SHQ News - Year 2002

New Sonic at E3

From VideoGamesLife.com:

Sonic Team are in for a choc-a-block year ahead, according to the team's gaming genius, Yuji Naka, in the latest issue of Dorimaga.

With speculation running out of control these last few months, the head of Sonic Team has finally let the hedgehog out of the bag promising an all new Sonic game for the E3 show, to run between the 13th and 15th of May [2003].

In addition to this, the team will also be making their presence felt on the PS2 at last, with a new game to be announced for the machine. What form this game will take, though, is a mystery, with even Naka unclear. Expressing his desire to work on another format, having worked on the GBA, GameCube and Xbox last year, Naka himself spoke of the possiblilty of the award winning Phantasy Star Online coming to PS2 (following on from the Dreamcast, PC, GameCube and Xbox versions), although didn't rule out a new development.

One thing it definately won't be, however, is a sequel to Saturn classic and hardcore favourite, NiGHTS. The team have told Nintendo Dream magazine that there are still no plans for a follow up to the game.


Source: VideoGamesLife.com

Continuing on the possible Archie-related cartoon

The first mention was reported here and a "continuation" of sorts was recently posted by Ken Penders in response to someone asking for season 3 of SatAM on his board:

No Third Season But....

... there IS a Sonic Animation Project currently in development. A story has been worked out, but beyond that I really can't talk about much at this point.

The only other thing I can say is that we intend to compete on the level of a Monsters Inc. That means whatever is developed has to be done with the general audience in mind beyond Sonic fandom in particular, so don't be surprised if the overall plot is more in line with what you'd expect from the first film of a series, rather than something you'd expect from a third season or later entry in a film series.


Source: Ken's Comic Book Stories & Art

Shedload of Sonic Advance 2 info

The Japanese Sonic Team website had released some new information and images for Sonic Advance 2. (Note: I used a translator for some of this, so it may not be 100% accurate)

Firstly, the rather surprising return of Zero - it seems that he now resides in the bonus stages, now using an isometric runaround style similar to the Sonic CD bonus stages. It seems you have to defeat Zero to get a Chaos Emerald.

Also, some of Cream's moves are described.

Chao Attack
Apparantly this move is similar to Sonic's homing attack, probably meaning that there is a certain amount of automatic 'lock-on' to the enemy (be honest, you've been wanting to do this for a long time :b).

Fan Flight
This move looks somewhat similar to Tails' propellor flight. It seems enemies are also damaged on your way back down.

Chao Rolling Attack
As far as I can tell, this move is simply a spin attack but with Cheese the Chao doing the same thing, therefore increasing the chance of hitting the enemy.

There also seem to be new moves for all the characters. The first seems to be a 'boost', which as far as I can tell is where your character speeds up greatly after an extended period of running. This may take up rings, and it is possible only Sonic can do this.

Other moves are 'trick actions', which seem to be a kind of vertically downwards attack, including Knuckles' Drill Claw from SA2.

Also included on the new sub-site are some downloads including wallpapers and a movie. Check it out here. If you're having trouble navigating, the first link on the nav bar is home, the second some info on Cream and Cheese, the third info on new character moves, the fourth special stage information, the fifth some as yet undisclosed 'secrets' (Hmm...) and lastly the downloads section.

Source: Sonic Team

Only 5 More Days Until the Sonic Comic Convention!

This is just a follow-up reminder to all those interested in coming to the Sonic Comic Con: Opening day is on the 14th of December at 5PM EST, and will run for two weeks (May possibly be extended until New Year's Eve). We have alot of submitted booths, and I'm pleased to say this convention is going to go rather smoothly. If you still would like to submit your comic, please fill out the form at the comic convention site and try to have it in to me by the 12th! Time is running out!

One more detail, Sonic Stadium, in a new partnership with SVT, will be covering reviews on the convention as it happens. So please go there for any follow-ups and other special information concerning next year's Sonic Comic Convention.

There are three important links that will get you through this convention with the best feeling of satisfaction:
Sonic Comic Con-www.svtcc.cjb.net - SIGN UP TODAY!
SonicVerse Team-www.sonicverseteam.com - The owners of the Sonic Convention
Sonic Stadium-www.sonicstadium.org - Extensive News Coverage of the convention

Thank you for your time! I'm looking foward to seeing you there!

Some more Archie artwork

This is from J. Axer:

Since everyone is selling their art boards, souls, etc on here, figured I may as well psot a reminder that if you are interested in purchasing/inquiring about any of the art boards for any stories i have done, feel free to drop me an email. Some have been bought, but I can discuss what is available, etc if you are interested. I'm not goin the E-Bay route, fyi.

Source: Ken's Comic Book Stories & Art

Full Sonic #120 Preview

Written by Karl Bollers, Romy Chacon and Ken Penders, art by Steven Butler, Art Mawhinney, Jim Amash, Pam Eklund, Dawn Best and Penders.

She's Gotta Have Him. How far will a woman go to get a man's attention? Sonic finds out when love struck Mina the Mongoose joins the Freedom Fighters. The Royal Signet. Princess Sally remembers Julayla, her late mentor, in this heartwarming tale. In the Beginning. Julie-Su and Mighty reflect upon the good old days with Knuckles, and how they met.

Sources: Comics Continuum & Westfield Comics


Notice that in the preview cover, the highlighted characters for the solo stories are Rotor & Bunnie who have solo stories in #119 instead of Sally & Mighty who actually have the solo stories in this issue.

Even More Archie Items on Ebay

Ken Penders is offering more stuff on Ebay: Source: Ken's Comic Book Stories & Art

More Archie Items on Ebay

Ken Penders is offering the following items on Ebay: Source: Ron Bauerle's Sonic Mailing List

Sonic #121 Spoilers

SONIC THE HEDGEHOG #121

''Prince and the Revolution'': St. John and Hershey have finally tracked Prince Elias Acorn down... but so have Robotnik's forces. Naturally, Sonic and the Freedom Fighters are on their way to save him and take him back... but will the Prince join them willingly? SCRIPT: Benny Lee ART: Ron Lim (pencils) with Jim Amash and Pam Eklund (inks).

''Afterlife, Pt. 1'': Knuckles speak to his ancestors, the Guardians of the Floating Island, in the Afterlife... but what about? SCRIPT: Ken Penders ART: Art Mawhinney (pencils) and Ken Penders (inks).

''Song Bird'': Mina is forced on stage by Sonic, who believes she can sing her heart out. Is he right or will the song fade out early? SCRIPT: Romy Chacon ART: Steven Butler (pencils) and Jim Amash (inks)

ships March 5th
$2.19

Sources: Silver Bullet Comic Books & Ken's Comic Book Stories & Art

Sega, CSK Growing Apart?

From IGNCube:

Sega and its parent company may be distancing themselves.

Sega plans to sell the majority of its stake in parent company CSK by the end of the fiscal year, signaling the beginning of a possible separation between the two companies, the Nihon Keizai Shimbun reported Saturday. The 5.9% stake to be sold would amount to around 10 billion yen (around US$83 million) at current prices, and would be purchased entirely by CSK.

Such a move would end cross-shareholding between the two companies. Though CSK officials have said that the company plans to hold on to its 22.8% stake in Sega for time being, it is believed that the motivation behind CSK's maintenance of its Sega holdings is due to the company's slumping stock price. CSK has recently announced plans to narrow the focus of its business, and many analysts have predicted that it will sell its Sega stock when the market price increases.

Relations between the two companies have been distant since the death of Sega Chairman and CSK founder Isao Okawa, who was a strong supporter of Sega's business. Where Sega would go in the future without CSK's support is an interesting point to ponder, but when or even if CSK might let go of its holdings remains an entirely open question.


Source: IGNCube

A note on Lara-Su from Ken Penders

In response to a post on his message board, Ken Penders had this to say about Lara-Su:

Also regarding the character of Lara-Su, while that may have been an alternate version of her[in Sonic #106-109], she is now an established character and will return sometime after issue #125.

Those of you hoping to see the ''real'' Lara-Su will seemingly get your wish.

Source: Ken's Comic Book Stories & Art

SatAM & Archie Items on Ebay

Ken Penders is offering the following items on Ebay: Source: Ken's Comic Book Stories & Art

Sega of Japan Rethinks Strategy

From Gamers.com:

Sega recently held a press conference at the Tokyo Stock Exchange, and the results of the first half of the fiscal year are a little less than stellar.

Tetsu Kayama, COO for Sega Japan, commented on several points, including the performance of the Sega Sports brand. Kayama explained that Sega Sports lost 6 billion yen this half as a result of Sega's overconfidence. For example, only about 400,000 copies of NFL2K3 have been sold from the original shipment of 1 million copies. NBA 2K3, however, showed stronger sales of about 500,000 to 600,000 units.

Counting all ten of Sega's development studios, the company made a net loss of 1.5 billion yen this half. Sega is currently considering a business plan for the next fiscal year that will include fewer titles and genres to hopefully break even at 11 million yen. Projected sales say that 3 of those million will come from the homeland, with 6 million coming from North America and an extra 2 million from Europe.

To cut costs, Sega is considering withdrawing from the NCAA franchise and concentrating on only four major sports. Additionally, sports titles for the GameCube may be cut entirely as a result of lower sales and increased production costs. To increase potential sales, Sega is also considering expanding "Entertainment Titles" (such as Sonic or VF4) to all consoles instead of just one.

Of course, these decisions are pending as Sega debates them internally. Kayama says to expect announcements next month.


