SHQ News - Year 2018

Humble Sonic Bundle is live!

Sonic is the theme of this new Humble Bundle. Over the next two weeks you can get a truckload of Sonic games on Steam for cheap, and support charity while you're at it. Get it while it's hot.

Tier 1 ($1):

  • Sonic the Hedgehog 4 - Episode I
  • Sonic Adventure DX
  • Sonic CD
  • Sonic & SEGA All-Stars Racing
  • Sonic Adventure 2 (+ Battle DLC)

Tier 2 (beat the average):

  • Sonic & All-Stars Racing Transformed
  • Sonic Lost World
  • Sonic Generations
  • Sonic the Hedgehog 4 - Episode 2

Tier 3 ($15):

  • Sonic Mania
  • Sonic Forces

The Sonic Movie's First Teaser Poster

Thanks to IGN for an exclusve, we now have a good look of Sonic for his upocoming movie and boy is it going to be controversial. Hope you like Sonic with lots of fur and anatomical arms and legs. Looks like he's missing his gloves and socks though.

Whale Lagoon Track coming to TSR!

Last month, SEGA shared the unfortunate news that their upcoming mascot racer would be delayed into 2019, but the publisher is ready to share another new glimpse at the arcade title.

As shown off in the trailer below, the aquatic-themed Whale Lagoon map will be one of the various maps available to race around in Team Sonic Racing. While the video doesn’t show the track in motion, it does highlight the track’s background music, a remix of the “Seaside Hill” piece from Sonic Heroes.

Team Sonic Racing launches on May 21 for PS4, Xbox One, Switch and PC.

Sonic Team Racing Delayed to May 21, 2019

The official Sonic Twitter announced today that Sonic Team Racing will in fact be delayed until May 21st, 2019.

This shouldn't be too terribly surprising as we've not heard anything in regards to the game for over a month along with the recent Russian article depicting it releasing next year. A solid date is nice though. Time will tell if this also affects the comic tie in but as of right now, it's still set to release Dec 19, 2018

Joe Hughes Exits IDW, Year 2 Comic Info

Joe Hughes, recruited by IDW to run the Sonic franchise in July 2017, has left the company. The announcement was made on the Facebook group IDW Sonic Comics Squad. IDW’s David Mariotte penned the bulletin. Promoting himself as an associate editor on his Twitter bio, It is not clear whether he has been appointed lead editor role, but the announcement claims he will now be involved with the production, along with Megan Brown, who is now on the Sonic comic team as an associate.

No announcement has been made on IDW’s official website nor has anybody on the Sonic comic writing or art team has remarked on the departure either. Hughes was brought in to lead the relaunch of the Sonic comics under the IDW label but has only lasted through the publication of nine issues. As part of the announcements, issue 10’s release is now delayed to Halloween.

According to IDW, though, year two of the comics will have a very exciting future!

IDW announced at NYCC that Sonic The Hedgehog #13 will be an extra-length issue to bring readers up to speed leading into their second year of publishing. “Year two is going to be huge for Sonic,” says editor David Mariotte. “We are upping the stakes with more villains, more adventures, and a new threat that’ll loom over the whole 2019 calendar!”

To start, Sonic takes a break after the momentous Battle of Angel Island. When Tails receives a mysterious tip that a friend has disappeared, he and Sonic race off into a brand-new adventure that’ll put them face-to-face and nose-to-nose with some old foes!

Team Sonic Racing: TGS/EGX RECAP!

We had Team Sonic Racing appearing at both TGS and EGX this past weekend! Here are some facts we learned from the two conventions.

Sega Genesis Classics coming to Switch too

Sega announced on Twitter that Sega Genesis Classics will be coming to Switch this winter. The compilation was previously released on PS4/Xbox One and was based on the semi-recent overhaul the collection got on Steam.

Here I thought the collection skipped Switch because Switch was getting the Sega Ages line. But apparently that ain't the case!

The compilation includes over 50 Genesis games. In terms of Sonic games it has 1, 2, 3D Blast, Spinball, and Mean Bean Machine.

And you know what that means? That means two different ports of Sonic 1 will be releasing on the same console in the same year! Hallelujah!

Sonic 2 also coming to Switch

Along with the first game, Sonic 2 has also been added to the Sega Ages lineup for Nintendo Switch. A page for the game was added to the official Japanese website. From what I can eke out of Google Translate, features include:

  • The ability to use the drop dash from Sonic Mania. This is also being included in Sonic 1.
  • Time attack mode with online leaderboards.
  • Ring keep mode, which allows you to hold on to some rings after being hit.
  • Super Sonic mode, which starts Sonic out with 50 rings and all chaos emeralds. This is carried over from the 3DS release.

Other games announced for the lineup include:

  • Space Harrier
  • OutRun
  • Columns II -- This hasn't really gotten a home release before and also never left Japan
  • Thunder Force AC -- The arcade version of Thunder Force III, which received a number of adjustments

Sonic 1 is set to release on the 20th of this month.

Sonic Chaos 16 Bit Remake

Sonic Chaos is Back!

