hit. There's also the fact that she can send you flying into the air with a single punch and can lift a grown man by the neck (at her age, too!) There's also the matter of how muscular the rest of her probably is... (I've seen her arms in that farm outfit... ._.; )She's still very young and still comparatively fragile considered to most of the people she's fighting but I think that'd balance with the above  to make her middle-of-the-road in terms of health.

Makoto's health isn't even THAT far below normal she has the most health out of any of the girls in the game (I think.) so they acknowledged all that stuff I said before. It just seemed like they lowered her health just by virtue of the unwritten rule that all females in fighting games evur must have below-average health.

 
(@gyserhog)
Posts: 1241
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I know it's for balance, but the fact that Tron Bonne has better stamina than Dante or Deadpool saddens and confuses me.

 
(@hypersonic2003)
Posts: 5035
Illustrious Member
 

Oh wow, I didn't realize Makoto's stamina was lowered in SSFIV. That is odd. Then again...Ryu is older in 3S, so his probably would be higher in SSFIV since he is younger and whatnot. *shrugs* And likewise...Makoto hasn't been training all that hard yet during the time of SSFIV. But I too am super excited about She-Hulk's rather high stamina. That's awesome! I usually can deal with the females having lower staminas, just because they usually make them combo queens or quick strike chicks. Chun for example.

Also Gyser...Tron Bonne is in a machine[that is obviously made of a better material than Iron Man's/M.O.D.O.K.'s/other characters with lower stamina but also have armor] so I can deal with that. Although...i'll admit, her stamina is like SUPER high. Whoa now! Top 5...really? I'm glad about the stamina rankings all in all, though. Felicia's being even higher than Chun's. And X-23 and Trish's not being that much lower than my other leading ladies. Well except for Phoenix[less than a third of Sentinel's...WOW!], but as we all know with her the idea is to not get hit. Seriously.

Also...it's cool CT, I know about Galactus[etc] being the final boss of the game. Just don't want to see his intro trailer yet. I'll maybe get to see him firsthand next week.

 
(@ctsucks-666)
Posts: 1982
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(@hypersonic2003)
Posts: 5035
Illustrious Member
 

D00d! Seriously. Dante has like more special moves than...every character from every Capcom game ever put together[not true...but the number of moves he has is something to marvel* at.]. Insanity! Nice link, btw. Hadn't seen that before.

 
(@psxphile_1722027877)
Posts: 5772
Illustrious Member
 

Marvel

Capcom

DLC voting is back on! If you're game, make sure you read and follow the rules, THIS BE SERIOUS BUSINESS.

 
 Pach
(@pach)
Posts: 2234
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Okay so I've gotten the game and I've played a bit of it today. I'll give my impressions, and for many, this might seem like a whine. However, bare with me.

First of all, I'm not much of a Capcom fighter gamer. In which, I've only played Street Fighter 4 and I'm sure some of you remember my concerns with that game. The main problem I have is the difficulty in the controls and learning all of the characters specials. Why is not possible to be able to customise character's specials on controls? All of the characters' specials have wildly different button combinations to trigger, and whilst its not as bad here as it is in Street Fighter 4, it feels like a mission to try and memorise every character's specials, their button combinations AS WELL as trying to actually pull it off in the game.

Why can't it be like Super Smash Bros? I understand they're different beasts, but in Super Smash Bros it's infinitely much easier to learn character moves. A is a universal melee attack, and the B button, plus the variations of down-B, up-B, side-B trigger the specials. It takes a little bit of time and effort to learn each characters' specials and uses but in comparison to SF or MvC it takes no time at all. Almost every character in Capcom's fighter have different combinations for their specials and in some cases, ludicrous means of achieving it.

For the purists its fine; this is the way the game's always been for you and change could be considered blasphemous. But for newbies like me, its incredibly daunting and arduous to even attempt to begin. You can customise controls, changing what button does a light attack, medium attack, heavy attack etc, but why can't I have the option of customising specials to buttons? For a basic example involving Ryu's attacks, why do I have to go through the trial and errors of down, diagonal-down, side and melee for a hadouken, when I could just press Square or X? And instead of down diagonal, down, side (or whatever the hell it is) for a shoryuken, I can't just press Up and Square/X?

I tried to play a few games earlier, and for me the unfair challenge of the game seemed to come when I was having to fight not just an opponent, but fighting the controls as well. I have to learn god knows how many combinations for special attacks and then be adept to actually pull them off on the controller. Why can't the skill in this game come from knowing which attacks to use and at what moment for the optimal result? Why do I have to go through what feels like a chore to what I'm sure is actually a great game underneath?

This is why I'm looking forward to Super Street Fighter 4 3DS, as it offers touch screen buttons for the specials, saving my mind and thumbs from the sheer ridiculousness of the specials. I bought this game because I'm a massive Marvel comics fan and have a distinct interest in a number of Capcom franchises like Resident Evil and Viewtiful Joe but the learning curve in this game is ridiculously steep. Simple commands are one step in the right direction but at the same time they flat out block some character specials from being usable. Customisable specials would let all special moves be usable.