Source: Gamers.com

New Cell Phone Game

There's a new Sonic cell phone game out in Japan. You can see pics of it at Sonic Team's site right here.

Source: Sonic Team

Sega offering games via RealNetworks

From XenGamers:

Sega has signed an agreement with RealNetworks to begin offering classic games for the PC through a broadband service entitled RealOne Arcade. For the first time gamers may now download the official versions of four classic titles to their PC with the debut of the Sega Channel on RealOne Arcade (www.realonearcade.com/sega/). Additional Genesis games are scheduled to be offered on a regular basis. Gamers may try free demo versions of each game and may purchase the full version, which will include complete game features and functionality, for $14.99 each to permanently add it to their RealOne Arcade library. The Sega Channel will debut with four titles including Sonic the Hedgehog and Ecco the Dolphin. Sega Classics software lineup will also include: Dr. Robotnik's Mean Bean Machine, Columns III, Phantasy Star II, Shinobi III Return of Ninja Master, Sonic the Hedgehog 2, Toejam and Earl, Vectorman, and Virtua Fighter 2.

"RealOne Arcade provides new opportunities for the gaming industry to unlock their archives as well as a simple and compelling platform for Sega enthusiasts to play their all-time favorite games," said Ted Woolsey, Business Development Director, Games Division, RealNetworks, Inc. "We look forward to working with Sega.com to launch additional games for the PC and provide a seamless experience for an entire new generation of gamers."

Source: XenGamers

Megaman Battle Network to go on Bandai Wonderswan

The popular Megaman Battle Network series, or Megaman EXE, if some prefer, is supposedly coming to the Bandai wonderswan.

While this is good news, Bandai Wonderswan is not currently out in America. So it makes it all the harder for US fans to get this game.

Source: The Magic Box

Capcom of Japan Site Renovated

Capcom of Japan recently renovated their site. It now has a page devoted to MMEXE3. Check it out! http://www.capcom.co.jp/

Sonic Mega Collection Ships for GameCube

From SwirlVision

SAN FRANCISCO - (November 12, 2002) - SEGA(R) of America, Inc. today announced the release of "Sonic Mega Collection(TM)" for the Nintendo GameCube(TM). "Sonic Mega Collection" is a "must have" for long time fanatics and newcomers to the series alike, featuring seven classic Sonic The Hedgehog(R) games from the SEGA Genesis(R), five additional unlockable games and a Sonic museum filled with art, comics and more.

"Sonic Mega Collection" includes seven of the most-loved Sonic games of all time, including: "Sonic The Hedgehog(R)," "Sonic The Hedgehog(R) 2," "Sonic The Hedgehog(R) 3," "Sonic & Knuckles(TM)," "Sonic 3D Blast(TM)," "Sonic The Hedgehog(R) Spinball (TM)" and "Dr. Robotnik's Mean Bean Machine."

"A new generation of fans have recently discovered what us older gamers have know forever - that Sonic rules!" said Mike Fischer, vice president of entertainment marketing, SEGA of America, Inc. "Now old-school gamers like me can relive some of the most influential games of all time, and new fans of the series can experience all the classic games that made Sonic a superstar!"

Loaded with hyper-speed ring collecting fun, "Sonic Mega Collection" features SEGA's mascot and all his friends in some of their greatest adventures ever. The game also includes a collection of comic, concept and cover art and many more surprises.

"Sonic Mega Collection" is rated "E" for Everyone and is available at retailers nationwide for an MSRP of $39.95.


Source: SwirlVision

Sega Signs Sweet Deal

From XenGamers:

Sega has signed a two and one-half year contract that will allow House of Brussels Chocolates to manufacture a special Sonic the Hedgehog candy bar. Brussels plans to launch the candy bar in early 2003 with initial distribution to retailers like convenience stores and video outlets.

"The development of a Sonic the Hedgehog candy bar marks an important new focus for House of Brussels Chocolates," said Grant Petersen, Chairman of House of Brussels' parent company Green Fusion. "While we will continue to produce the high quality, premium chocolates that has gained a high reputation in Canada and the United States, we now will be making a chocolate aimed at the untapped dynamic youth market. This market is significantly larger than our current adult focus and with a product that all the youth recognize, it is assured of becoming a major marketing success. All of the taste tests that we have conducted on our new Sonic the Hedgehog candy bar have been overwhelmingly positive."


Source: XenGamers

Sonic #120 Spoilers

SONIC THE HEDGEHOG #120

Written by Karl Bollers, Romy Chacon and Ken Penders, art by Steven Butler, Art Mawhinney, Jim Amash, Pam Eklund, Dawn Best and Penders.

"She's Gotta Have Him." How far will a woman go to get a man's attention? Sonic finds out when love struck Mina the Mongoose joins the Freedom Fighters. "The Royal Signet." Princess Sally remembers Julayla, her late mentor, in this heartwarming tale. "In the Beginning." Julie-Su and Mighty reflect upon the good old days with Knuckles, and how they met.

32 pages, $2.19, in stores on Feb. 5.

Source: Comics Continuum

TWO New Animated S&K Productions On The Horizon!?

Posted by the venerable Ken Penders on his messageboard, which it would seem quite a few people missed:

I was approached by one of the producers who had been involved with a Dreamworks animated project about the possibility of an animated Knuckles film based on the comics series. Some initial discussions took place, but because there were was some question as to the availability of the rights, the project went nowhere.

Currently, Sega's contention is that if such a project were to be done, they would want both Sonic and Knuckles involved. This, in fact, is the approach they're taking with the latest animated series currently in production, as well as another animated project currently in development with my involvement.

The only thing I can say at this point is that if the second project does come to pass, besides Sonic, Knuckles, Tails and Doctor Robotnik - which is a given - there's a better than even chance that Sally, Bunnie, Antoine, Rotor, Julie-Su, Lara-Le, Locke, Snively, Crabmeat, Jules, Bernie, Rouge and Shadow will also be featured. And if they can't play a main part in the story, it's also possible Vector, Mighty, Espio, Geoffrey and Hershey will be featured in quick cameo appearances.

I'll release more details when the time is right. Stay tuned.


Those of us who follow SegaSonic know the first production to be the recently announced new Sonic anime project Sega let out of the bag a while back.

There's no guarantee anything will come of it, but it's nice to envision, yes?

Source: Ken's Comic Book Stories & Art

Sonic Comic Con 2002 Registration Begins!

November 1st marks the opening of registration for any fan comic makers out there who want to join in on the first ever online comic convention for Sega's little blue mascot. Already, we have confirmations from some participating comics such as SVT's Sonic Shadows; Sapphire Luna's Shadow & Light; Rafael Valencia's Bright & Shiny Future, and more!

If you have a comic... that you want to show off at this event, go to www.svtcc.cjb.net and fill out the form with the required information. If you don't have a button/banner, that's okay. Mention it in an e-mail. If you don't have a working link, make up your link and send it in and BE SURE to use THAT link when you finally have your booth up and rolling.

If you just want to come... and be a spectator of this event, you're more than welcome to. Join us December 14th!

To learn more information about this convention, sign up for the newsletter at the 'Enter' link of the homepage. Many newsletters have already been sent, so you can catch up on old newsletters at the messageboard link.

A BumbleKing Halloween!

This treat is no trick, folks. BumbleKing Productions, the label that produces Other-M, made a huge Halloween update. The update includes the landmark issue of Other-M #20, a hefty update in Ask the Three B's!, the launch of Other-M: International, as well as other updates!

Happy Halloween!

New Sega Internal Organization

From IGNCube:

Sega has established a new supervisory body to oversee its game production and development strategies for both console software and arcade games, reports the latest issue of the Nikkei Weekly. This organization bureau will be composed of four people, led by Hisao Oguchi of the Hitmaker division.

The creation of this body is apparently also to be accompanied by a centralization of Sega's game development, which has for some time been carried out by a series of relatively disparate development teams -- Hitmaker, Smilebit, AM2, and so on. Though those teams will retain their autonomous identity, development will be more closely supervised from Sega's central headquarters from now on.

If Sega's internal shakeups lead to a direct influence on its present and future games, we'll be sure to bring you further news on the story as it arises.


Source: IGNCube

Japanese Sega Game Party

Sega has cemented plans for a series of Game Party events across Japan dedicated to its upcoming GameCube and GameBoy Advance software lineup. Scheduled to begin on November 2, the events will offer Japanese players the opportunity to experience Eternal Arcadia Legend (GameCube), Phantasy Star Online: Episodes 1 & 2 (GameCube), Sonic MegaCollection (GameCube), Super Monkeyball 2 (GameCube), and Sonic Advance 2 (GameBoy Advance), among others. The Game Party events will reportedly be held at participating Ito-Yokado and Jusco retail stores across Japan.

Source: XenGamers

Sega Stock sags

Segas stock reached a new low today with the revelation that their North American sales had come in extremely under expectations. While Sonic Team titles sold extremely well, Sega only sold 400,000 copies of NFL2k2, a title which they expected to sell 1.5 million copies.

This could be a serious hitch in Sega's plan to become the number one publisher in North America.

Source: *Reuters*

Sonic in Joyride's Commercials

Joyride Studios is currently advertising their line of action figures based upon video game characters. They recently deployed a 30 second advertisement on Cartoon Network showing them off. Sonic is in the commercial, where he is seen briefly, trapped in a glass cage.

Source: *Joyride Studios*

Sega Console sales

IGN recently did an analysis of Sega's sales since entering the third party market. They report that among Sega's console games, Sonic Adventure 2 Battle has far and away sold the most copies, while most of their other gamecube games have flopped. Unfortunately, there was no mention of Game Boy Advance sales, and how Sonic games on that platform had sold.