Not long ago Sonic HQ reported that Sonic Triple Trouble was getting a 16 bit remake. Now A+Start has announced a fan remake of the classic 8-bit SEGA Game Gear Sonic game, Sonic Chaos. Based on the current style of 2D classic Sonic games inspired by Sonic Mania, Sonic Chaos updates the 8 bit visuals of the original and adapts a play style more closely resembling the classic 16-bit games.

According to the team, the game has been in development for almost an entire year, of which 7 months was spent building a brand new engine from scratch. Yeap, you read that right; Sonic Chaos uses a brand new engine, called Crimson Engine, and with it the team has strived for classic Sonic gameplay accuracy.

Click the article to view the trailer and download the demo! Let us know what you think!

Sonic HQ now has a Discord server

Hello the new guy here, my name is Wingzzzzy and i am the one who made the discord server for Sonic HQ and HQ Forum. This is a place to have a chat with the Sonic HQ Staff. The server is fully finished but we are gonna do a few more big updates (Like special bots). But until then the server is finished. You can join the server in the left panle named discord or using this link.https://discord.gg/vaCUypm Have fun in the server. We can't wait to see you guys in there.

Ben Schwartz to voice Sonic in upcoming movie.

New voice for Sonic!

Ben Schwartz has been tapped to voice the title character in Paramount Pictures’ “Sonic the Hedgehog” movie.

James Marsden, Tika Sumpter, and Jim Carrey will also star in the live-action hybrid.

Schwartz is no stranger to voicing classic characters. He’s currently Dewey Duck on Disney Channel’s reboot of “Duck Tales” and will voice Leonardo in Nickelodeon’s “Rise of the Teenage Mutant Ninja Turtles.” On the film side, Schwartz was most recently seen in “Blue Iguana,” and will appear next in the Kevin Hart-Tiffany Haddish comedy “Night School.”

Tell us what you think in the comments or on our forums. Did they make the right choice recasting Sonic?

Team Sonic Racing Team Gameplay

New gameplay of Team Sonic Racing unveiled. This one and a half minute video goes over some of the special moves you can use to aid the other drivers on your team. By working together online or locally, you can help guarantee your side a win. 

The video points out five specific moves Team Sonic Racing players can use. Here are the official Sega descriptions.

  • Item Box Transfer: Send and receive Wisps with teammates anywhere on the track!

  • Rival Takedown: Knock out highlighted opponents ahead and speed past them!

  • Skimboost: Boost struggling teammates back into action as you drive by!

  • Slingshot: Slipstream a teammate for a slingshot boost!

  • Team Ultimate: Use Team Mechanics to fill your Team Ultimate meter and unleash a massive team boost!

You can also see Ice Mountain, the wintry new track, and members of Team Rose, Amy Rose’s racing team. Team Sonic Racing will come to the Nintendo Switch, PlayStation 4, Xbox One, and PC in Winter 2018.

Footage of unreleased SegaSonic Bros. surfaces

A lost Sonic arcade game was recently found by a collector who goes by the name ShouTime. After a couple years of teasing with off-screen photos, SegaSonic Bros. has been brought to the California Extreme arcade expo for play. This puzzle game was initially planned for release in 1992, but never quite made it out the door.

The mechanics seem fairly complicated. Blocks of four, comprised of three colors -- red, blue, and yellow -- fall from the top of the screen. The goal is to surround blocks with a like color, like a lasso, which clears said cluster of blocks. The bigger the color loop, the more blocks cleared, which means bigger points (and more electricity zapped into Eggman).

Sonic stars alongside two original characters other Sonics. It's unknown who Red Sonic and Yellow Sonic really were, or if they even had names. You could infer that they're Sonic's brothers based on the title, but, who knows. It's not like they had many characters to work with in 1992.

The game was designed by Fukio Mitsuji, designer of the iconic Bubble Bobble. It received a location test in Japan, but ultimately failed to catch on and was shelved.

It was previously hypothesized that SegaSonic Bros. was an early version of the isometric arcade platformer SegaSonic the Hedgehog (red and yellow do match the color schemes of Mighty and Ray). But, over the last few years, we've seen that was far from accurate.

Other Sonic arcade rarities have recently been found and dumped. Simple "games" such as Waku Waku Sonic Patrol Car, SegaSonic Cosmo Fighter, and even the SegaSonic Popcorn Shop have been released and are now playable in MAME. Hopefully this one gets the same treatment eventually.

New details on Sega Ages version of Sonic 1

The new Sega Ages series is an upcoming line of digital rereleases of classic Sega games for the Nintendo Switch. The series is being handled by the masters at M2, who were also responsible for the excellent Sega 3D Classics line for the Nintendo 3DS. So far the lineup includes Sonic and Thunder Force IV for the Genesis, Phantasy Star and Alex Kidd for the Master System, and Gain Ground for arcades.

