Interesting stuff. Can't say I'm all that disappointed either, as my opinion of them has been dropping for some time now. Should be interesting to see what happens with the next round of systems.
Personally I'd be happy to see them wiped from the face of the earth, what with their new CD copy-protection scheme which rewards those who legally purchase their music with a rootkit that is damn-near impossible to remove and opens the door for all manner of malicious software. Including hacks for World of Warcraft.
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Down the drain? His arguments have always been firmly in the metaphorical sewer.
We're talking the metaphorical drain in the sewer, Jman. I don't even think they MAKE those, but he fell down it.
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Btw, are Microsoft really making a loss, or aren't they included?
Yeah, they're losing money in the gaming sector IIRC. Not like it matters as much as with Sony, because they're MICROSOFT; they have Windows to back them up. Sony's future apparently hangs with their entertainment sector; Microsoft's, not nearly as much.
Btw, are Microsoft really making a loss, or aren't they included?
I think originally Microsoft posted a loss on each Xbox sold, but that was like five years ago when it really did cost more than $399 for that kind of hardware. Besides, they made it all back on the software. And I'm pretty sure nowadays it costs less than $279 to mass-produce a 733MHz P3 computer with a GeForce3. And selling consoles to retailers below cost is nothing new.
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Personally I'd be happy to see them wiped from the face of the earth, what with their new CD copy-protection scheme which rewards those who legally purchase their music with a rootkit that is damn-near impossible to remove and opens the door for all manner of malicious software.
That was precisely what I had in mind. Things like that just disgust me to no end.
Agreed in ten different directions. Rootkit sucks hard.
Patty L apparently hasn't heard that Yuji Naka loves the controller. So does Hideo Kojima.
what i think of the PSP/DS arguement.
what is wrong with enjoying what you have?
Me:hey i just bought a DS!
Friend: cool! i just bought a PSP!
Me: cool.
see, that's how me and my friends are. i don't know if it's the same with everyone else but it is possible to have an intelligent conversation about video games.
EDIT: ok, so the link didn't work like i hoped it would,
but Go to archives and find the comic "arguement for all ages" and then you'll know.
Yeah, I see what you've done - with the link, you've put "?_id=", which should be "?strip_id=". Just change that and it'll be all worky worky. I think.
That said, did I miss something or is this...not all that relevant to the thread?
Patty L apparently hasn't heard that Yuji Naka loves the controller.
Who the hell cares what Yuji Naka thinks?
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Who the hell cares what Yuji Naka thinks?
Sega during the Saturn age?
*Shrugs*
*Then rolls eyes*
whoo I finally get around to posting in this again. took me a while to get up on the current events of Sony's mistakes.
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Personally I'd be happy to see them wiped from the face of the earth, what with their new CD copy-protection scheme which rewards those who legally purchase their music with a rootkit that is damn-near impossible to remove and opens the door for all manner of malicious software.
You arent alone. I did some rough calculations, Sony is facing a lawsuit with Texas, who seems to be charging 100 thousand dollars for every violation of their "anti spyware" law (Smart idea) which is what they consider the Rootkit. Spyware. which it is, plain and simple. Im guessing Sony is screwed if Texas wins this case, considering how many people may have bought those CDs. (please, once again, I was kinda behind on this whole Sony vs Texas lawsuit crap, so if I missed somthing, tell me.)
Linkies
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Nintendo guru Shigeru Miyamoto says more secrets of the next-gen system will be unveiled next year.
TOKYO--Though it seems like Nintendo unveiled just about everything concerning the Revolution's controller at September's Tokyo Game Show, there are still some surprises in store, according to one of the company's most significant strategists.
At the Digital Interactive Entertainment Conference held in Kyoto, Japan, Shigeru Miyamoto, Nintendo's chief game designer and creator of the Mario and Legend of Zelda franchises, gave the keynote speech. He talked about the history of controllers for Nintendo's various consoles, from the pre-NES systems to current consoles like the GameCube. He ended his lecture with words toward the future, specifically the Revolution, stating that there's more to its controller than what's already known.
"The [Revolution's] controller still has another secret," stated Miyamoto. "But it's something that we'll reveal next year."
As a southpaw, Miyamoto takes into consideration gamers who "are in their right mind," as the saying goes. One of his first game projects at Nintendo in 1979 was to design an Arkanoid-style game machine called Breakout. Although he had had only two years of work experience at Nintendo at that point, he made sure the machine was designed to accommodate both left- and right-handed players.
Sharing a piece of Nintendo history, Miyamoto explained that the cross-shaped direction pad that's used for Nintendo's game consoles was originally created for the Game & Watch version of Donkey Kong in 1982. Up until then, Nintendo's Game & Watch series had used just two buttons for controlling the character. Donkey Kong required more-complicated controls since the original arcade version used a joystick. As a solution, Nintendo came up with the cross-shaped pad, which offers a similar control to the arcade version but comes in a flat compact design that allows the Game & Watch to be folded and closed.