Graph of Sega's sales

Source: *IGN*

On the Knuckles "Reset" in Archie

Well, for anyone who thinks Archie doesn't listen to the readers at all, this might change your mind a little. There's been a relatively big outcry over the possibility of the Knuckles' series being "reset" and Justin Gabrie posted this on Ken's message board to clarify things.

Gamespot Talks to Yuji Naka

At Gamespot:

We talk to Sonic Team's Yuji Naka about Sonic Mega Collection and Phantasy Star Online Episode I & II.

We caught up with Sonic Team's Yuji Naka recently and had the chance to grill him about the studio's upcoming projects, Sonic Mega Collection and Phantasy Star Online Episode I & II. Sonic Mega Collection for the GameCube collects the bulk of the blue hedgehog's exploits from the Genesis games, and Phantasy Star Online Episode I & II presents a new installment of Sonic Team's groundbreaking online console RPG for the Xbox and GameCube. We talked to him about developing both games and about what's in store for both franchises.

Sonic Mega Collection Movies

IGNCube has added two direct GCN feed Mega Collection movies to view. The second movie reveals that the menu will be Games, Manuals, Options, and Extras. In the Extras, there will be movies, illustrations, and Sonic comics, which will be the Archie comics. TPB: Sonic Firsts seemingly will be the full issue included and the covers from at least Sonic #1-70 (that's all that was in the movie) will be included.

Source: IGNCube

Sonic Spinball On GBA

Gamespot is reporting that Sega Smash Pack for GBA, which combines Sonic Spinball, Ecco the Dolphin, and Golden Axe, has been released.

Source: Gamespot

Hands on Sonic Advance 2

From Gamespot:

Sega is showing off a new Sonic the Hedgehog game for the Game Boy Advance at this year's Tokyo Game Show. Sonic Advance 2 sticks close to the Sonic formula while adding a couple of new moves and a choice of playable characters.

The characters playable in the version being shown at TGS are Sonic, Tails, Knuckles, and Cream, a rabbit who travels with a chao companion. The chao can be used to attack enemies. Sonic himself has the jump shield seen in previous entries in the series, as well as a flip-over slide that can be used for quick stops and an airborne spinning whirlwind move that would appear to be an attack of some kind.

The world shown, called Leaf Forest, is exactly what you would expect from a 2D Sonic game. The backgrounds and level design are very similar to the first worlds used in the early Sonic games for the Genesis. The Leaf Forest boss fight puts you up against Dr. Robotnik, who is driving a dune buggy with a giant hammer coming out of it.

Graphically, this may be the best-looking 2D Sonic game yet. The characters are bursting with fluid animation, and the game has a nice, colorful look to it. We'll have more information on Sonic Advance 2 as it becomes available.

By Jeff Gerstmann


Source: Gamespot

New Cream & Cheese info

Newly translated.

* a good friend's ciao -- girl [ of a rabbit ] * which is always taking the "cheese"

- When it is younger than [Tails] and says by man, they are about 6 years old.
- Gentle, even if it takes. ‚݂傤 -- courtesy -- the right place
" - De Dis" are Œû‚®‚¹, and it is slightly sketchy. ... UWASA called the young lady of a good family!
- Do your best hard [ one place ] anything!
Curiosity is full, and anyhow, anything is done, and it is filled, and is ‚Ⴄ.
Therefore, although there are not few troubles, since it is a good child, it cannot hate.
- A favorite food is a soft ice cream!

being such "Cream" Ciao which stuck the bow tie "Cheese" ‚ªŒJ‚èL -- ‚é -- a new adventure By the appearance of cream "Sonique advance 2" It became still more pleasant!

A long-awaited new character appearance!

[Cream THE rabbit] The girl of a small rabbit who is always taking CHAO. a big ear -- empty -- flying -- an attack -- ciao -- ‚É‚¨ -- leaving The character for beginners with easy operation. there is also a spoiled child place -- although kicked -- what -- one place -- eager endurance and eager ‚³‚ñ -- strangely -- courtesy -- being right ‚½‚è Tale which she unfolds in the Sonique world --.

Source: Translated Sonic Team Sonic Advance 2 page

Sonic Mega Collection

More stuff from Sonic Team at TGS2002....

According to their site, the Sonic Mega Collection will be a 1-2 player game.

Sonic Advance 2 Info & Video

I translated Sega Of Japan's Sonic Advance 2 page and found a few tidbits.

Here are 2 pics that aren't on Sonic Team's page. Notice the Amy icon that shows up again, and what looks like a Chao Garden mini-game involving Cream and Cheese.

The site claims that Sonic Advance 2 will be "6 times" as big as Sonic Advance. Cream is described as a "beginner" character.

You can also see a VERY impressive video there. The video's character select screen seems to confirm that there are exactly 4 playable characters in the game. It's only up at certain times of day. The video reveals some very interesting stuff, so be sure to check it out.

According to Sonic Team's page, the game will be released on December 19, 2002, in Japan. ST again promises a game 6 times as large, and boasts "The fastest speediness in history."

Also from Sonic Team's page:

"In each character, it is an original action a large number addition! It is new. [Trick action] ‚ðŽg‚¦‚Î -- it can go apparently, and it does not go to the place which is not likely to be or does not take -- or [ that a hand also reaches a ring ]"

This broken translation COULD mean that each character takes their own path in each level, according to your interpretation.

Source: Sega Of Japan

Amy In Sonic Advance 2

The game isn't even out yet, and already a "beta" mystery. One of the pics Buzzbomber found reveals that Sonic Team DEFINITELY, at the least, made some Amy graphics for use with Sonic Advance 2.


In this pic, that 1-UP icon is clearly Amy.

It seems pretty likely that Amy was at least seriously considered as a character in Sonic Advance 2.

Source: Sonic Team

Introducing Cream The Rabbit & Cheese The Chao!

Buzzbomber looked around the Sonic Team image index and found more pics & info on Sonic Team's 2 new characters.

Apparently, this character can use Cheese as a weapon. (Feel free to use this phrase out of context for amusement. :P)

You can see MORE pics and discuss this here.

Source: Sonic Team

A new Sonic character?

Some new Sonic Advance 2 screens were recently released on the Japanses version of the official Sonic Team website.

In these screens, there is a new female rabbit (?) character, which is apparantly followed by a chao, and is seems has the ability to glide or fly with her ears.

Source: Sonic Team

Atlantiscity.net

All the sites hosted on atlantiscity.net seem to be down, including the forum's images. Shayne Thaymes hasn't been seen online, so we can't get a comment on this.

Ken Penders Chat

Kedzie K (yes, tSF is coming back) compiled this transcript of what Ken said and sent it to me. So, no, he hasn't disappeared. ;)

S.A.G.E (Sonic Amateur Games Expo) 5

Its the Sonic Fangaming event of the year! S.A.G.E, the online Sonic Amateur Games Expo is an event which allows all Sonic fangamers from their communities to show off their hard work and creativity in an online 'expo' or sorts.

This year, original games are also featured, as long as they were influenced by Sonic games.

Visit http://www.sagexpo.org for more info and updates. Its the future site of SAGE, so bookmark it!

S.A.G.E commences at some stage on Monday 16th September. Only a weekend away! This year, I have been put in command of the event, and I have pulled out all the stops to make it one of the most innovative and entertaining online events yet.

This year has seen the introduction of S.A.G.E mascot characters for instance:

As to their actual purpose for S.A.G.E, you'll have to visit on the 16th find out!

IN previous years there have been many online chats, SAGEcasts (online radio shows from SAGE visitors and staff) and of course, many game demo's to download. In my opinion, a few of the current best fangames actually eclipse Sonic Advance in playability and graphics. They truly are amazing!

Anyway, basically, theres the hype, take it or leave it :P

Be there.

Sega's "Official" TGS List

IGNCube has posted a list of the games Sega has confirmed for the Tokyo Game Show. Both the Sonic Mega Collection and Sonic Advance 2 will definitely be presented.

A BIG Sonic Mega Collection Update!!

Sonic Mega Collection box art The Sonic Mega Collection, which is set to ship on November 12, has the following information listed to describe it:

* Two unlockable bonus games – Flicky and Ristar the Shooting Star
* Comes with Lock-on technology to allow players to play as Knuckles in Sonic 1,2, and 3
* Hidden secrets and unlockable Sonic material
* Customizable controls
* Sonic brand and history
* Rare artwork, TV commercials, and exciting animations.
* Elegant streamlined interface allows users to easily navigate the collection’s huge variety of games and extras.

See all of the original information and 20 screenshots right here.

Source: Electronics Boutique

Mega Collection & Sonic Advance 2 Japanese Release Date

Sega of Japan reveals that both games will be available on the same day.

Sega of Japan has announced that both Sonic Mega Collection for the GameCube and Sonic Advance 2 for the Game Boy Advance will be available on December 19 in Japan. Sonic Mega Collection includes several classic Sonic the Hedgehog games, including Sonic the Hedgehog, Sonic the Hedgehog 2, Sonic the Hedgehog 3, Sonic & Knuckles, Sonic 3D Blast, Sonic Spinball, and Dr. Robotnik's Mean Bean Machine. Sonic Advance 2 lets players assume the role of Sonic, Tails, or Knuckles as they travel through several new worlds.

By Giancarlo Varanini

Source: Gamespot

Updates from Ken Penders

Some over the weekend info from Ken Penders

*Note not the full posts, just the Sonic-related stuff is given.

