In case you saw the Sonic Advance 2 screenshots here, they've been revealed as a hoax by the person who made them. It's actually a working fan game designed as a hoax.
In case you saw the Sonic Advance 2 screenshots here, they've been revealed as a hoax by the person who made them. It's actually a working fan game designed as a hoax.
Zifei just sent me this info over IM but I was away at the time and couldn't get more details. I'll try to find out more ASAP.
- The game's playable characters are Sonic, Shadow, Tails, & Knuckles. All stages will be optimized for Sonic and Shadow. Tails and Knuckes will use these stages in their respective unique ways.
- Next step in camera system evolution or as Naka-san bluntly put it: "The best camera system ever seen in any platformer ever."
- GameCube and X-Box.
How do you make a sequel to a game that can't possibly be improved? Simple: you trim it down.
That's right people. According to this IGN article that Knuckles Dawson was so kind as to point out to me (thereby giving me an excuse to put off my history homework for a few more minutes), it's happened. Sonic Team has made a new NiGHTS into Dreams game for the Game Boy Advance.
Apparently, the new game NiGHTS into Dreams: Score Attack is a condensed version of the original game (obviously focused on high scoring as opposed to anything else), transforming the world into a fully believable 2-D environment with a scrolling bitmap background.
Though I'd still prefer to see a graphically enhanced remake, this is definitely music to my ears. Watch the video. Die happy.
Source: The GHZ
Sonic & Shadow - GBA
Chao Racing - GBA
NOTE: These titles were supposedly "leaked" by someone named "Toad." In other words, this should be considered very much a rumor and not taken seriously at all as official release info.
Thanks to Sonic, Sega Sports, and no more hardware, Sega is recovering nicely.
You can read the full article here.
Source: Gaming Age
Gamers.com posted this tidbit about the SEGA shareholders meeting, with some other information.
The Skies of Arcadia port has been cancelled for PS2, but is still headed for GameCube.
A new Sonic anime series (apparently not an OAV) is being developed by SEGA!
This appears interesting...
Earlier today, Sega held an annual shareholder meeting, in which Tetsua Kayama, Sega Corp's COO, shed some light on some exciting new bits of information and announcements. Sega fans will undoubtedly be quite delighted. The highlights are as follows:
A brand new Sonic the Hedgehog is in development and will launch next year. An entirely new title. No platform mentioned.
A new Shining Force game is in the works. No system was mentioned.
A soccer simulation is finally expected to join the Sega Sports brand.
A new Sega Rally title coming soon, but oddly enough, no platform mentioned.
Sega Sports is going to try and launch their titles on the same day EA does, on all systems.
A new game based on Virtua Fighter 4 has been announced, entitled 'Virtua Fighter 4 Evolution', for arcades. It will be shown off at the arcade show on une 11th, will feature 'network capabilities', and will be released in August. The arcade hardware which it is running on, was not announced.
The House of the Dead series will evolve into a 'horror adventure' series, and continue after this year's release of House of the Dead III for the Xbox.
Sega is working on new arcade boards based on both the PlayStation 2 and XBox (code named Chiro), as well as the GameCube powered Triforce.
Stay tuned for even more exciting Sega news, once the E3 begins next week.
-- Paul Bryant
Source - Gaming-Age.com
Ken Penders posted this on his message board earlier today:
I'll be online Wednesday, May 29 at 7:00 EST in the chatroom if anyone's interested. I've been so busy with work the past couple of months that it feels strange when I'm not. It's all I can do to even respond to e-mail as well. Anyway, hope to see you there.
Source: Ken's Comic Book Stories and Art
A petition was recently started by myself (Sonic Sue) in order to try and persuade SEGA/Sonic Team to re-release some of the original Sonic the Hedgehog games that appeared on the SEGA Mega Drive (Genesis in the USA), Master System and Game Gear on one cartridge for the Nintendo Game Boy Advance.
This is so that both long-time Sonic fans and newcomers alike can experience these games again (or for the first time, as the case may be).
Please check it out - every signature is appreciated! ^_^
Comics 2002 in Bristol, 1st-2nd of June, many former top STC writers artists and editors in attendance.
Andy Diggle: Editor
Anthony Williams: Artist on, among other things, Sonic for #1
Audrey Wong: Assistant Editor
Carl Flint: Artist, primarily on many covers #1-100, also strip work on Tails and Amy
Dave Windett: First Tails series
Jim Alexander: Writer Sonic & Tekno #151-152
John M Burns: Colourist on just about EVERYTHING at some stage or other
Jon Haward: Artist Shinobi, Eternal Champions signing 1pm Sunday
Kev Hopgood: Colourist 1998 signing 11:30pm Sunday
Lew Stringer: Writer Sonic, Tails, Amy, Marko, etc.
Mike Hadley: Artist Sonic, Tails, etc
Nick Abadzis: Stuff
Nigel Kitching: Writer Sonic, Knuckles, Decap and the rest
Richard Elson: Artist Sonic, Knuckles signing 2:30pm Saturday different than advertised due to World Cup
Richard Rayner: Co-writer Decap, wrote lots of stuff on that including the all time classic "TPC song" in the pumpkins episode; notably the graphic novel he drew, Road to Perdition has been made into a film by Sam Mendes starring Tom Hanks will be released later this year
Steve MacManus: Managing editor from beginning to end, save for a few little gaps
Woodrow Phoenix: Wrote and lettered first Ecco series, drew a few early Sonics
and more (not listed in programme)
Plus other non-STC comic people famous ones like Grant Morrison (Mark Milar's best friend), Phil Winslade (Richard Elson's good friend), Frank Quitely (Millar collaborator), Joe Quesada (head of Marvel America), John Cassaday (Planetary), Jim Valentino (Image), etc
Tickets cost £4 for single day, £6 for weekend.
Website www.sitsvac.org
Note: This is UK-based