Miyamoto said that the rise of complex controllers was one of the factors that contributed to video games' increasing complexity. Looking back at the SNES, he explained that its interface featured six main buttons, a vast difference from the two-buttoned NES. According to Miyamoto, the number of buttons on the SNES's controller was influenced by Capcom's arcade hit Street Fighter II. To simplify the controller as much as possible, the L and R buttons were set on the controller's sides.
Nintendo's first solution to the complication of controllers was introduced with the GameCube, which featured a giant A button that overshadowed all the others. While the console's controller has been a target of criticism, Miyamoto explains that it was Nintendo's way of saying that gamers should be able to play games by using only a single button.
Nintendo's challenge to simplify game controllers reached a new level last year with the launch of the DS, which featured a touch-sensitive screen that users could intuitively control with just a stylus. Miyamoto commented that the handheld gained a lot of female players in their 20s, and the DS succeeded in expanding its audience beyond gamers, which was Nintendo's long-term goal.
With the Revolution, Nintendo is trying to make a console that fits in with the living room, rather than a machine that focuses on high hardware specs. Miyamoto revealed that the Revolution's controller is purposely shaped in the form of a TV remote because it's something that everyone in the family will touch. He hopes the controller will introduce a more effective and fun way to play games. As an example, he pointed out that its nunchaku add-on can be used for first-person shooters. Players would use their left hand to move and their right hand for actions.
In addition to Miyamoto, the Digital Interactive Entertainment Conference featured a number of other big-name guests, including "the father of video games," Nolan Bushnell; Metal Gear Solid creator Hideo Kojima; and Pac-Man creator Toru Iwatani.
Bushnell, founder of Atari and creator of Pong, criticized the current game industry on the same two points often stated by Nintendo. He said that the rise of development costs is not allowing game makers to take on new challenges or delve into new innovations. He also said that today's controllers are getting as complicated as a PC's keyboard, and general consumers are reluctant to use them. Bushnell complimented the Revolution's controller during his lecture, saying that it's "on to a good idea."
Kojima also complimented the Revolution's controller during a discussion at the end of the conference. Speaking with Miyamoto and Valve Software's Robin Walker, he praised the controller, saying that he had a hard time restraining himself from leaking information before its official announcement. He added that the idea of making a game controller out of a remote control struck him completely by surprise.
Iwatani, whose speech preceded Miyamoto's, didn't comment on the Revolution or its controller directly. Instead, he shared his thoughts that the future of gaming may lead far from the living room, which goes against the visions of Nintendo. Iwatani explained that more and more people are starting to have a PC in their own room; as a result, he believes that in the future, games will be played on PCs rather than living room TVs. Iwatani speculated that PCs may soon come with a universal gaming chip in their motherboard. The chip would have all the functions needed to play games. Users would simply download games, and they wouldn't have to worry about compatibility problems, since all hardware functions would be embedded in the chip.
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I'm going with it cures Aids and prevents Wasp Infestation. Seriously I have no idea in my mind. No one predicted the Revo Controller so pfft.
With the Revolution, Nintendo is trying to make a console that fits in with the living room, rather than a machine that focuses on high hardware specs.
What the hell? They're not mutually exclusive.
IGN.com and some of the developement teams who have recieved the Revolution's specs are estimating the launch price to be at $149...Or possibly as low as $99!
In regards to Cyc, I think he is trying to say. Dont look at the graphics, play the games.
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IGN.com and some of the developement teams who have recieved the Revolution's specs are estimating the launch price to be at $149...Or possibly as low as $99!
WOHOO 80 Console! (Rough guess)
For some reason after reading the article I'm starting to think Revolution = more party/family oriented console. Basic Controller and Cheap predicted price. They tried the whole mature game thing and fell flat on their face. Its not like they didn't try though (Eternal Darkness, RE Series, Giest). The only thing that worries me is buying multiple controllers.
When I want to buy one I know I will get the Remote and the Nunchuck but will i get the Controller Shell like I should or will you have to buy it separately?
The controller shell is speculation with a mock-up photo at the moment, there's no confirmed word on it, and the nunchuck comes with the remote.
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The controller shell is speculation with a mock-up photo at the moment, there's no confirmed word on it, and the nunchuck comes with the remote.
I thought they annouced the shell themselves which lead to the mock-up photo. I even recall it being stated that it would look similar to the Wave Bird controller.
I'll have to search for a source mind, so I'll leave it open as "what I though" for the moment ^^;.
The whole wave-bird shell thing doesn't make sense...why resort to that when you can simply plug in a GameCube controller!
You're right, Robo, the shell has already been confirmed which is why IGN made the mock-up, and yes, I believe it is supposed to be Wavebird-like. To Hiro, I think the shell is gonna be made(aside from more money I'm sure) because, again I think, the GCN controller is only gonna work for GCN games.