Full Sonic #117 Solicitations

SONIC THE HEDGEHOG #117

Written by R. Chaco, Benny Lee, Ken Penders, art by Art Mawhinney, Jim Amash, Steven Butler, Penders and Dawn Best, cover by Spaz and Riveiro.

"Tortoise and the Hedgehog." Sonic's childhood friend, Tommy Turtle, hasn't been since Dr. Robotnik first took over. Now, he's back and already in trouble. Sonic goes to help but finds some old enemies in his way. What's a hero to do? "CyberRace." See what Robotnik and Snively have to do to download their new bodies after their old ones have been destroyed. "Ultimate Power, Pt. 3." Knuckles confronts Mammoth Mogul - and Dimitri's life is at stake. Place your bets as the Chaos-infused contest is about to begin.

32 pages, $1.99, in stores on Nov. 13.

Sources: Comics Continuum & Westfield Comics

Sonic Adventure 3 - Again?

Tokyo Game Show upcoming titles

Sonic Adventure 3 will be previewed at the Tokyo Game Show (September 20-22), at least according to GameForms. Supposedly, it will be available for multiple platforms. BTW, it's most likely that it's coming out next year, as a Sega stockholders' report said that a new Sonic game would release in 2003.

More Sonic Mega Collection Information

The Sonic Mega Collection for the Nintendo Gamecube will be compiled on one single game disc and will be for one player. This means that a second controller may not be able to follow Sonic around as Tails in games such as Sonic 2 and Sonic 3.

Source: *Nintendo*

The Sonic Action Figures

JoyRide Studios has finally updated their site with info on the upcoming Sonic and Shadow action figures.

According to the site, Sonic is part of Series 1 and Shadow is part of Series 2. For more info (such as where to get them), check out their site.

Source: JoyRide Studios

Sonic Mega Collection Details!

IGNCube has posted new information about the Sonic Mega Collection. There ARE some extras besides just the games themselves. The game includes a massive collection of high-res zoomable art from the entire series, including boxes and manuals, and there may be some other extras as well.

Source: IGNCube

Mega Man At GameFAQs

Mega Man has defeated Serious Sam with a landslide 93% victory in the GameFAQs character battle. He's up against Sephiroth next!

Team Artail Gone?!

No, Team Artail didn't close, but they no longer own the artail.net domain. The new URL is http://www.teamartail.com (although it seems to be down at the time I'm writing this).

True Red Edit: The DNS was cleared recently. It'll be a few days before the site works for everyone.

Dream-alive

Dream-Alive was a campaign that was devoted to saving the Dreamcast. Now its somewhat different.

Sonic Adventure Enhancements

Sonic Team Interview

This can definitely be considered purely a rumor, since we've seen no evidence to back it up (yet) - it was posted on the IGN boards. Supposedly, Sonic Team told a Japanese magazine that the GameCube SA port would have more improvements than SA2:Battle did.

Sonic Underground to be replaced by Sabrina

Or at least, I think. Sonic Underground is being replaced by Sabrina the Animated Series on Teletoon. The last day of Underground will be... August 30th. Oddly, that day is the 3rd Anniversary of Sonic Underground in the US.

LOSTArtists site returns!

After 6 months of downtime, LOSTArtists is back up. Most of the site is going through the passes of being restored, but the hosted forum is fully-functional. LOSTArtists hopefully could be fully up to speed within the coming weeks.

Kragok's son.

I recently caught up with Ken Penders at the San Diego Comic Con and this is the exact conversation:

Sonic Mega Collection

Info On Gamespot.com

Sega of America announces that the Sonic compilation will be released in the US.

Sega of America has announced that the Sonic Mega Collection will be released in the US. The collection includes Sonic the Hedgehog, Sonic the Hedgehog 2, Sonic the Hedgehog 3, Sonic & Knuckles, Sonic 3D Blast, Sonic Spinball, and Dr. Robotnik's Mean Bean Machine. The Sonic Mega Collection is currently scheduled for release in November on the GameCube.

By Giancarlo Varanini

Source: Gamespot

San Diego Comic-Con Info & Original Archie Art on Ebay

This was posted by Ken Penders:

It's that time again, as I gear up once again for the San Diego Comic-Con.

At the moment, I'm scheduled to be seated at table AA-7 in Artists Alley. Dawn Best will be at my table unless fate intervenes and she somehow lucks into one for herself.

At the moment, I'm not sure if I will be doing commissions or not. Before I do anyone else's my first priority is finishing up something I owe to a fan who's been extremely patient with me. Beyond that, I'll probably charge $50 for convention sketches. I'll charge more if the request goes beyond one character.

Regarding Sonic and Knuckles back issues, I'll be showing up with quite an extensive selection of back issues, Chances are I'll sell out of certain issues quickly as a result.

I'll also have plenty or original art for sale. I've already posted some of the special pieces that will be on display at my table for sale up on ebay.

The art on Ebay is the following:

Source: Ken's Comic Book Stories & Art

Issue 4 of Sea3on Complete!

And after the usual struggle of 3 months, Issue 4 of the Season 3 comic on FUS is finally up for downloading. It's a pretty big issue, 17 pages plus some other stuff. I hope you all enjoy it, it took a long time to get everything sorted out for this issue (and I mean it).
Head do http://www.satamsonic.com to download. It's under projects in the Sea3on Comic section. and I'll thank everyone not to point out all the spelling errors in this issue ;)

Rockman and Forte for GBA

There have been alot of Rockman and Forte news in the past few days.Capcom now has an official site about the game. the site is located here.

http://www.capcom.co.jp/rockforte/

Download Sega GBA Games for Free in Japan

From IGNPocket:

Starting July 27th and going all the way through to September 8th, Sega will be popping by Tokyo-based department stores to give gamers a taste of upcoming games such as Super Monkey Ball 2, Beach Spikers, and Phantasy Star Online, giving gamers photo ops with AiAi the monkey, Sonic and Shadow the Hedgehogs, and offering the opportunity to score goodies like Ai Ai and Chao clothing clips.

For those that bring their Game Boy Advances along for the ride, they'll be able to plug into the Sega Joycarry machines and dowload free versions of Puyo Pop and Chu Chu Rocket to play to their heart's content...or until their batteries run out or they hit the power switch. These games are scaled-back versions of the games that can be purchased for the GBA system, that remain resident in memory until you turn off the system.

Japanese gamers will also be able to download a Chao Mini Garden and a super special Chao creature to their GBA systems, and upload it and save it to their Sonic Advance GameCube game...you won't be able to get this Chao creature anywhere else...or so says Sega, anyway.

Though this store event is only in Japan, Sega will offer a similar opportunity to download free GBA games when Phantasy Star Online goes live for the GameCube later this year. As announced at E3, players will be able to hook up their GBA systems to their GameCube and download GBA demos, like Puyo Pop, Chu Chu Rocket and even a GBA version of Nights into Dreams off the PSO server.

-- Craig Harris

Source: IGN Pocket

New Sonic Comic Convention 2002 Details (SVTcc)

For those looking to register for December's Sonic Comic Convention, it'd be wise to do the following:

  • Sign up for the FREE SVTcc Newsletter to recieve EXCLUSIVE updated information
  • Have your booth ready by November 1st.

November 1st is when I'll start collecting links from everyone's booth. It'll continue until December.

Rock Man EXE 3 Pics

A Japanese site has some new pics of Rockman EXE 3 up, including what looks like one of the new navis - apparently an electric type. Heres what the translator says:

Although details, such as a new system and a scenario, are unknown at present, existence of "a new tip", "a new enemy", a "mystery organization", etc. can peep through the picture exhibited this time at them. Wait for a future follow-up!

Source: MMXZ

Sonic Goes Bowling

News from XenGamers:

Sega representatives have confirmed plans for the latest sports incarnation featuring their blue mascot Sonic. Specifically, Sonic Bowling is currently in development for java-compatible cell phones. Scheduled for release on July 22 through the Sega Game Cafe service, subscribers can play Sonic Bowling for a monthly charge of 300 yen ($3). The finished version will support four-player wireless matches and will feature several popular characters from the Sonic series. Sonic Bowling is the latest in Sega's line of sports titles featuring their blue mascot including; Sonic Billiards, Sonic Fishing, Sonic Tennis and Sonic Golf amongst others.

Reported By Dennis Day

Source: XenGamers

Support Sonic, Knuckles, and MegaMan in the GameFAQs Character Battle!

www.GameFAQs.com is hosting a popularity contest between 64 various video game characters throughout the months of July and August. Among these 64 are none other than Sonic the Hedgehog, Knuckles the Echidna, and the blue bomber, MegaMan. (Tails was in the contest as well, but he has already been laid to waste by Alucard of Castlevania: Symphony of the Night.)

Although it is too late to actually enter the contest to compete for prize money, you can still help Sonic, Knuckles, or MegaMan make their way to the Championship by visiting GameFAQs on the appropriate days (listed below) and voting for them, or just vote for your favorite character each day as well.

The following passage is an excerpt from the official contest page. You can view the entire page here.

"Who is the most popular video game character of all time?

Well, we're going to find out, at least according to the visitors of GameFAQs. Beginning July 1st, there will be a 64-character winner-take-all battle royale, conducted as the Poll of the Day over the following two months. From 64 of the most popular video game characters, only one will emerge as the champion....

Split up over four divisions and seeded through scientific estimation and wild guesses, the 64 characters chosen will duke it out in a single-elimination tournament. If you've ever filled out an NCAA Basketball Tournament bracket before, the rest should be simple....