The official Japanese page for Sonic was recently updated with new info on the game's features. Here's what I could gleam from Google Translate:

  • Includes the ability to use the spindash and the new dropdash from Sonic Mania.
  • The level select can be easily accessed without a code.
  • Along with the international version and the Japanese version (with the additional parallax scrolling), it will also include the arcade Mega Play version! Mega Play was a system that allowed Genesis games to be played in arcades, similar to Nintendo's PlayChoice-10. The arcade version of Sonic is largely similar to the home version, except with fewer levels and a much harsher time limit.
  • Ring Keep Mode, which was first introduced in 3D Sonic the Hedgehog 2. This mode starts Sonic with 10 rings and halves the number of rings lost when hit.
  • Challenge Mode, which offers two challenges. One is a time attack for Green Hill Zone, Act 1. The other is a score attack mode for the Mega Play version, where one mistake ends the challenge. Both challenges have world rankings.

I'm sure many are wondering, "why are they doing this instead of porting the mobile remake?" Well... who knows. But M2 still does great work, and I'm sure this will still be a great port of Sonic 1, even if it is the 500th one.

Sonic Mania Plus Infomercial

Recapturing that old 90's style cheesiness, Sega has uploaded a new infomercial for Sonic Mania Plus that harkens back to those glory days. Enjoy!

90s MGM Sonic movie that never happened

By 1993 plans to plant the seeds of a larger project than the two ABC cartoons were in play and bringing Sonic the Hedgehog to the big screen was the next goal. At the time the blue blur had serious commercial clout, and other video games movies were being made, so by August 1994 Sega had signed a deal with MGM Studios and Trilogy Entertainment.

“That was when I sat down with Edward Pressman [The Crow, Street Fighter] and a bunch of producers to find out who was the right partner for us,” says Risley. “I was basically driving the Sonic movie. I don’t know who came up with the idea – whether it was Tom or Shinobu [Toyoda, Sega executive vice-president and COO] or me, or we talked about it as a group – but having come from the movie world, I was always pushing those things. And when we got the go-ahead from Japan to push forward with the movie, it was a very small group of us working on it. I was finding partners, Shinobu was talking with Japan and Tom was making sure everything was running in order. Because, again, this wasn’t just a movie – this was something that could affect our whole brand.”

Continue for the full story......

Sonic Mania Dev Diary

New Mania Dev Diary!

Sega is ramping up marketing for the soon-to-release update and DLC for Sonic Mania, Mania Plus. Go behind-the-scenes of the development of Sonic Mania Plus in our first of two dev diaries! Join Kazuyuki Hoshino (Creative Director, Sonic Team) and Tom Fry (Art Director, Sonic Mania) as they discuss their collaboration and the art design of Sonic Mania. Check out the commentary below!

SEGA Reveals New Team Sonic Racing Gameplay Trailer

It didn't take long with E3 in full swing. Sega released another trailer for Team Sonic Racing. Their press release below: 

Sonic and Friends Race Into E3

With New Team Sonic Racing Gameplay Trailer

Fasten your seatbelts Sonic fans — you’re in for a high-octane ride! This week, SEGA® is heading to the 2018 Electronic Entertainment Expo (E3) to showcase never-before-seen content from the recently announced multiplayer racing experience, Team Sonic Racing™, developed by Sumo Digital. For those heading to the show or keeping up with the latest news at home, SEGA has unveiled a brand-new trailer today, giving fans a sneak peek at the speedways, race cars and fan-favorite characters coming to Team Sonic Racing. Take the game for a spin this winter when it launches both physically and digitally for Sony PlayStation® 4, Microsoft Xbox® One and Nintendo Switch™, with a digital only release on PC.

Ready to see more? Rev up your engines and head over to the official Sonic the Hedgehog YouTube Channel to watch Team Sonic Racing in action with music by fan favorite Crush 40: https://www.youtube.com/watch?v=765jJE7HjUA&feature=youtu.be

For fans that are just getting up to speed, Team Sonic Racing combines the best elements of arcade and fast-paced competitive style racing with nostalgic characters and environments from across the Sonic Universe. Play solo or with up to 12 drivers online as Sonic, Shadow, Tails and other beloved characters in thrilling single and multiplayer game modes, including Grand Prix, Time Trial, Team Adventure. Throughout the race, players will be able to utilize various team mechanics including Item Transfer, Slingshot, Skim Boost and more to assist your teammates throughout the race to secure your spot atop the podium while having the option to customize their vehicle to suite their racing style.

E3 attendees are encouraged to stop by the SEGA & ATLUS Booth at West Hall #5222 from June 12 - 14, to hit the track with Sonic and Friends and take Team Sonic Racing for a spin!

To pre-order the physical edition please visit www.teamsonicracing.com, details of digital pre-order will be available at a later date.

Walmart leaks Team Sonic Racing

It’s just a couple weeks away from E3 2018 but Sega’s Team Sonic Racing wasn’t able to cross that finish line as Wal-Mart has leaked its first details and screenshots before its announcement. 

Team Sonic Racing is expected to release for PlayStation 4, Xbox One, Nintendo Switch, and PC. Sega will share more details in the near future.

