Quote:
Released in 1988, the original Bionic Commando introduced a novel grappling hook mechanic into a stagnating side-scrolling 2D platformer genre. While the Capcom-developed game was highly regarded (and even named as one of GameSpot's Greatest Games of All Time), the franchise has been dormant outside of a 1992 Game Boy version and a 1999 Game Boy Color pseudo-sequel.
That's about to change, as Capcom has revealed to GameSpot that it is developing a new Bionic Commando game for the PlayStation 3, Xbox 360, and PC. Simply called Bionic Commando, the new game will bring back the original game's hook (pun intended), with players able to use the main character's bionic grappling arm not only to navigate levels but to take out enemies at close range, rappel down sheer surfaces, or toss objects (like cars) at enemies.
Where the original Bionic Commando followed players on a mission to rescue a fellow agent named Super Joe, the new game's storyline appears to carry a more cynical edge. After serving his country honorably in conflict with the Imperials, technologically enhanced agent Nathan Spencer is framed for a number of crimes by his superiors and sentenced for execution. Fate intervenes, as an experimental terrorist weapon is detonated in Ascension City on the day Spencer is to be executed. With the city in ruins and Spencer uniquely equipped to handle the many skyscrapers, monorails, and suspended roadways, the government reluctantly turns to its imprisoned bionic commando for help.
To help the game live up to its pedigree, Capcom has made development of the game an international affair. An American producer, a Japanese creative advisor, and Stockholm, Sweden-based studio GRIN will be collaborating on the project. GRIN's most recent projects have included the PC conversions of Ghost Recon Advanced Warfighter and its sequel.
Video Interview with Ben Judd, Producer of Bionic Commando.
Well, hell. Can't say I'm not disappointed in the swapping of the classic Bionic Commando hand-drawn look for contemporary Western-style CGI artwork with the rippling biceps and what-not... but the promise of retaining the classic game's platforming aspects and faithfully translating them into a 3D enviornment would make this one project worth looking forward to.
Sounds interesting as heck. Could have been fun to match up the grappling element with the Wiimote, but alas twas not to be.
I'll b watching this with interest.
New screenshots. The new design look a bit bulkier than the 2D version but other than that it look pretty cool.I wonder if we get to fight Adolf Hitler, or "Master D" as the americans call him, as a secret boss?
I eagerly anticipate this game.
Hmm...don't believe i've ever played this game. Awesome! A new[old] gaming series for me to enjoy!
Part of the music in it was partly from the first level of the NES game. =D
Or, if you prefer, the second level of the arcade game.
Either way, I loved that tune.
Stephen Jay Blum... in MY next-gen sequel of an NES classic!?
For now, I'll go with caution. What I saw of the gameplay didn't look very impressive.
Never played the old one. Looks pretty good though. Probably rent it before I consider buying it.
Hm. Looks fun!
Indeed it does. Reminds me a bit of UT or something. Less blood and dismemberment though...which in my opinion may actually be a good thing. =P
Seen more vids on it lately and it is looking very impressive. Might really consider getting this game when it comes out.