There are sixty-three rounds of the tournament, which will take place using the Poll of the Day question located on the front page of GameFAQs. The winner of each poll (all ties will be broken) will be declared the winner of that battle"

The following is a list of all the dates in which Sonic, Knuckles, and MegaMan will be taking part in the battle (assuming that they advance to every round), so spread the word! Get out and vote!


SONIC THE HEDGEHOG

July 25th vs. Pitfall Harry
August 14th
August 24th
August 29th
August 31st
September 1st


KNUCKLES THE ECHIDNA

July 15th vs. Akira Yuki (w)
August 9th vs. Solid Snake
August 21st
August 27th
August 30th
September 1st


MEGAMAN

July 29th vs. Ms. Pac-Man
August 16th
August 25th
August 29th
August 31st
September 1st

Source: GameFAQs

MM At World Hobby Fair

Capcom hosted a booth dedicated to the 15th anniversary of Mega Man at the World Hobby Fair in Tokyo. Besides classic games and memorabilia, the exhibit featured a playable version of the new GBA port of Rockman & Forte.

Source: GameSpot and Mega Man Outpost

Yuji Naka Interview

XenGamers posted an interview with Yuji Naka, which talks about Sonic, PSO, NiGHTS, & Samba de Amigo.

At E3, the XenGamers staff was given the opportunity to sit down for some questions with Yuji Naka, leader of Sega's legendary Sonic Team. In addition to helping make Sonic the Hedgehog the billion dollar franchise that it is today, Naka-san was also responsible for other Sega greats such as Nights, Burning Rangers, and Samba de Amigo.

Robert Brown and Francis Tolbert's Official Page- Discovered!

For years, the main source of the Robert Brown and Francis Tolbert's post-SatAM fanfiction series has been the "Sonic the Hedgehog Info Page", which is hosted by Alessandro Sanasi A.K.A. Tyro. Up to "Iridal's Tear", the 31st chapter written by the duo, Tyro's page has been keeping the story going. Lately, though, I found a site that had a 32nd chapter, and I quickly realized that the site belonged to no other than Robert Brown and Francis Tolbert themselves! I will not reveal anything about the chapter's plot, but I will note that the two esteemed writers have intentions now to write their chapters as often as every 6 weeks now, due to a recent graduation. The chapter, titled "The Eternal Flame", is available here at RB&FT's Official Site

Other-M - Latest Release!

Other-M just updated with it's 17th issue, along side a few other updates. In related news, a new feature has been added to the up-coming fan-comic 3-B, so be sure to check out both.

Sonic Mega Collection titles & more - from Sonic Team.com

From Sonic Team's site, the Sonic Mega Collection List

"Sonic the Hedgehog"
"Sonic the Hedgehog 2"
"Sonic the Hedgehog 3"
"Sonic & Knuckles"
"Sonic 3D Blast"
"Dr. Robotnik's Mean Bean Machine"
"Sonic Spinball"

EDIT: Sorry, but I can't help but comment on how disappointing this is. Every one of these games has already been ported multiple times already. I sincerely hope that this is only a partial list because this selection is really only useful for players who don't have a Genesis / Mega Drive. Many were hoping for Sonic CD, Sonic R, Chaotix, the Game Gear games, or the Arcade games. - Vec

Also, the Sonic Advance 2 Page is up with a few more screens than IGN Pocket had. The three levels are Leaf Forest, Hot Crater, and Music Plant.

Source: Sonic Team

Sega Considering Acquisitions

This business-side info on Sega comes from Gamespot:

The company may be looking to purchase other publishers to bolster its position in the market.

According to a recent story on Reuters, Sega is currently considering the purchase of other publishers in North America and Europe to strengthen its position in the market and move it closer to the achievement of its goal to be the top publisher in the world. The only company completely ruled out is Electronic Arts, but there are several companies rumored to be involved in Sega's plans, including THQ and Infogrames, which saw a significant increase in stock value after the news was released.

We'll have more as it becomes available.

By Giancarlo Varanini

Source: Gamespot

A Mega Collection Indeed!

GameCube-Europe has posted a list of the different Sonic games that will be included in the Sonic Mega Collection game for the GCN.

Here is the list of vintage Sonic titles which will appear on the upcoming ‘Sega Mega Collection,' exclusively for the GCN.

- Sonic The Hedgehog (Megadrive - 1991)
- Sonic The Hedgehog 2 (Megadrive - 1992)
- Sonic CD (Sega CD - 1993)
- Sonic The Hedgehog 3 (Megadrive - 1994)
- Sonic & Knuckles (Megadrive - 1994)
- Sonic 3D Blast (Saturn - 1996)
- Sonic R (Saturn - 1997)
- Sonic Shuffle (Dreamcast - 2000)
- Speculated: Sonic Drift (Gamegear - 1995)

Source: Planet Dreamcast

Sega Brings Old Sonic

From IGNCube:

The company clarifies which "new" Sonic title is GCN bound.

July 02, 2002 - Yesterday Sega announced that it would deliver GameCube owners two new Sonic branded titles. The first, Sonic Mega Collection, would appear to be a compilation of classic Sonic games. The other, originally called a new Sonic Adventure title by Sega, is in fact not the case at all, according to the firm.

Sega clarified earlier today that its US and Japanese branches had a "miscommunication" yesterday and that the previously announced upcoming Sonic Adventure title is really a port of Sonic Adventure 1 to GameCube.

Sonic Adventure 1 first appeared on Sega's ill-fated Dreamcast console in September of 1999, already making the offering nearly three years out of date. The title, which neatly situated Sonic the Hedgehog into smooth-rolling 3D environments and injected lots of speed into the fairly straightforward play mechanics, earned a modest 8.6 rating by our notoriously overzealous sister site IGN Dreamcast.

When asked what changes would be made to the title for its GameCube debut, Sega said that it could not offer specifics at this point in time.

More as it develops.

Source: IGNCube

A Little SatAM Related News.

Hello.

I was just over at FUS, and apparently, it looks as if there will be more Sonic SatAM DVD's on the way. Sonique Hedgehog had written a letter to DiC Entertainment's Don Gold, looking for information on the subject, and got this reply.

"Hi. Yes, there will be more Sonic DVD's coming. Hopefully by the end of the year.

She also went on to ask, for confirmation's sake, which series it would be from, either AoStH, SatAM, or SU, and Don replied, "No problem. From Sonic the Hedgehog."(SatAM's actual title)

Now, it is not known exactly which eps will be next for release, but I'd be safe to say that the eps from the "Hooked On Sonics" tape that was released as part of the original set of SatAM tapes in the Spring of 1994 will be involved somehow.

Well, that's it for me for now. Credit goes to Fans United for SatAM for this information, and to Sonique for posting the story to begin with.

I'm out. See ya!

New Sonic games bound for GameCube, GBA

This info comes from Gamespot:

The next installment in the Sonic the Hedgehog franchise and more are coming Nintendo's platforms.

Sega has announced that it will release the next installment in its Sonic the Hedgehog franchise for the GameCube. According to a representative from Sega of America, the game will be a brand-new addition to the franchise instead of a remake of the original Sonic Adventure for the Dreamcast, as was first suspected. In addition, Sega is also developing Sonic Mega Collection for the GameCube and Sonic Advance 2 for the Game Boy Advance.

"Building upon the excellent worldwide sales and incredible success of Sonic Adventure 2 Battle and Sonic Advance, Sega is determined to develop and release new titles in the Sonic the Hedgehog series that will appeal to the growing audience of gamers worldwide," said Tetsu Kayama, chief operating officer, Sega Corporation.

While no details on the games have been disclosed, Sonic Advance and Sonic Mega Collection are expected for a release within this year in Japan. Both games will also be showcased at the upcoming World Hobby Fair held later this month in Japan.

Sonic Team also announced that Sonic Adventure 2 Battle for the GameCube and Sonic Advance for the Game Boy Advance have shipped 1 million copies each worldwide.

By Staff, GameSpot VG

Source: Gamespot

Tokyo Game Show 2002 date set

From Gamespot:

Mark your calendars for this year's giant console event in Japan.

The Computer Entertainment Software Association (CESA) has announced the date for its upcoming Tokyo Game Show 2002. A total of 74 companies are expected to be at the show, including game companies like Bandai, Capcom, Enix, Hudson, Koei, Konami, Namco, Square, Sega, and Tecmo.

The Tokyo Game Show 2002 will be held September 20-22 at the Makuhari Messe convention center in Japan. September 20 will be a business day, and it will not be open to the general public. CESA expects 150,000 visitors at this year's show. Anyone interested in attending can visit the show's official Web site.

By Staff

Source: Gamespot

SVTcc (Comic Convention Details)

New information about the comic convention has finally been released. Go to the following address and bookmark it, because this is the address where the comic convention will be held:

www.svtcc.cjb.net

We already have comics enlisted in this coming event: Other-M, Shadow the Comic, SU2 and Sonic Shadows to name a few. I've heard of other's interest to join, but no confirmation yet. Christine Chong's comics may make an appearance there.

This page I just linked you to should explain all. Thanks for listening.

SVTcc (Comic Convention)

Hello, ladies and germs. This is SA speaking of the SonicVerse Team. I recently announced a big event that'll take place three times a year. It's an online comic convention called SVTcc. Of course, the name is pending upon it's first event so we'll see how that goes. But anyway, for those of you who want to get an idea, refer to the past few SAGE events (for those of you who are famliare with SAGE).

SVTcc will commence starting this December and from there it'll take place every March, June and December. Basically, this is an open event/contest that'll span for two weeks. Anybody who creates fan comic can enter. You are required to make your own booth (like in SAGE) using your own webspace (sorry, I'm not offering any due to the already many hosted sites).

