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Imposter Syndrome #2

Wed Jan 12, 2022 Out Now!

The ROAD TO #50 continues here! Enjoy a TEN-ISSUE-long-adventure leading up to the EPIC SHOWDOWN in milestone issue #50.Surge and Kit are put to the test! Dr. Starline is almost ready to launch his grand plan, but first he must ensure his creations can perform under pressure. But more powerful doesn’t always mean better… can Surge and Kit live up to the heroes that inspired their creation?

Sonic The Hedgehog #48

Wed Feb 23, 2022 34 d

The ROAD TO #50 continues here! Enjoy a TEN-ISSUE-LONG-ADVENTURE leading up to the EPIC SHOWDOWN in milestone issue #50.

The Chaotix are on the case! Central City has been turned upside-down by unmanageable traffic, and reports of lightning and water moving in odd ways have the city’s emergency services scratching their heads. Is it a sewer-dwelling crocodile, a pair of unruly brothers, or something more sinister? Whatever it may be, Vector, Espio, and Charmy are sure to uncover the truth.

Imposter Syndrome #3

Wed Mar 9, 2022 48 d

The road to issue #50 continues here! Enjoy a TEN-ISSUE-LONG adventure leading up to the EPIC SHOWDOWN in milestone issue #50.

Surge and Kit have begun to seek answers about their origins, and what they find may be more than they can handle…

Starline may have gone too far this time. Can he wipe their memory and restart again, or can the imposters finally outsmart their maker?

Sonic The Hedgehog 2

Fri Apr 8, 2022 78 d

The world’s favorite blue hedgehog is back for a next-level adventure in SONIC THE HEDGEHOG 2. After settling in Green Hills, Sonic is eager to prove he has what it takes to be a true hero. His test comes when Dr. Robotnik returns, this time with a new partner, Knuckles, in search for an emerald that has the power to destroy civilizations. Sonic teams up with his own sidekick, Tails, and together they embark on a globe-trotting journey to find the emerald before it falls into the wrong hands. From the filmmakers behind The Fast and the Furious and Deadpool, SONIC THE HEDGEHOG 2 stars James Marsden, Ben Schwartz as the voice of Sonic, Tika Sumpter, Natasha Rothwell, Adam Pally, and Jim Carrey returning, alongside new additions Shemar Moore, with Idris Elba as the voice of Knuckles, and Colleen O’Shaughnessey as the voice of Tails.

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    Has Sega Finally Learned Its Lesson?

    “A delayed game is eventually good, but a rushed game is forever bad.” – Shigeru Miyamoto


    “A delayed game is eventually good, but a rushed game is forever bad.” These words from Shigeru Miyamoto perfectly summarizes what Sega has failed to follow since the beginning of the Sonic franchise. Time and time again, Sega has rushed the development of Sonic games and created games like Sonic the Hedgehog (2006) and Sonic Forces (more on that one later). 

    In the first Sonic game, the Final Zone was meant to be an Act 3 of the Scrap Brain Zone instead of Labyrinth Zone: The Sequel. 

    Image Courtesy of Sega

    Sonic 2 is a perfect example of wasted potential. The game was planned to have time travel (probably where Sonic CD came from) and a few new zones like the Wood Zone, Hidden Palace Zone (which was actually gonna be a place where you go to after collecting the Chaos Emeralds), and a desert-themed zone. 

    So where am I going with this? Well, in the first episode of season four for the Sonic Official, Aaron Webber, a social media coordinator at Sega of America, said that “Back in the day, it used to be like every year there was a new Sonic game. And as a result of that, there were a number of times when kind of because of that rushed production schedule the quality of the games wouldn’t quite be where they needed to be. And so, a couple of years ago we actually said, ‘Hey, that’s gonna change going forward. We’re gonna put probably more time into things as we go forward.’” 

    This leads to the Eggman in the room, Sonic Forces. Many would argue that the game took four years to make the game and yet it still ended up mediocre. Here’s the thing, the game was indeed rushed. Most of the development was spent on working on the new Hedgehog engine. In reality, Forces only took one year to develop. 

    But how do we know for sure that Sega is honest about this? After all, they admitted back in 2015 that they betrayed their fans and wanted to bring back their trust and look what ended up with that. Well, it’s already been two full years since the release of Forces. I don’t know if Sonic Team is working on something along with this next Sonic game but it’s definitely not another engine. 

    To conclude, has Sega finally learned its lesson? We don’t know for sure, but, unless the Sonic Team has not been working on the next main entry to the franchise since the release of Forces, it is starting to seem like that. Only time will tell.