Here are the first details and screenshots:

Team Sonic Racing combines the best elements of arcade and fast-paced competitive style racing as you face-off with friends in intense multiplayer racing. Race together and work together as a team by sharing power-ups and speed boosts. Take control of your racing style – Choose from 3 distinct character types and unlock game changing vehicle customization options to suit your racing style. Speed up. Gear Up Team Racing at Sonic Speed!


Article updated with official Sega press release


New Sonic game teased!

Twitter Tease!

Sonic’s official Twitter posted the above image. This was from Sonic Mania Adventures, but do you see the fine print? We will blow it up for you!


 

Well well well, we have a tease for an upcoming announcement. Could this be the previously teased Sonic racing game? My guess is it is but who knows! Also confirmation of Mania Adventures Ep 3 this month! ^_^

Stay tuned for more details. 

Sega Announced the Dreamcast 20 Years Ago Today!

Dreamcast Reveal

It's hard to believe, but 20 years ago today, Sega announced & revealed the Dreamcast in Japan at the New Challenge Conference. I was only 11 years old then and was excited and wowed by upcoming PlayStation games such as Metal Gear Solid and Gran Turismo but when the Dreamcast was announced my mind was blown. Do you all remember the first time you ever saw Sonic Adventure? Not only were the graphics breaking edge, it was at a flawless 60fps. What are your favorite memories of the console? Let us know and click the article for their official press release!

 

Sonic the Hedgehog Beginnings

90s Flashback!

We’re looking back at the start of it all for a little nostalgia! Does this bring you back? This was an exciting time to be a gamer indeed! Electronic Gaming Monthly - Issue 22 (May 1991). Sonic The Hedgehog coverage. Despite being the cover story, their coverage was only two pages. Check out those early Zone names... (Click Article for Images)

Sonic Mania Plus Soundtrack Included in Japanese Release

Mania Plus OST bundled in Japan!

Sonic Mania Plus is getting two CDs with the full soundtrack included in the Japanese physical release, according to their Japanese website. What all is included on the soundtrack? It features the full 54 track double CD, which not only includes all of the songs that appeared on the Data Disc's Sonic Mania album release, it also holds all of the “re-imagined” classic stage songs.

If you've been wanting to listen to the soundtrack while relaxing in the tub, the Japanese version is the one for you! Amazon Japan has it for the same price as the western release.

Sonic Mania Plus Release Date, Trailer, and Other Tidbits

Sonic Mania Plus gets a release date!

Sega has announced that the awaited Sonic Mania Plus will release on July 17 this year! A new trailer dropped the release date along with some new gameplay footage that includes the two new playable characters, Mighty and Ray. Mania Plus is an updated edition of a digital release from last year for PlayStation 4, Xbox One, and Nintendo Switch. The physical version includes holographic packaging, a 32-page art book, and a reversible cover that gives it Sega Genesis-style cover packaging. In-game, Sonic Mania Plus adds an Encore Mode and an expanded four-player competition mode, along with the two new characters. Watch the trailer below! 

Additionally there has been an interview with Sonic series producer Takashi Iizuka that sheds more light onto Mania as well as the Plus edition. Was translated by PlayStation Lifestyle.


 

Famitsu: Please tell us the details on how you get to produce Sonic Mania Plus.

IizukaSonic Mania started as a digital-only title at first, but when we tried creating it, we received a lot of requests from both inside and outside the company to “release it physically as well,” so we decided to release it as a gratitude to everyone.

However, since it would be difficult to sell the physical version with the same price as digital, we’ve prepared something as additional values to compensate the price hike, which turns out to be new characters and the Encore Mode.

Famitsu: How did you decide on the additional features?

IizukaSonic Mania’s lifeline is giving stimulus to fans’ curiosities and expectations, so we thought of something that if added would make it the most exciting, and the results were Ray and Mighty. There were people requesting for them, who appeared in the arcade version, to appear again.

Personally to me, they were supposed to be “sealed characters” that would never be planned to be added to games. But in this title we are squeezing in all series materials aimed for specific manias, so the stage for them to appear has already been prepared. In that case, we should unlock that seal (laughs).

Famitsu: How did you decide on the two’s unique actions?

Iizuka: Mighty the Armadillo has a setting of being a strong guy, and he has a hard shell on his back. By making use of that, we made it into a technique to drop vertically to the ground and make it shake.

Also, he can repel enemy bullets with the shell, and when he’s curled up he can prevent damage once. Doing a sudden drop to the ground is a rare action in the classic series indeed.

Famitsu: What about Ray?

Iizuka: Since he’s a flying squirrel, we instantly decided on a gliding action. Although it may be similar to Knuckles’ gliding, Ray can raise up with effort. Depending on the [player’s] technique, he can fly for very long.

Famitsu: What kind of gameplay will Encore Mode have?

Iizuka: The stages themselves are the same as Sonic Mania, but by re-arranging the objects and gimmicks, you can enjoy them with a different sensation. Besides, it also makes Mighty able to make use of his actions more. For example, we’re adding the ability to open holes in the ground with Mighty’s Hammer Drop.

