I shamefully admit it. This is where I've been for the past while after Christmas, neglecting my duty to the RP's I'm in... I'm so ashamed...
But it's a pretty fun MMORPG (Or CORPG, whichever). No monthly fees, and the level cap is 20, meaning skill is required to play (OH NOES). Currently there are six professions, and since you can choose two professions to use at the same time, there are thirty different combinations. Word says there will also be an expansion next year, with at least one new class: The Assassin.
Current classes are as follows:
Warrior
Elementalist (Mage)
Ranger (Bow user, animal master)
Monk (Healer)
Necromancer (Curses, HP affecting magic, and the ability to create your own undead minions from the corpses of your fallen foes)
Mesmer (Manipulation master)
It's very balanced, as far as PVP goes, though Warrior/Monks (known as Wammos) are the most popular profession. =/
The normal game is cool too; there's a followable storyline that presents Missions; special quests that force you and a human or AI controlled party (your choice) into running the gauntlet through a series of monsters while fulfilling certain prerequisites. These missions reward you by giving you easy access to another area without having to walk there. Once you've visited a city, you can warp back to it anytime by clicking on it in your map. A great feature. =D
Of course, not everyone does the missions. Those who want to go to high level areas quickly can pay stronger human characters to do runs for them; to take them through dangerous areas quickly to bypass the missions (they don't have to do anything, when a party member goes to a new area, the others warp with them). The most famous and popular of these is the Droknar run, a run to a very nice camp which features groups of monsters along the way designed to kill a group of 8 level 20 characters. People run this SOLO, mind you.
Currently, I have a level 15 Necro/Mesmer that's still trying to get skills and make it through the missions currently... I have a Warrior too, but he hasn't gotten much use.
Anyone else play?
I used to play that. Gotta redownload.
I play it...left my guild and am kinda a solo fun-seeker now.
Well balanced? Next you'll tell me Starwars Galaxies is fun. Or that WoW has diverse gameplay. Excuse me while I roll my eyes apathically.
Guildwars had a clear line of awesome combos to gimped ones. Anything with monk or Necromancer as a secondary was in the "pwn" category. Anything with Warrior was in the gimp category. No my friend, even Lineage2 was more balanced. Everyone could slaughter some other class, and were slaughtered by another.
Guildwars was adequate for what it was. An alternative/upgrade to Diablo 2. The graphics were high end mmo quality, the game play was very good for a non-pay to play, unfortunately it had some very irritating sections of it. Invisible walls, forced grouping (if you played d2 and know the kind of people that play, you know WHY this is a downer), lack of diversity in character creation and playable combinations of class types.
Like I said, good for what it is, but there are better games around. City of Heroes, Everquest2, and possibly Dark and Light from what I've heard from our guys betaing it.
Look on the bright side. It's much better than what they did to Galaxies.
~Rico (Proudly made it level 16 before beating his head against a random invisible wall for picking the most useless, nerfed, and borked secondary around.)
I heard Dark Ages of Camelot was good, Rick. But yeah, GW is not the perfect peice of MMORPG one desires. The armour system is lacking, you can only wear your own armour. Limitations (invisible walls), forced grouping, and if you exit a town you are in the wild by yourself with either NPC's or other Players- or alone. I prefer to meet my party in the wild.
Though I am one guy that hates WoW to the apples core.
Quote:
(invisible walls)
..zuh?
I play it again.
My name is like..... "Orion Keltos"
I beleive.