Thanks to Big Smile of the GHZ Newsboard for pointing this interview out.
In 2003, Sega's hyperactive mascot was nearly as overexposed as Bennifer: Sonic starred in two GBA games, milked his back catalog with a GameCube rerelease of Sonic Adventure, headlined a hit cartoon on the Fox network, and even hawked McNuggets to tykes via a successful Happy Meal promotion. All that hoopla, however, paled in comparison to this January's triple-console launch of Sonic Heroes -- an all-new 3D platformer, and his first on both the Xbox and PlayStation 2.
We spoke with Sonic Heroes director Takashi Iizuka (who's headed up nearly every Sonic game since Sonic 3 on the Genesis) about the hog's latest title.