All your booths will be linked back to the main SVTcc page under the booths section. When the event opens, people will come and look around. It'll be the biggest fan comic event ever with a GREAT sum of comics to look through. At the end of their reading, they'll vote for their favorite comics (by category) and at the end of the two weeks, the polls will be counted and winners will be issued with small custom awards handed out.

We already have Other-M, Shadow the Comic, Sonic Shadows, Christine Chong's comic and SU2 signed up for this event, to name a few. I'd like to see the Sonic Ideal, and others join in on this. You don't have to have a team, you don't have to have a comic series, it could even be just comic strips. They'll all be classified into categories.

In closing, I just want to mention that I'm going to be opening the SVTcc page tomarrow with instructions on how to sign up and details on the event. I hope that word of this reaches out to as many people as possible so we can make this event big. I'll announce the url of the SVTcc page tomarrow. Till then, sleep well people!

Next Sonic game to be unveiled in July?

Info from Gamespot:

Sonic Team announces plans to reveal the next game in the Sonic series at the upcoming World Hobby Fair.

Sega has announced that Sonic Team will be revealing the next game in the Sonic the Hedgehog series at the upcoming World Hobby Fair in Japan, which will be held on July 13 and 14. Unfortunately, there are currently no details regarding specific platforms. Sega also announced that Super Monkey Ball 2 will be playable at its booth and that it will also be offering a rare chao download for showgoers. We'll have more as it becomes available.

By Staff

Source: Gamespot

Re: 'Will the real Shadow the Hedgehog please stand up?' by Sonique

OK, I know right off the bat that this is most likely in the wrong area, but I couldn't find any real email address of a news caddy to contact. Please forgive me.

Anyways, I wanted to say, that while I am grateful that the rest of the Sonic Community is getting to hear about what they never knew in SA2, I'm afraid that the 'clones' idea may be a far bit off. It may have been an error in my translations, but there was one word in the original document that troubled me. It was the word, 'pieces'. It was contained in the last paragraph I was translating, which was at about 5am in the morning. I didn't quite understand what the document meant when it talked about 'Shadow', 'copy' and 'pieces'.

The more I think of this, the more I read what other people thought of this, as they are taking the 'clones' idea a bit too far. I was rather joking about that issue, seems the new Star Wars movie, 'Attack of the Clones' came out recently. I'm sure some person who can read/write and speak Japanese fluiently, as well as English, is laughing at my feeble efforts. ^_^; But, perhaps that last part actually explained that GUN captured the Hedgehog from the pieces(wreakage) of his capusle that hit the planet.

I'm sorry, again, for finding the wrong place to post this, but, I thought I'd try to clear up some things because EVERYONE seems to be off on a tangent, believing Shadow is a clone, now...when I was actually reffering to Sonic as the one who may have been Shadow's clone.

Think about it. Seems Professor Gerald might have been one of the only people to work on the Immortality Research project, he may have also been one of the only people in the world who could 'clone' something. And while GUN had Shadow, they tried many expiraments, and perhaps finally managed in trying to create a clone of him. Or, someone else made a clone of him at one point, if they managed to find something of Shadow's from the crash, and used it to create a clone. -- Point I'm getting at, is I don't think Shadow was a clone. Rouge is just a very big skeptic.

Naka Interview

Another heads up from Zifei. There's a new interview with Yuji Naka on the net, but it doesn't have to do with Sonic Team. Naka won a contest held by Japanese car dealer Cornes to promote their new "instant delivery" Ferrari service. The interview is here, but it's in Japanese, so have a translator ready. Xen Gamers has a summary of the details here.

The TRUTH About Sonic Xtreme, and Sonic Xtreme music!

Anyone remember the canceled game Sonic Xtreme that was orginally for 32X, then switched to Saturn THEN switched again to PC and was ultimately canned? What? You didn't now of the PC port? WEEELLL then I supposed you don't know about it's plan to use the NiGHT's engine? Well now you can!

Blaze Hedgehog caught up with the man in charge of the project, Mike Wallis himself! PACHUKA of Sonic Cult performed an interview and found many o interesting things about Sonic Xtreme, including the REAL reason it was canned. The interview can be read on This Page and also on the main page is some actuall music from Sonic Xtreme, which was provided by Chris Senn who was in charge of the PC port.

I know what you're all thinking. DO we get a copy? I will say it's possible, but the Chris Senn interview isn't complete yet, but he IS thinking about it. Stay tuned to Sonic Cult for more info.

Source: Sonic Cult

Will the real Shadow the Hedgehog please stand up?

KojiChao of the StH Area51 MB and other various places, has translated a Japanese document which answers tells many secrets about Sonic Adventure 2 that were't revealed in teh English version. (we always get the shaft)
It also explains why we're hearing about Shadow being in other games when it was believed he had died. You see, there may be actualy several Shadows lurking about... but I'm getting ahead of myself. Here's the story on what she had to say:

Some Sonic Team Updates

Sonic Team is offering some downloads for Windows & Macs called Minitoys. Also, there's a Sonic/Shadow SA2B puzzle on the page. They require Flash to be used.

Also, there are pictures of some new Sonic merchandise available. You have to be in Japan to get it though.

Source: Sonic Team

Other-M: 3 Years Old!

Three years old, and still cranking! Unvieling it's new web page and annoucing two new sister titles, Other-M celebrates its 3rd Birthday with the lastest issue! Check out the action here.

Well, Ladies and Gentlemen...

It looks as if the series 'Sonic Underground' has returned to television in North America. It is airing on TELETOON in Canada at 7:00 A.M. Eastern Monday-Friday. Just thought I'd print it for any SU fans out there.

Ken Penders Chat Transcript

BIG thanks to Shadow, who sent me a virtually complete transcript of everything said in the Ken Penders chat. Click the link to read it. Highlights will be posted later for those of you who don't want to read the whole thing.

Sonic Team PSO Models Stolen

Apparently, 5 models that were STILL being used in the production of the latest PSO game were stolen at E3, and it's put a monkeywrench into Sonic Team's development of the game. Sonic Team's official comment can be found here.

Source: TSSZ

SA3 Rumor Continued

An "industry insider" has given a site called "GameCube Deluxe" similar info to what we reported several days ago.

This doesn't *PROVE* the rumor, but unless GameCube Deluxe reads this site or got it from the same insider who tipped off Zifei (a developer who has given Zifei info in the past), then that Naka camera boast ("the best camera system ever seen in any platformer ever") is hard to dismiss as a coincidence.

Source: GameCube Deluxe

Sonic In Chaotix?

Chaotix Beta Greenboard & Screenshot

The URL to this site was posted here by someone named "Pokr." It's well-known that Mighty's sprites in Chaotix were edited from Sonic sprites. Well, this site says that Sonic was supposed to be in Chaotix all along. Normally, I'd dismiss this as a hoax, because some elements of what's claimed on the site don't seem very credible (and I doubt the game would say "featuring Knuckles The Echidna" if Sonic was in it, or have the U.S. Sega slogan in a beta version), but that screenshot is rather convincing. I'll leave it up to the reader to decide.

Huge SA3 Rumors

Zifei just sent me this info over IM but I was away at the time and couldn't get more details. I'll try to find out more ASAP.

- The game's playable characters are Sonic, Shadow, Tails, & Knuckles. All stages will be optimized for Sonic and Shadow. Tails and Knuckes will use these stages in their respective unique ways.

- Next step in camera system evolution or as Naka-san bluntly put it: "The best camera system ever seen in any platformer ever."

- GameCube and X-Box.

E3: The impossible has finally happened - NEW NiGHTS GAME ANNOUNCED!

How do you make a sequel to a game that can't possibly be improved? Simple: you trim it down.

That's right people. According to this IGN article that Knuckles Dawson was so kind as to point out to me (thereby giving me an excuse to put off my history homework for a few more minutes), it's happened. Sonic Team has made a new NiGHTS into Dreams game for the Game Boy Advance.

Apparently, the new game NiGHTS into Dreams: Score Attack is a condensed version of the original game (obviously focused on high scoring as opposed to anything else), transforming the world into a fully believable 2-D environment with a scrolling bitmap background.

Though I'd still prefer to see a graphically enhanced remake, this is definitely music to my ears. Watch the video. Die happy.

Source: The GHZ

Sonic Game Rumors

Sonic & Shadow - GBA
Chao Racing - GBA

NOTE: These titles were supposedly "leaked" by someone named "Toad." In other words, this should be considered very much a rumor and not taken seriously at all as official release info.

Sega Returns to Profit

Thanks to Sonic, Sega Sports, and no more hardware, Sega is recovering nicely.

You can read the full article here.

Source: Gaming Age

Expansion Of Previous Article - Sonic Anime

Gamers.com posted this tidbit about the SEGA shareholders meeting, with some other information.

The Skies of Arcadia port has been cancelled for PS2, but is still headed for GameCube.

A new Sonic anime series (apparently not an OAV) is being developed by SEGA!

Announcements of a brand new Sonic game, Virtua Fighter 4 Evolution, a soccer sim, and much more!

This appears interesting...

Earlier today, Sega held an annual shareholder meeting, in which Tetsua Kayama, Sega Corp's COO, shed some light on some exciting new bits of information and announcements. Sega fans will undoubtedly be quite delighted. The highlights are as follows:

A brand new Sonic the Hedgehog is in development and will launch next year. An entirely new title. No platform mentioned.

A new Shining Force game is in the works. No system was mentioned.

