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  • Shadow of Light <b>RETURNS</b>!

    I have some copies of that site on my computer.
    If Neon has the pages I'd like him to send them to me.
    I know how to get them up.

    If you want to see the ramains go here. If Neon has the pages on his computer I'd be happy to put them up. After all, you CAN have over 1 account!

    :-)

    Shadow of Light – DEAD

    As you may already know, Shadow of Light is dead. And it will be like that. Yeah, I know the site went down hill ever since Sega-Zone moved to a new ISP and that message board crap. Some people still don’t respect that fact that the site had some of the most unique stuff period. Who had the best previews of Sonic Adventure 2 and Sonic Shuffle? We did. No respect! All we wanted is a little bit of respect.

    Will Shadow of Light come back? Probably. I don’t know. We can’t get a server because we’re too big! The whole site takes well over one GB of data! SegaSonic.net can’t host us too because of the size. No one can! It’s not like I can get a job at Sega.com and have a downloads section. That would be nice but it’s never going to happen. Hopefully, I can get a job at some other site.

    As of right now, I do not and will not acknowledge the presents of other clones of the site.

    Once again, we’re sorry.

    News Update

    Hello everyone, did ya miss me? Hey, what do you mean, no? Anyways, here's what I have to report after a three-week sabbatical--Sega's Okawa has cancer, Suzuki in San Jose, and Joe Lieberman bites back. Hey, it's the day before the election, why not?

    “Nights” was planned for Dreamcast!

    Yesterday, TSSZ reported that Sonic Team wasn't just considering making a new "Nights", they were actually making it! Here's what an interview in the UK ODCM said:

    "You know linear sensors? Well, we made this system where you could remobe the cable from the original pad and control NiGHTS like this." Naka proceeded to loop and twist a rolled up magazine in the air in front of him. After this, he continued talking. "It was called Air NiGHTS. We made it on Dreamcast for a while as well, but we stopped."

    So why did Sonic Team decide to stop production of the game? "I know a lot of people love it and want us to make a sequel, but for us it's a really important game. Like the way Spielberg likes ET so much he won't remake it, I don't want to make another NiGHTS."

    So there you have it....while it may seem unfortunate, Naka makes a good point.

    SOURCE: TSSZ

    Sonic Oasis Reopened!

    It seems as though the Sonic Oasis has made a comeback! Although still loading everything, the new design and features will definately give tSO a place on the Sonic Internet fandom (again^_^)!

    Go check it out @:

    http://www2.stas.net/2/sonicoasis/

    No Plans for Nintendo and Sega!!!!

    According to Sega Web, it was all one big communication problem.

    Another crazy rumor has been killed. Yesterday there were, once again, mis-translated reports out of Japan that Sega and Nintendo were involved in some grand new gaming venture along with music producer Tetsuya Komuro. The deal was supposed to involve Sega's ongoing network gaming plans.

    The real story is that Satoshi Kayama, director at Marigul Management, has been invited to act as an advisor to Sega to oversee their network initiatives. Mr. Kayama has worked with Tetsuya Komuro and Nintendo in the past, and this is the extent of Sega's relationship to these two entities. Sega sort of knows this guy Kayama, who once worked with Nintendo and Komuro in the past. Sheesh! Talk about needing a better translator.

    It's not all bad news though, Nintendo's resident genius Shigeru Miyamoto said this about the company: "Marigul helps talented programmers that don't have enough money in terms of funds to make the games they want to make." A small development team called Saru Brunei is a part of the company and is headed by former Nintendo game designer Gento Matsumoto, who served as Miyamoto's right hand man for more than a decade.

    Source: Sega Web