Famitsu: Finally, please leave a message to the fans.

Iizuka: Thanks to everyone who bought the original Sonic Mania, we’re able to continue it to Plus, and we’re really grateful for that. There may be some impressions that Sonic Mania was aimed for people who knew of the Genesis-era games simply because it is a 2D game that feels like the past, but in actuality, people from a very broad age range are playing it.

Especially outside Japan, the highest user demographics of digital downloads came from grade schoolers. This time we’re selling it in a form and price that’s easy to obtain, so to those who haven’t got to play this yet, please kindly get this. I can proudly recommend this title to Japanese grade schoolers as well.

Quick overview of Sonic Battle Racers!

Sonic the Hedgehog boardgame set to bolt onto the scene!

Sonic HQ has been following the progress of Sonic Battle Racers since it was announced on kickstarter. On our previous article on the game, we reported that it had been fully funded and showed off some of the items that would be included with the game. Recently Be Bold Games has done a quick video overview of the game. Please enjoy and remember this game is available now on Indie Gogo and you can secure your copy here: https://bit.ly/SonicBRIGG

 

Sonic HQ Twentieth Anniversary!

You might feel old after reading this post.

Twenty years ago today, this site sprung forth under the moniker "Sonic HQ" (prior to that it was known as Zifei's Sonic Page) with its own domain at sonichq.org. Unfortunately, we lost that domain over the years but now we have sonichq.net.

We're not as popular as we were before but we're not trying to be. Most traffic is for comics information and so that has been our main focus as of late. The recent launch of Sonic under IDW gives a breath of fresh air and so we will follow it and provide a "feed" of upcoming issues along the left side on the main page.

Many also still come here simply for the nostalgia which now sits comfortably in the "Archives" section.

If you have suggestions for what SHQ should have more/less of, please feel free to chime in, in the comments.

In any case, thanks for being a part of Sonic HQ's 20 years! Lets see if we can go for another 20 more (at least).

To celebrate Sonic HQ's 20th, we're bringing back the image rotator from the early 2000s era that had some of the below images that you may remember.

Enjoy!


 

GDC 2018: Sonic Postmortem

Last month at the Game Developers Conference, Hirokazu Yasuhara (game designer) and Naoto Oshima (character designer) gave a talk about the history of creating Sonic and the original game. That talk has just been uploaded to the GDC Vault for free! There's a bunch of neat tidbits in here for fans and developers alike. Look at those dance animations that didn't make it into the game due to space limitations.

Check out the video here!

SEGA reveals Mama Robotnik’s Mean Clean Machine!

Looks like we’re getting another Sonic game this year in addition to Sonic Mania Plus and the still unannounced Sonic Racing game.

Today Sega announced a new mobile game called Mama Robotnik’s Mean Clean Machine! It’s the sequel to Robotnik’s Mean Bean Machine which released for the Sega Genesis/Megadrive, Master System and Game Gear nearly 25 years ago. Full press announcement below:

Burbank, California — March 31, 2018 — All of these beans from Robotnik’s Mean Bean Machine have spilled all over the place and made a mess and HAVE GOT TO GO! Help Mama Robotnik clean them up!

Match the irons as they fall from above with other similar colored irons. Mama Robotnik's Mean Clean Machine builds upon the previous Robotnik's Mean Bean Machine's game mechanics but with the added twist that you do NOT want to anger Mama Robotnik or else! Leaving too much of a mess will make her furious but you can profusively apologize via your mobile device's microphone to appease her.

Mama Robotnik's Mean Clean Machine will be available for free to download on the iOS App Store and Google Play later this year.

Introducing Sonic Mania Plus!

Sonic Mania goes packaged with Sonic Mania Plus!

Sega hosted a South By Southwest 2018 panel about all things Sonic the Hedgehog, and the panel began with good news for fans! Last year’s Sonic Mania will be getting an expansion! 

The panel noted that Mania's positive reception was tempered by one consistent complaint: that fans wanted a physical disc or cartridge version. So Sega moved forward with a boxed version of the game, and while its boxed version has its own physical perks (32-page art book, "holographic" cover, reversible Genesis-styled cover), the more interesting stuff comes in the form of new gameplay features.

Mighty and Ray join as playable characters, new Encore mode, 4P Competition mode, and more. Releasing summer 2018.

Additional content, which was only briefly teased at SXSW, will include a new "encore" mode of remixed stages and a new version of the original's "competition mode" that will let up to four players race side by side. How exactly those remixed stages will play out was not demonstrated. Sega confirmed that owners of the game's original digital version can pay for an unlock of the Plus content, though the company was not ready to confirm a price.

We will keep you updated as more details unfold.

 

Sega Genesis Collection Coming to PS4, Xbox One, PC

SEGA is planning to release a new Genesis Collection for the PlayStation 4, Xbox One and PC on May 29 that will include over 50 games.

It also appears that it will receive a physical release both on the PS4 and Xbox One and will include a double-sided poster. Screenshots and video were uploaded to SEGA’s press site last week but there has been no press release or other product information attached. Meaning we don’t have a full list of the games to be included as of yet, but looking at the box art, there will be the expected popular titles such as Sonic the Hedgehog, Streets of Rage and Golden Axe, to name a few.


