Sonic Generations Review

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Sonic The Hedgehog #31

Sonic The Hedgehog #31

Wed Sep 16, 2020 Out Now!

It's all led to this… the thrilling two-part epilogue to the Metal Virus Saga. The world has changed. Heroes and villains plan for the future as reconstruction begins. But one hero remains missing…

Sonic The Hedgehog #32

Sonic The Hedgehog #32

Wed Sep 23, 2020 Out Now!

The second half of the Metal Virus Saga epilogue. With all the chaos of the recent past still fresh in everyone's minds, Dr. Eggman launches a new assault-determined to take down his enemies once and for all.

This issue also marks Ian Flynn’s last issue on the main series (for now) with Evan Stanley taking over starting with #33.

Sonic The Hedgehog: Bad Guys #1

Sonic The Hedgehog: Bad Guys #1

Wed Oct 7, 2020 11 d

The mastermind behind the Metal Virus isn't done yet. Ian Flynn returns to answer: What happened to Dr. Starline?

The Shadowy Scientist is back to his evil antics in Bad Guys! And what better place to concoct nefarious plans than one of Dr. Eggman's abandoned bases? But that is easier said than done when badniks are guarding the entrance! Dr. Starline knows he can't do it alone, so he decides to recruit some familiar and not so friendly faces.

Sonic The Hedgehog #33

Sonic The Hedgehog #33

Wed Oct 28, 2020 32 d

Tails and Sonic try to solve how to fix their damaged ally, Omega. Elsewhere, Rouge and Shadow team up with Cream to win replacement parts for Omega through… Chao races!

Sonic The Hedgehog: Bad Guys #2

Sonic The Hedgehog: Bad Guys #2

Wed Oct 28, 2020 Tentative

From Sonic veterans Ian Flynn and Jack Lawrence comes “Smash & Grab,” an exciting story jam-packed with bad guys and badniks!

Some of Sonic’s worst enemies are back and badder than ever! Dr. Starline, Dr. Eggman’s former-right hand, has brought together Mimic, Rough, Tumble, and Zavok and promised them even more incredible power… if they can stop fighting each other and start fighting badniks to get to it!

Sonic The Hedgehog #34

Sonic The Hedgehog #34

Wed Oct 28, 2020 Tentative

It’s off to the races with Cream, Cheese, Amy, and Rouge! They have to keep up their winning streak or surrender Cheese to Clutch’s evil…clutches! Meanwhile, Sonic and Tails are being watched by a mysterious figure in Eggman’s seemingly abandoned base and Shadow investigates a mystery!

Sonic The Hedgehog: Bad Guys #3

Sonic The Hedgehog: Bad Guys #3

Wed Nov 11, 2020 Tentative

Who can you trust in a group of bad guys? Zavok and Mimic find out the hard way in “Trust Issues,” and are… less than happy. Meanwhile, Starline is struggling to maintain control of the rowdy group of villains.

Sonic The Hedgehog #35

Sonic The Hedgehog #35

Wed Nov 25, 2020 Tentative

Please keep your arms and legs inside the ride at all times, this is going to be a bumpy one! Rogue calls on Sonic and Tails for backup after the appearance of a hooded villain at White Park. The recently-revealed shadowy figure from Eggman’s base tags along, but can they really be trusted? All will be revealed in “Chao Races and Badnik Bases,” part three!

Sonic The Hedgehog: Bad Guys #4

Sonic The Hedgehog: Bad Guys #4

Wed Dec 23, 2020 Tentative

Dr. Eggman vs. the Bad Guys! Astonishingly, Dr. Starline’s managed to hold together his motley crew of criminals long enough to almost achieve his goal and see his plan to fruition. Unfortunately, when Dr. Eggman gets wind of their activities, he sets his sights on them. Will the Bad Guys stay together to scramble Eggman or will they crack? Find out in “No Honor Among Thieves,” the thrilling conclusion to Sonic the Hedgehog: Bad Guys!

Sonic The Hedgehog #36

Sonic The Hedgehog #36

Wed Dec 23, 2020 Tentative

Strap on your snowshoes, an avalanche is headed straight for White Park Chateau! Sonic and gang are going to have to act quickly if they want to save the White Park guests and stop the hooded figure from getting away with Tails! Join Evan Stanley for the action-packed conclusion of “Chao Races and Badnik Bases”

Sonic The Hedgehog 2

Sonic The Hedgehog 2

Fri Apr 8, 2022 559 d

Sequel to the 2020 movie.