A soccer simulation is finally expected to join the Sega Sports brand.

A new Sega Rally title coming soon, but oddly enough, no platform mentioned.

Sega Sports is going to try and launch their titles on the same day EA does, on all systems.

A new game based on Virtua Fighter 4 has been announced, entitled 'Virtua Fighter 4 Evolution', for arcades. It will be shown off at the arcade show on une 11th, will feature 'network capabilities', and will be released in August. The arcade hardware which it is running on, was not announced.

The House of the Dead series will evolve into a 'horror adventure' series, and continue after this year's release of House of the Dead III for the Xbox.

Sega is working on new arcade boards based on both the PlayStation 2 and XBox (code named Chiro), as well as the GameCube powered Triforce.

Stay tuned for even more exciting Sega news, once the E3 begins next week.

-- Paul Bryant

Source - Gaming-Age.com

Ken Penders' Next Online Chat

Ken Penders posted this on his message board earlier today:

I'll be online Wednesday, May 29 at 7:00 EST in the chatroom if anyone's interested. I've been so busy with work the past couple of months that it feels strange when I'm not. It's all I can do to even respond to e-mail as well. Anyway, hope to see you there.

Source: Ken's Comic Book Stories and Art

Sonic GBA Pack Petition

A petition was recently started by myself (Sonic Sue) in order to try and persuade SEGA/Sonic Team to re-release some of the original Sonic the Hedgehog games that appeared on the SEGA Mega Drive (Genesis in the USA), Master System and Game Gear on one cartridge for the Nintendo Game Boy Advance.
This is so that both long-time Sonic fans and newcomers alike can experience these games again (or for the first time, as the case may be).
Please check it out - every signature is appreciated! ^_^

Comics 2002 STC's Elson Kitching Haward Flint Wong and more!

Comics 2002 in Bristol, 1st-2nd of June, many former top STC writers artists and editors in attendance.

Andy Diggle: Editor
Anthony Williams: Artist on, among other things, Sonic for #1
Audrey Wong: Assistant Editor
Carl Flint: Artist, primarily on many covers #1-100, also strip work on Tails and Amy
Dave Windett: First Tails series
Jim Alexander: Writer Sonic & Tekno #151-152
John M Burns: Colourist on just about EVERYTHING at some stage or other
Jon Haward: Artist Shinobi, Eternal Champions signing 1pm Sunday
Kev Hopgood: Colourist 1998 signing 11:30pm Sunday
Lew Stringer: Writer Sonic, Tails, Amy, Marko, etc.
Mike Hadley: Artist Sonic, Tails, etc
Nick Abadzis: Stuff
Nigel Kitching: Writer Sonic, Knuckles, Decap and the rest
Richard Elson: Artist Sonic, Knuckles signing 2:30pm Saturday different than advertised due to World Cup
Richard Rayner: Co-writer Decap, wrote lots of stuff on that including the all time classic "TPC song" in the pumpkins episode; notably the graphic novel he drew, Road to Perdition has been made into a film by Sam Mendes starring Tom Hanks will be released later this year
Steve MacManus: Managing editor from beginning to end, save for a few little gaps
Woodrow Phoenix: Wrote and lettered first Ecco series, drew a few early Sonics
and more (not listed in programme)

Plus other non-STC comic people famous ones like Grant Morrison (Mark Milar's best friend), Phil Winslade (Richard Elson's good friend), Frank Quitely (Millar collaborator), Joe Quesada (head of Marvel America), John Cassaday (Planetary), Jim Valentino (Image), etc

Tickets cost £4 for single day, £6 for weekend.

Website www.sitsvac.org

Note: This is UK-based

SA2:B Still Top Selling GC Game

NPD Funworld has released top 10 best selling GameCube games for the month of March. Sega's adventure game, SONIC ADVENTURE 2, still holding the top spot since its release in February. Here is the whole list:

1. SONIC ADVENTURE 2 - SEGA OF AMERICA
2. BOND:AGENT UNDER FIRE - ELECTRONIC ARTS
3. SUPER SMASH BRO MELEE - NINTENDO OF AMERICA
4. GAUNTLET: DARK LEGACY - MIDWAY
5. NBA STREET - ELECTRONIC ARTS
6. LUIGI'S MANSION - NINTENDO OF AMERICA
7. PAC-MAN WORLD 2 - NAMCO
8. BLOODY ROAR: PRIMAL - ACTIVISION
9. PIKMIN - NINTENDO OF AMERICA
10. SW: ROGUE SQUADRON II - LUCASARTS ENTERTAINMENT

Source: Console Wire

DiC Website Open

The DiC Website has been opened up to the public and showcases all of DiC's cartoons. Viewers now also have news directly from DiC itself. The website can be found here

Sonic Adventure 2: Battle out early in Europe...

Sega Europe/Inforgrames have released Sonic Adventure 2: Battle for the Gamecube a week early! The game was released yesterday, whilst the Gamecube is not due to be released until Friday May 3rd.

Personally I don't know why Sega would do this, but maybe it is so that people will buy it because it's the first Gamecube game over here? Who knows! Having looked at the box myself there is also a spelling error: They have called Dr. Eggman; Dr. Eggmann!

Source:*Sega Europe*

Rare UK Sonic novel up for grabs...

Hello, I'm trying to get rid of a rare UK Sonic novel entitled 'Sonic The Hedgehog And The Silicon Warriors'. This is mega rare and something you won't find on ebay everyday, so why is it going here, I want a die hard Sonic fan to have it.

Dawn Best to be at the Pittsburgh Comicon This Weekend

This was posted by Ken Penders:

Dawn Best to make 1st appearance at the Pittsburgh Comicon This Weekend

Since I wasn't able to make the Pittsburgh Comicon due to my recent move out west, I'm happy to announce that Dawn Best will be attending in my stead. She'll be happy to sign copies of your issues and is available for commissioned art. Here's the rare chance to acquire a piece of original work from a professional at the beginning of her career, so you won't want to miss out on this.

If anyone who sees this posts on other message boards, please be kind enough to spread the word to other Sonic fans about Dawn at Pittsburgh, will you? Thanks.

As for me, the San Diego Comic-Con will be the only convention I'm going to do this year, and schedules permitting next year, I hope to be back at Pittsburgh for 2003.

Source: Ken's Comic Book Stories and Art

Sega Wireless Games for North America

This news comes from Gamespot:

A new Sega offshoot company will start producing wireless content.

Sega.com has announced the launch of a new company called Sega Mobile, which will be responsible for bringing Sega games to cellular phones and PDAs in North America. Sega has already created a wide range of games for these devices in Japan.

"Staying true to our history of innovation in the gaming industry, Sega.com continues to push the boundaries and expand the video game market into new territories with the launch of the Sega Mobile division," said Ryoichi Shiratsuchi, CEO of Sega.com and general manager of Sega Mobile Japan. "Bringing great Sega content to wireless platforms is another step toward Sega.com's goal of bringing networked gaming to all devices and thereby extending the pastime to mainstream audiences across the world."

The first wireless game scheduled for release in North America will be Monkey Ball in the summer. It will be followed by Pengo, Flicky, Puyo Puyo, and Monaco GP.

By Giancarlo Varanini

Source: Gamespot

Issue 3 of Sea3on released

A while back issue 3 of the Sea3on Comic by the FUS Team was postponed indeffinatly. Just like Sonic Xtreme, only unlike Sonic Xtreme, it's recently been finished.

If you don't know, this comic focuses on completing the unfinished SatAM series and follows Ben Hurst's plans, who was the main writer of SatAM.

Go here to download issue 3 and others if you've missed them.

Rockman EXE Anime Episodes!

Well I finally had enough guts to post some news...Ready for a shock? Well Rockman EXE has become an Anime show in Japan. People can get the episodes of the from mIRC Relay Chat. A program that allows you to chat with people...The log in server is irc.enterthegame.com and the channel is #Animehaven...I have already downloaded the first 6 episodes. These episodes are fansubed, but in EXCELLENT quality, and easy to understand the words. Only some people know about this news on the net, so I thought I should spread the word...

Sega and Nike Settle

This bit of an update comes from Gamespot:

The two companies resolve the legal battle over Sega's NBA 2K2 ad campaign.

In February, Nike filed a lawsuit against Sega because of the company's TV ad for NBA 2K2, which closely resembled Nike's "Frozen Moment" ad campaign. This past week, Nike and Sega agreed to a settlement in which Sega must pay for Nike's legal fees and donate $50,000 in Nike's name to the Boys & Girls Clubs of both Portland, Oregon, and Memphis, Tennessee. In addition, Sega and the Leagas Delaney advertising agency must issue an official statement of apology to Nike.

"We filed the lawsuit to serve notice that we will defend our copyrights and are pleased with how the matter has been settled." said Jim Carter, Nike general counsel, USA. Mariano Diaz, director of the Nike Foundation and Nike's liaison with the Boys & Girls Clubs added, "We are pleased that the settlement will help Boys & Girls Clubs programs, which support positive youth development."

By Giancarlo Varanini

Source: Gamespot

SatAM DVD Coming To UK

I emailed DIC a few days ago and I just got this email back.

Thank you for your inquiry regarding Sonic the Hedgehog.

My name is Sherrie Ward-Guerrero and I work in the Home Video department at DIC. I am currently working on getting Sonic released on DVD in the UK and hope to have it available for purchase very soon. I'll do my best to keep you posted on the details when they become available.