 

Sonic the Hedgehog Triple Trouble 16bit Remake

What if [Sonic Triple Trouble] became a Genesis/Mega Drive game?

Triple Trouble Boxart Remake

Noah Copeland, in collaboration with Overbound Game Studio (the same team of fans responsible for Sonic Time Twisted), asks a question: “What if [Sonic Triple Trouble] became a Genesis/Mega Drive game?” Triple Trouble is, in my opinion, the best 8 Bit Sonic game and one of the few that can be classified as a classic. The often forgotten game is finally getting an overhaul and the much due recognition it deserves. Below shows us some of the things Copeland is doing to update the game along with a reveal trailer. Enjoy!

Sonic Robo Blast 2 celebrates 20th Anniversary this month.

20 years of development!

If you've played just one Sonic fangame, chances are you've tried out Sonic Robo Blast 2 at some point. Based off of the Doom engine, this game has been in development for 20 years this month! 

This month, Sonic Robo Blast 2 celebrates its 20th anniversary. Sitting down to write this post I don’t even know what to talk about. It’s been so long and I’ve spent so much of my life playing or being involved with SRB2. To start, though, we’re celebrating with a preview trailer for 2.2, and I’m sure you want to see that way more than any nostalgic ramblings I can come up with, so let’s get right to it:

 

 

 

Check out their webpage for more details! SRB2 20th Anniversary Post

IDW Sonic Comics Will Have The “Two-Worlds Canon”

On the latest episode of Ian’s BumbleKast series, we were let in on a little more info regarding the canon of IDW Sonic. IDW Sonic will have the “two-worlds canon”. This means that, in IDW Sonic canon, there will be the human world that we see in the Adventure games, as well as Sonic’s world.

Sonic IDW #1 releases in just under a month now.

Sonic the Hedgehog Battle Racers Fully Funded!

Sonic the Hedgehog Battle Racers, the boardgame kickstarter by Shinobi7, has been fully funded reaching several of its stretch goals! It achieved $138,351 of its $50k goal, nearly triple what was being asked. Its stretch goals that have been funded include: Token Bag, Shadow, Blaze, Espio, Plastic Rings, Silver, Sticks, A Deluxe Box, Cream and Cheese, Rouge, Charmy, Wave, Jet, A Ring Stacker, and Deluxe Insert.

Ready, Set...Sonic! Burst into action with Sonic the Hedgehog: Battle Racers! Select your racer, choose your route, and fight your way to the finish while avoiding opposing racers and a variety of dangerous obstacles. Control your speed, use your abilities, and activate your special powers to collect as many rings as you can in an amazing race.

The board game is for ages 9 and up, 2-5 players, and includes: 64 race cards, 50 ring tokens, 40 badnik tokens, 16 track selections, 16 Dr. Eggman boss cards, 15 rock tokens, 5 minatures, 5 racer profiles, 5 speed tokens, 4 badnik reference cards, 1 Dr. Eggman boss profile, 1 track reference card, and 1 rulebook. The game is tentatively set to release this October! Discover more at their website: Shinobi7 Website

New Sonic game will be revealed at SXSW

According to comicbook.com, a new Sonic game will be announced at SXSW amidst many rumors surrounding the gaming event  

CB.com managed to interview Ivo Gerscovich who is the chief brand officer for Sonic in America and in the same article they said the following:

And this year is looking to be just as fast for him, with the announcement of a live action/CGI movie coming next year and a new game set to be announced next month during SXSW Gaming.

Although it should be noted Ivo was not directly quoted confirming this. We’ll keep you updated with more information as we get it.

Source: Comicbook.com

Sonic Mania nominated at NAVGTR

Awww yeah, some recognition for a Sonic game. Sonic Mania has been nominated for 3 awards from the National Academy of Video Game Trade Reviewers! Let us know what your favorite thing about Mania was in the comments!

 

The awards it was nominated for are as follows:

"Game Design, Franchise"
"Control Precision"
"Game, Franchise Family"

navgtr.org/nominees/

Diamond Select Sonic Figures Revealed

Diamond Select will release a range of Sonic toys coming soon that follow a traditional approach. The two diorama/statutes will be made available to U.S. retailer GameStop, and focus on Modern Sonic and Modern Tails doing radical poses.

The Sonic movie will be out Nov 15 2019

Looks like we finally have a date for the upcoming movie!

According to The Hollywood Reporter, the still as of unnamed Sonic movie will release on November 15, 2019. That's only 633 days away so mark those calendars.

Edit - Feb 22 2018 for their press release below:

 

SEGA of America and Paramount Pictures Finalize Agreement to Co-produce Sonic the Hedgehog Feature Film

Live-action CG animation film represents next step in evolution of Sonic the Hedgehog IP and Will Premiere in the United States on November 15, International Rollout to Follow

BURBANK, Calif. –– February 22, 2018 –– SEGA Holdings Co., Ltd. today announced that SEGA of America, Inc., has reached a final agreement with Paramount Pictures to co-produce a Sonic the Hedgehog feature film, set for theatrical release beginning in the United States on November 15, 2019, then rolling out internationally to markets around the world.

