Yup. It's back to the days of yore in this stage. Just like in Mega Man 1 and Mega Man X1, you re-fight all 8 Robot Masters in one order. You heard what I said... one... order. You cannot choose your order this time. They block your path to Wily one by one. Luckily, you have the correct weapon to beat them this time. This is the way to Wily in the final level:
Start, Cold Man, up, Astro Man, across, Dynamo Man, down, Pirate Man, up, Burner Man, down, Magic Man, up, Ground Man, across, Tengu Man, Wily.
you know, i really don't want to sound like an ass,but
if anyone wanted to know that they would've just asked.
Yeah, really... what's your point?
MM&B has been out for... What? Two years now? Almost?
The Japanese one WAY longer...
So... What I mean is... I don't understand your post...? What're you getting at?
I don't think there is a point.
For those of us who haven't played MegaMan & Bass
( Like me. ) we at least know that MagicMan
appears in this game. ( I thought he was an
original Navi like Serenade and ColorMan/WackoMan*.)
*= Wait, isn't ColorMan/WackoMan called ClownMan**
in the old MegaMan games? ( Or am I mistaken??)
**= This name suit him better than ColorMan, at least.
Sincerely,
Haly K
The Fan of A Thousand Games!!!!!
SO what are you trying to say?
ColorMan is different from Clownman.
Proof: People thought Numberman was Brightman, until he came out in Network Transmission.
Conclusion: Clownman may come up, but original navis that resemble former robot masters are just resembling, but not the real deal.
I'm just giving out useful info to those in this forum who didn't quite make to final stage yet. That's all.
Perhaps you meant well, aye. It's just that anyone, if they want to know, can simply look up a walkthrough of some sort if they want to know about all this.
Tell me more!!