Sonic Superstars takes a break from the pixel art and sends us back into 2.5D as we traverse the Northstar Islands to find that Dr. Eggman has teamed up again with Fang along with a new character, Trip.
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Sonic Superstars takes a break from the pixel art and sends us back into 2.5D as we traverse the Northstar Islands to find that Dr. Eggman has teamed up again with Fang along with a new character, Trip.
This much-anticipated collection of remastered Sonic classics is finally out. How does it stack up? Let’s find out…
Introduction: While having some pretty underrated games, the Dark Age of Sonic didn’t do well for the reputation of Sonic. Sega needed the franchise to be simpler and more accessible to kids. So, after finishing Sonic Unleashed, Sonic Team and Dimps teamed up to make Sonic Colors for the Wii and Nintendo DS. While this […]
Sonic the Hedgehog was proven to be a massive success selling over 15 million copies. A sequel was a no-brainer. Problem is, the creator of Sonic the Hedgehog, Yuji Naka, left due to a disagreement in policy. Fortunately, Mark Cerny, founder of Sega Technical Insitute (STI) managed to convince Naka to return to Sega as […]
Do you know what I don’t like about retro games during the NES era? You would have to start ALL OVER once you get a game over. To go through the same slow levels over and over again feels just dull and repetitive sometimes. This is how Yuji Naka felt when playing Super Mario Bros. […]
Introduction: When you hear “Sonic Fighting Game,” what first comes to your mind? Do you think Sonic the Fighters? Maybe Sonic Smackdown? Or perhaps Sonic Forces: Speed Battle? When I hear it, I think of Sonic Battle for the Gameboy Advance (GBA). The game was released on Jan. 5, 2004, and received mixed reviews thanks […]
Introduction: Boring. If there is one word I had to describe Sonic Boom: Rise of Lyric, it would be “boring.” How did this game become so dull despite the announcement trailer looking so cool? Well, it all began on May 17, 2013, when Sega made a deal with Nintendo to have three of their Sonic […]
When Sonic the Hedgehog (2006) was being developed, the people at Sonic Team were planning to have a port of the game for the Nintendo Revolution (aka the Wii). But due to not having enough time to achieve that, they instead decided to split the development team so one could work on an entirely new game for the console. At E3 2006, Sonic Wild Fire was announced. Later in August, however, the name was changed to Sonic and the Secret Rings and was released for the Nintendo Wii on Feb. 20, 2007. Upon its release, critics were mixed thanks to the game’s controls. So, is the game a wish come true? Or a dead RINGer?
Introduction: Sonic the Hedgehog (2006) left a huge scar in the blue blur’s reputation. In order to get the franchise back on track, they decided to make a third installment to the beloved Sonic Adventure games. As they came up with more ideas for the game, however, they decided to separate it from the Adventure […]
“Sonic the Hedgehog” is a huge franchise appearing in comics, shows, movies, and, of course, games and has inspired the lives of many gamers. After the completion of “Sonic Unleashed,” Sonic Team discussed ways to celebrate the blue blur’s 20th anniversary. The team decided to split the gameplay between Classic and Modern. Dimps helped develop the 3DS version of the game which the team decided to start from scratch and make the game a celebration of Sonic’s portable history. Ports for the Wii, DS, and Playstation Portable (PSP) were scrapped, however. On Nov. 1, 2011, “Sonic Generations” was released for Playstation 3 and Xbox 360. The Windows version was released two days later and the 3DS game came out on the 22nd. So, is this game a timeless Classic? Or a Modern flop?
Note: I will be reviewing the PC version for this review.