This move represents an important next-step in the expansion of the Sonic the Hedgehog IP, bringing the character to new audiences globally. As part of the IP strategy for Sonic the Hedgehog, SEGA Group has been working to expand this character beyond the video game market to become an entertainment franchise. Recently, Sonic has appeared as an animated character on television, consumer products, console and mobile games, and more.

“I am very honored that our companies, SEGA and MARZA, have this incredible opportunity to partner with Paramount Pictures for this production, which will bring Sonic to the big screen for the first time. Since he was first introduced to the world 26 years ago, Sonic has continued to grow in popularity as part of our core strategy to focus on video games. In addition to video games, this provides SEGA with a fantastic opportunity to share Sonic with everyone and we can't wait to reveal more to eager audiences in the future,” said SEGA Holdings Chairman and Chief Executive Officer (CEO), Haruki Satomi.

Paramount Pictures will work closely with SEGA of America to bring Sonic to the big screen, said Jim Gianopulos, Chairman and CEO, Paramount Pictures.

“We are incredibly excited to work with SEGA to bring this iconic property and character to audiences around the world,” said Gianopulos. “We look forward to our partnership on this great venture.”

Planned for a worldwide release showcasing both live-action and CG animation elements, the feature film will be the first time Sonic has been adapted for the big screen. Developing the project since its inception as a producer as well as a production house, MARZA Animation Planet Co., Ltd., owned by SEGA Group, will be joined by an assembly of high-profile talent.

The film has signed on notable industry veterans including:

  • Producer Neal H. Moritz from Original Film Inc. (“Fast and Furious” series)

  • Director Jeff Fowler (Blur Studio, Academy Award® nominee for 2005 Best Animated Short Film “Gopher Broke.”)

  • Executive producer Tim Miller (director of the Marvel/Fox feature “Deadpool” and owner of animation and CG production company Blur Studio)

 

“I'm thrilled to be partnered with SEGA and to have such an incredible and supportive home for Sonic with Jim and Paramount,” said Moritz.

Sonic the Hedgehog was first seen in 1991 on the SEGA Genesis. Since then, the character was inducted into the “World Video Game Hall of Fame” in 2016 at The Strong National Museum of Play in Rochester, New York. Most recently, the popular franchise has seen two new hit releases in 2017, Sonic Mania™ and Sonic Forces™ (PlayStation® 4, Nintendo Switch™, Xbox One™, PC). Total sales of the series including both packaged and digital downloads count over 360 million units.

Meet Rough and Tumble, two brand new Sonic comic villains.

A new era of Sonic comics begins in April, when IDW releases the first four issues of its Sonic the Hedgehog series. The skunk brothers above are Rough and Tumble, a pair of new villains who’ll be causing a stink for Sonic and Knuckles in issue three. Rough is on the left and Tumble is on the right.

Rough and Tumble are the first of a whole host of new characters planned for the new series. Associate editor David Mariotte, speaking about the new characters, said, “They’re independent agents, and more bullies than masterminds, but they’re tough enough to maybe become someone’s henchmen down the line.”

 

Exclusive first look of what comes next at SXSW

Sonic Is Ready To Take 2018 By Storm at SXSW 2018

Sonic returns once again at SXSW, this time he brought our usual friends Aaron Webber and Takishi Iizuka, as well as for the first time, the one and only Tyson Hesse!
This panel will reflect on the past, such as Forces and Mania but the most interesting thing to note is " the world-exclusive first look at what comes next for the fastest blue hedgehog"
This conference shall be held on March 16th and will be on through 3:30 PM to 4:30 PM

SXSW Schedule

IDW Sonic solicits and new character Tangle revealed

The solicitations for issues 1-4 are now out and amongst them is the reveal of a brand new character, Tangle the Lemur! First of all, here are the issue summaries:

Sonic The Hedgehog #1 - SONIC'S RACING INTO A NEW ADVENTURE! After defeating the evil Dr. Eggman's latest plot, Sonic is racing around the world to shut down the robotic Badnik forces that are still attacking villages. But it's a big job for one person-even Sonic the Hedgehog! Fortunately, he'll have some help from his best friend: Tails!

Sonic The Hedgehog #2 - Sonic’s new adventure continues, and when he comes across another town in need of saving, his old pal Amy arrives just in time to join the fight! The banter is fun, and the stakes are high, but things get really serious when Amy presents Sonic with a big request: rejoin the Resistance!

Sonic The Hedgehog #3 - Sonic and Knuckles team up, and it's just like old times-until two new villains show up. With a group of villagers under attack, will even the combined forces of these two heroes be enough to take down Rough and Tumble???

Sonic The Hedgehog #4 - Sonic comes across a town under attack from the biggest Badnik force he’s ever seen. Luckily, help is on the way from his old friend Blaze, as well as a new hero! Get ready for the debut of Tangle!

