Posts Tagged game design

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Sonic Universe Event Film

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  • Hirokazu Yasuhara talks game design

    Here’s a recent talk from the game designer for the original Sonic games. It’s mostly about game design in general, but he talks a little bit about designing Sonic 1 and 2 near the beginning. He shows some never-before-seen concept art, including the original Green Hill level map (drawn on draft paper!) and scrapped concepts […]