Best regards,

Sherrie

Sega Answers Some GameCube Questions

The following is from XenGamers:

While Sega announced plans to release the GameCube version of Phantasy Star Online at their recent GameJam event, players were left with several unanswered questions. In an effort to rectify the situation, Sega released a statement today outlining their plans. Specifically, the trial version of Phantasy Star Online for the GameCube won't be broadband compatible. According to Sega, this is due to Nintendo's decision to release the GameCube broadband adapter separately this summer. While the finished version of Phantasy Star Online is expected to be broadband compatible, it's unknown whether the broadband adapter will be released simultaneously with the game in Japan. More important, online play will be free for the trial version, though possible server fees for the finished version remain undisclosed.

In terms of hardware availability, the GameCube modem and keyboard will be available for purchase separately in Japan. While individual pricing hasn't been announced, Sega plans to offer bundles including the aforementioned peripherals and Phantasy Star Online.

Source: XenGamers

Virtua Fighter 4 Tops PS2 Charts

Yu Susuki has done it again:

SAN FRANCISCO - (April 2, 2002) - SEGA® of America today announced that its critically acclaimed fighting game, "Virtua Fighter(tm) 4" for the PlayStation®2 computer entertainment system, was the #1 selling title on the platform during its first week of sales according to independent retail data from NPD TRSTS (week ending 3/23). With lightning-fast gameplay action, breathtaking graphics and all new modes and features, "Virtua Fighter 4," was recently named the "Best Fighting Game Ever Made," by gaming enthusiast publication Official U.S. PlayStation Magazine.

Created by legendary video game developer, Yu Suzuki, "Virtua Fighter 4" is the next generation in SEGA's blockbuster "Virtua Fighter(tm)" series. Including a new fighting engine built for speed and arcade-perfect graphics, "Virtua Fighter 4" adds an all new Artificial Intelligence (A.I.) "Training Mode," which allows players to coach their own computer-controlled character and challenge it to a match against their friends. Packed with new features, the game also includes ultra-high polygon character models, totally customizable fighting styles and new characters Lei Fei and Vanessa Lewis.

"'Virtua Fighter' is one of SEGA's top franchises and bringing it to PlayStation 2 was a monumental occasion for us," said Peter Moore, president and COO, SEGA of America. "With our incredible development talent bringing both our established franchises and new content to all platforms, SEGA is already a heavyweight publisher in the industry." "Virtua Fighter 4" for PlayStation 2 is rated "T" for Teen, and is available now at retailers nationwide for $49.95.

Jacky Chang, SwirlVision.com

No surprises here...

Source: SwirlVision

ToeJam & Earl 3 Coming to the X-Box

This is news a lot of people are looking foward to, I'm sure. ToeJam & Earl 3 now officially finally has a home on the X-Box. Read about it here. Also has links to the first shots.

Source: XenGamers

Segas GameJam Event Reveals Interesting News

Let's read this stuff from XenGamers, shall we?:

Sega held their second annual GameJam event last week at the Tokyo International Forum. Drawing an estimated audience of 24,760, the two-day event is essentially a public preview of Sega's software lineup. At this year's show however, Sega had several surprises in store for attendees. To begin, SonicTeam producer Yuji Naka finalized details for the GameCube version of Phantasy Star Online. While the finished version is scheduled for release this summer, Sega plans to release a trial version of Phantasy Star Online for the GameCube this May. Players will be able to preorder the trial version and a GameCube modem for 9800 yen. A separate package consisting of the trial game, modem, and keyboard will also be available for 16600 yen. For reference, the finished version will be officially entitled Phantasy Star Online: Episode I & II.

Continuing, Sega-AM2 producer Yu Suzuki confirmed plans for two new GameCube titles, Virtua Fighter Quest and Beach Spikers. Virtua Fighter Quest is described as a mixture of action and RPG elements, and is scheduled for release in 2003. Beach Spikers will be a home translation of Sega's arcade volleyball title, scheduled for release in 2002. According to Suzuki-san, the GameCube version of Beach Spikers will include twice as many teams as its arcade counterpart, and several new play modes including World Tour and A.I., amongst others. AM2 representatives also confirmed plans to release Ferrari F355 Challenge, the second installment in Sega's racing-sim series for the PlayStation 2 this summer. Other titles in development include Power Smash 2 and Aerodancing 4 for the PlayStation 2.

Later in the exhibition, Sega subsidiary Red Entertainment unveiled GunGrave, a new mech-shooter in development for the PlayStation 2 and Xbox. Scheduled for release this summer in Japan, the game will feature the designs of famous anime director Yasuhiro Naito. While storyline specifics remain undisclosed, GunGrave was shown in playable form at the show.

In terms of playable titles, Sega had an extensive lineup onhand including Gun Valkyrie (Xbox), Sega GT 2002 (Xbox), Shining Soul (GameBoy Advance), REZ (PlayStation 2), PowerSmash 2 (PlayStation 2), Phantasy Star Online (GameCube), Crazy Taxi (GameCube), GunGrave (PlayStation 2), Switch (PlayStation 2), Maze of the Kings (Arcade), Pinball of the Dead (GameBoy Advance), and Soul Surfer (Arcade), amongst others. Below are a handful of pictures taken on location this weekend, our thanks to Tsuno Okashi and Gpara.

I like what they're doing over there with PSO... now only if they did that over here.

Source: XenGamers

Sega Reveals SA3 Trailer

Sega has done it again! Now in his 90th game. Can you beleive that? SA2 was his 87th, Sonic Advance was his 88th, SA2 Battle was his 89th and now SA3 is his 90th game. Sonic has come a long way. Here's what they released so far...


This appears to the title logo for SA3. A promo of some sort. The Race Is On? Eraos Emerald? I guess we'll have to just wait and see what this all means!


Appears to be a screenshot of an ice level. Perhaps yet another revamp of Ice Cap? Hopefully snowboarding will be incorporated and then that will be promising



And this appears to be SHADOW! But why does he look like that? Could it be from re-enty? A possible Chaos Control? It seems like it could be anyone's guess.

Sonic #113 Spoilers, "Many Hands" Takes Over As Main Artist

Remember "Many Hands," credited for Sonic Super Special #15? Art duties for the main Sonic stories in the Archie comic are slated to be taken over by "Many Hands." This will start with Sonic #113.

From Comics Continuum:

SONIC THE HEDGEHOG #113

Written by Jay Oliveras and Karl Bollers, art by M. Hands.

"Cry of the Wolf." Last month readers said goodbye to Lupe and the Wolfpack. This month, witness how they first met and teamed up with the Freedom Fighters. Adapted from a classic episode of DIC's Saturday morning Sonic animated series, "Cry of the Wolf" is an issue-length epic which finds the classic incarnation of Sonic and his friends up against the original Dr. Robotnik and Snively, out to unleash their secret weapon.

Read the full story here.

Ok, the bit about Many Hands taking over is a joke. :P It's just for this issue.

MAMA'S BACK! - Ohshima returns to Sonic!

Finally, some news that brings a smile to my face.

It's come to my attention that in the latest issue of CoroCoro Comics, notorious for publishing the new serialized Sonic manga in Japan, an odd message was printed after the most recent installment. It said that starting next issue, Harukaze Santa will no longer be writing or drawing the Sonic manga. However, the manga WILL be continuing, and take a new direction at that.

Brimming with curiousity upon hearing this, I decided to do a little research on the topic. In the end, my fellow Sonicphiles, I have uncovered some very pleasant news in a Japanese article I found:

Naoto Ohshima (Sonic's mother), HIMSELF will be writing and drawing a brand new Sonic manga in CoroCoro comics. There's only one thing I have to say:

^__________________^

This is beyond fabulous. For those of you not in the know, Ohshima was the original designer for Sonic, Eggman and the classic furries. He was also the genius that brought us the visual masterpiece that was "Sonic CD", which many consider to be, visually, the best Sonic game EVER. He created Amy Rose, the Chaotix and, most importantly, METAL SONIC. He had recently left Sega and Sonic Team to begin his own development company, Artoon, who have so far churned out the mediocre GBA game Pinobee.

"When I first found out Sega was publishing a new manga," said Ohshima in the article, "I thought it was a great idea. It's been years since there's been an offical manga for Sonic, much less a good one. I was okay with the idea of Mr. Harukaze doing it at first, but when I thought about it I finally decided to myself how because I no longer work on the Sonic games I should, as his original designer, be the one to bring Sonic to life in this way".

Ohshima said the manga, which will begin publishing in three months time, will follow the existing Sonic stories rather than original adventures. He'll start with one 30 page intro comic (which he promises will be a visual delight whether or not you're a fan of Sonic games), and then jump straight into the "Little Planet saga" (I'm placing my bets on this being a Sonic CD adaptation). According to Ohshima, this new manga will have the same kind of flare that he put into Sonic 1 and Sonic CD designs.

Apart from being able to keep it alive along to even get as far as Sonic Adventure 2 (which he claims to have a slightly different view on), one of Ohshima's sincerest hopes is that this new manga will make it to the West.

"Sonic is a strange character," he also said, "he's been successful in the United States for the exact reasons that he's popular in Japan. That's a real rarity for characters created on the other side of the world. And yet at the same time, neither side has been given the opportunity to appreciate the true integrity with which Sonic was created, and that he carries on to this very day in both the storyline, the world and the character. I hope this manga can finally open that window to everyone, even outside Japan. That is if I can ever get it rolling".

This, my friends, truly is a time for people from ALL parts of Sonicdom to celebrate.

The article translated pretty easy through a basic AltaVista translator from the source, and some clarification from friends. The only thing I couldn't figure out, however, was the title of the article, which was "Yongatsu no Baka".