In fact I'd be interested to know in what people think about this, actually. Do you think they could have, and should have, given the option to customise button inputs for specials? If not, why not? For those who say it takes the skill out of the game and breaks the balance between newbie and pro players, then why not add in the fact that if you use customised button specials then their damage is weaker than those input with the correct button presses? Any other thoughts?

As for character roster, I've not got much great opinion over here than what I've already stated before; some characters are simply stupid choices and that's that. As it is at the moment I'm not having much fun playing as any of the characters, and the only way it seems to be able to change that is a lot of time and patience I'm afraid I don't particularly have.

Also, I've got one idea for an online mode that I'm surprised wasn't included and that's a 3 vs 3 player online mode. 3 players join a team, pick a character and then fight a battle, but instead of each player having to wait before their character appears on screen to play, they'd each battle against an opponent at the same time. Once an opponent is defeated, the victorious player waits until the other matches have been decided; if an opponent has defeated their teammate, then they jump in immediately to continue battle against them! It made me wonder why on earth if I have a team of three that the other two just seem to be standing on the sidelines, taking a break as if they're good sportsmen... surely they'd get into the middle of a fracas as well? It'd be like what the opening cinematic actually shows, and that's having all of the characters fighting individual battles at once! Any opinions?

I'm very interested in hearing replies to my comments made!

 
(@ctsucks-666)
Posts: 1982
Noble Member
 

But you CAN do that, Pach.

And I think they use motions for special moves instead of buttons, because... well, it gives you more moves. If you had to give up a button for the Hadouken you might lose your Fierce attack or something. I've played Smash Bros. Brawl A LOT both online and off (the data records say I've spent over 1000 hours playing that game... @_@) and I think that game doesn't have as many special moves because the focus is shifted. You're less concentrated on what move to use at the right time (though that's still important, mind) and more focused on where your opponent is, is going to be and what would be the best way to approach them without getting hit since the stages are so much bigger and the characters are more mobile. You also have to factor in Stage Hazards and items and such.You're going to be moving around a lot more in that game, whether it's trying to evade your opponent, trying to catch your opponent or playing as Sonic and running away and taunting the whole match. (I did that once when a group of people online teamed up on me in the previous match. I somehow managed to get through with 0%. *evil laugh*)

I'm still pretty new to Traditional Fighting games but I think since the stage is much smaller and there's less space between you and your opponent you're going to need more moves to engage your opponent without being predictable. It also makes the game more enjoyable, I think, since there's more things you can do with your character and there's more things your opponent can do with their character and... yeah... variety's good. But like I said, I'm new to Traditional fighters so I can't really theorize too much about their designs since I haven't spent enough time playing them. But with simple mode you don't have to put in the practice it usually takes to be able to do the special move motions consistently.

As for the character choices... I'm pretty satisfied. I'm just disappointed Baby Bonnie Hood's not in, but it's not going to ruin the game for me.

And yeah, that DOES sound like it'd be fun! They'd probably have to make the characters die less quickly, though, so matches won't end so soon. (Phoenix would die after a single combo...)

But it's not like they HAVE to just sit there. That's what assists are for, y'know. I still love your idea, but I'm just saying.

 
(@robobotnik)
Posts: 1396
Noble Member
 

Got the game today aswell and I'm loving it myself.

Currently my favourites are She-Hulk, Cap'n A, and Chun-Li.

But to answer Pach's question; they have simplyfied things since the older games, and I find it really easy to pull off a lot of attacks, though maybe that's because I've been playing Street Fighter since I was a child.  That said, making it like Smash Bros. would make people who spam special moves have an easier time when there's a lot more to the game than those moves.  If anything the reason they're trickier to pull of is because originally you weren't supposed to relly on them.

In the original Street Fighter and Street Fighter II the designers want the special moves to be secret techniques that players could discover and keep with as secret attacks or teach other players like a martial arts master.  That trait still exists in that you don't need to know a characters Special, Super, Ultra, etc...in order to enjoy playing as them due to their standard moves still being very instant moves.  In TvC and MvC3 they simplyfied that aspect further by going the rout of Guilty Gear, where punches and kicks aren't seperate anymore and there's just more focus on speed, strength, and inbetween, and those moves being very easy to chain together for over the top combos without ever throwing a single fireball.

Comparitively you have games like Tekken in which the entire game is built on the idea of memorizing lengthy button combinations of 30 or more charactersm, and doesn't really do a good job of explaining it to newbies, while at the same time makes it difficult to string two regular punches together as that isn't a combo.  Personally I prefer how Capcom does it, but each to their own and all that.

Oh, and I hope Super IV 3D gives moves a recharge function, I really dread seeing people spamming Zangief's grapples in multiplayer.

 
(@gyserhog)
Posts: 1241
Noble Member
 

Don't suppose anyone wants to deposit about $80 AUS into a PayPal account for me? I'm broke as hell and can't afford this thing of beauty. =(

 
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