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  • Sonic Generations Review

    Introduction:

    “Sonic the Hedgehog” is a huge franchise appearing in comics, shows, movies, and, of course, games and has inspired the lives of many gamers. After the completion of “Sonic Unleashed,” Sonic Team discussed ways to celebrate the blue blur’s 20th anniversary. The team decided to split the gameplay between Classic and Modern. Dimps helped develop the 3DS version of the game which the team decided to start from scratch and make the game a celebration of Sonic’s portable history. Ports for the Wii, DS, and Playstation Portable (PSP) were scrapped, however. On Nov. 1, 2011, “Sonic Generations” was released for Playstation 3 and Xbox 360. The Windows version was released two days later and the 3DS game came out on the 22nd. So, is this game a timeless Classic? Or a Modern flop?

    Note: I will be reviewing the PC version for this review.

    The Story:

    Sonic was having a birthday party with his friends but was interrupted by a time-traveling entity known as the Time Eater. He scatters

    Sonic Generations Image
    Image Courtesy of Sega

    Sonic’s friends into different places of time and Sonic ends up in a space void of time. In order to restore time, he and his past self, Classic

    Sonic, must go through the levels of his past.

    The story is….fine. As you go through the game, characters will come back but they don’t do much except challenge you in certain missions. We only see Robotnik (Classic Eggman) at the end of the game and even then it seems Modern Eggman takes the spotlight from him. Overall, it’s quite lacking and I wish we saw more of these characters interact. I give the story a B.

    The Gameplay:

    Each world is divided into two acts, the first act is for Classic Sonic which is a 2D version of that level. The second act is a 3D version of the level where you play as Modern Sonic. “What are the differences between Modern and Classic Sonic,” you ask? Well, Classic Sonic functions similarly to his entries in the Genesis games. He can spin-dash and destroy enemies by hopping on them. Modern Sonic is a little more complicated. He uses a homing attack that he can target at enemies and destroy them and can boost which makes him go incredibly fast. In order to fill the boost gauge, he must collect rings, destroy enemies, or perform tricks.

    Besides the acts, there are also side missions that you can do to unlock artwork for Generations and previous Sonic games along with music from these previous games. These missions consist of challenges such as racing against a clone, surviving with a limited amount of rings, avoiding obstacles in order to reach the goal, etc.

    Sonic Generations Image
    Image Courtesy of Steam

    I had some fun with the gameplay. It was really fun exploring the 3D versions of 2D levels like Chemical Plant and Sky Sanctuary along with the 2D versions of City Escape and Crisis City. My two complaints are that Classic Sonic feels a bit slippery which can make platforming a pain and the final boss felt very boring to me. It just didn’t feel as exciting and the characters would just keep talking and talking and talking and not actually do anything (just look up “that looks like a homing shot”). I give the gameplay an A-.

    The Soundtrack:

    The soundtrack is made up of classic and modern remixes of levels for their respective acts. My favorite is the classic remix of City Escape. As you unlock music, you can select the unlocked music and play it as you play the acts or side missions. I loved unlocking music. However, I wish more of the unlocked songs were remixed. There are a few unlocked songs that are remixes (Toxic Caves being my favorite) but they seem to be slightly different from the original. I give the soundtrack an A.

    Conclusion:

    To conclude, I enjoyed playing this game. Its biggest flaw is its story but overall, it’s a good game. I give it an 8/10.

    At a Glance: Sonic Generations

    Summary: Restore time to the world as you explore levels old and new as both Classic and Modern Sonic.

    Rated: E for Everyone: Cartoon Violence

    Price: Xbox 360: $14.99 (Gamestop) PS3: $19.99 (Gamestop) 3DS: $24.99 (Gamestop) PC: $19.99 (Steam)

    Distributor: Sega

    Systems: Xbox 360, PS3, 3DS, PC

    Release Date: PS3 and Xbox 360: November 1, 2011 PC: November 3, 2011 3DS: November 22, 2011.

    Rating: 8/10