We're still missing some covers and there appear to be mixups on cover artists from the different news outlets. Once everything settles, comic entries will be updated.

According to Newsarama, in addition to Tracy Yardley, Tyson Hesse (who've we've not seen any covers yet), Adam Bryce Thomas, and Nathalie Fourdraine we can also expect covers from Jonathan Gray (WB), Rafa Knight and Kieran Gates! Their covers haven't been released yet.

There is also no mention of the Freedom Fighters from SatAM and Archie. It's very likely they won't appear in this series as IDW has been saying for months that this series is a "new direction." As to why they won't flat out say these characters aren't appearing may just be because of "never say never." We'll just have to wait and see. I'm sure they're monitoring fan reaction.

Onto Tangle.

  • Tangle concept art
  • Tangle reveal

 

Tangle the Lemur will deput in issue 4 along with Blaze. She was designed by Tyson Hesse. From IGN:

“Before she even had a name, we knew we wanted her to be like a lot of other great Sonic characters and have a special ability tied to one of her features. Think Tails or Knuckles,” IDW associate editor David Mariotte told IGN in an email interview. “So, we were brainstorming animals who could do cool stuff and a ring-tailed lemur who could use her tail alternately like a whip or like a fist was too cool to pass up! Throw in her scrappiness, she likes to ‘tangle’ with bad guys, and you have an awesome character!”

As for whether Tangle will appear in any video games, Mariotte couldn't say, as that decision lies exclusively with Sega.

  • Sonic #4
  • Sonic #2
  • Sonic #3
  • Sonic #2

IDW Sonic will rotate among artists

Not too long ago we learned that Tracy Yardley would be returning for some cover duty. According to Entertainment Weekly, IDW will have different artists for the first four books and then rotate through different teams after that.

We'll also see different Sonic friends be featured along side with Sonic for the first four issues.

IDW’s first ongoing Sonic the Hedgehog comic will debut in April. To celebrate the big kickoff, four whole issues will come out that month, one per week. The series will be written by Ian Flynn, and the first issue will be illustrated by fan-favorite artist Tracy Yardley; check out Yardley’s cover for the issue exclusively above. Each of the next three issues will feature a different artist, and then rotating art teams will take over once the book goes monthly. Each of the first four issues also will feature one of Sonic’s classic allies — first up is Miles “Tails” Prower. But this won’t just be a nostalgia trip; the series is introducing new characters to the Sonic canon.

Here's a look at one of the variant covers for issue 1, drawn by Nathalie Fourdraine:

Full EW Press Release

As a side note, solicitations for the first four issues will drop this Wednesday and we will update the comics listing on the left side on the main page along with the comics page.

Retro-Bit partners with Sega to produce new old console controllers

Brand new, officially licensed Sega controllers and accessories are on the horizon. Retro-Bit showed their fresh lineup of Genesis, Saturn, and Dreamcast hardware at CES.

Aside from new controllers for the original hardware, Retro-Bit will also be producing wired USB and wireless Bluetooth varieties. Also available will be bluetooth adapters for the various consoles, allowing you to use the wireless controllers on the original hardware... well, wirelessly.

The initial lineup also features standard A/V cables and power adapters, including new VGA boxes for Dreamcast. All in packaging straight out of the 90s.

No word on pricing or release dates yet.

The Saturn controller in particular has long been touted by enthusiasts as one of the greatest 2D controllers of all time. So a high-quality modern equivalent would be very welcome. There were official USB Saturn controllers produced by Sega Logistics Service (SLS) several years ago; however, they've long been out of print and fetch a pretty hefty price nowadays.

Time will tell how well these new products actually stack up to the originals of the 90s. I personally haven't dealth with Retro-Bit, so I can't vouch for their quality. Still... I'm cautiously excited about the prospects.

Tracy Yardley returns for IDW Sonic book

IDW posted on their newly created Sonic Facebook group today announcing that Tracy Yardley, an artist from Archie Sonic book, will be returning for the new IDW Sonic comic. It's not clear if he will only be doing covers but one of the covers for issue #1 was revealed. This also confirms that there will be variant covers. IDW's announcement below:

What's up Sonic Comics Squad?! We're here to show off one of the OFFICIAL covers for issue #1 of IDW's Sonic the Hedgehog comic series, featuring the return of beloved Sonic artist Tracy Yardley!

Tracy Yardley! began his career in 2005 with fellow SCAD alum, Nate Bowden on Tokyopop’s original manga series,“Riding Shotgun.” At the same time, he began his long run (pun intended) on the various “Sonic the Hedgehog” titles published by Archie Comics alongside Ian Flynn, and is currently producing art for Archie’s new “Cosmo” series. He has contributed to “Hero Cats of Stellar City” from Action Lab Entertainment, and has produced scripts and pencils for the forthcoming “Galaxy Man and Cosmic Girl.”

Now Tracy is back on board once again with Ian Flynn at IDW Publishing; ready for new and exciting adventures with the blue blur, Sonic the Hedgehog!

Full Image