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    New SA2 & Sonic Advance Info

    This info is from Sega Dojo:

    The man who can't be stopped (AKA Mojoe) has uncovered even more tidbits of information for the two upcoming Sonic titles, Sonic Adventure 2 for Dreamcast and Sonic the Hedgehog Advance for the Game Boy Advance. What kind of information, you ask? Multiplayer modes, of course!

    Sonic Adventure 2
    We already knew that Sonic Adventure 2 would have multiplayer games, as we played a few of them at Sega's booth at E3. However, what we didn't know is that one of the games would be kart racing! Yes indeed, boys and girls. A new kart racing multiplayer game will be added to the final version. Also, in regards to chaos, collecting them will in fact open up hidden game features and mini-games. Perhaps the chao side quests will be worth it this time around, hmm?

    Sonic the Hedgehog Advance
    In our fresh-off-the-presses Sonic the Hedgehog Advance screenshots story, we revealed to you a picture where you play as Amy, a character introduce in Sonic Adventure for the Dreamcast. To elaborate on this, Sonic, Tails, Knuckles, and Amy will all be playable in the final game. Could this be the biggest 2D Sonic game yet?

    Also, Sonic the Hedgehog Advance will also support multiplayer games between multiple Game Boy Advance. While details on the games haven't been fully revealed to us yet, we do know that there will be a Chaos Emerald Hunt and Battle mode.

    More as we receive it!

    Source: Sega Dojo

    sonic advance

    its here. the sonic advance movie from E3. just go to www.videogamespot.com and go to e3 live then the movies and u will c it. it looks great cya lata robo13

    Bleem Accusing Sony of Blocking Their Products

    At it Sony and Bleem go again...

    In a press release today released by Bleem, Inc., Bleem! has filed a motion to the US District Court for the Northern District of California blaming Sony Computer Entertainment of America (SCEA) for interfering with the marketing and sales of Bleem's new product, "Bleem! For Dreamcast". The motion filed accused SCEA of unlawfully using its market power to strong-arm retailers via threats of legal action and harm to their business dealings with the company. The motion claims that as a result of Sony?s coercion, Babbages stopped distribution of Bleemcast to its stores and asked to return nearly all of its 7,000-unit initial order. "Sony has already asked the judge to pull bleem! from the market in three separate motions, and each time, they?ve lost," stated David Herpolsheimer, president and CEO of Bleem. "This is nothing more than an end-run around the justice system ? Sony is using its huge market power to force retailers into giving them what the courts won?t."

    Released on May 2 of this year, Bleem claims that when Electronics Boutique initially carried bleem! for Dreamcast, it sold out of its 11,000 units in barely a week. It quickly became the number-one best-selling product across all gaming platforms on the ebgames.com website, outselling even the highly-anticipated Gran Turismo 3 title and the PlayStation 2 console. However, Bleem claims that pressure from Sony halted reorders and Bleemcast! was temporarily removed from the site. We have yet to get a comment from SCEA, though hopefully we'll be able to speak with someone at SCEA about Bleem's claims later on this week. Stay tuned for more.

    And next, on Springer, game companies that'll never stop fighting...

    Credit: DCIGN

    DC May Have Kissed Black and White Good-Bye.

    There just might be some hell to pay for this...

    It has been confirmed that Sega has dropped Black & White from its release schedule, no doubt to the surprise and anger of many DC owners - especially when an Xbox version is tipped to already be in the works.

    "Unless we can find another publisher this is unlikely to happen," a spokeswoman for developer Lionhead Studios told FGN Online. As soon as we have any further news, we'll let you know.

    Credit: FGN Online

    Sega Reports Record Loss

    Sega had better hope the news is better next year...

    As expected, Sega reported a record net loss in its past fiscal year ended March 31, hit by a hefty charge from scrapping inventories of its loss-making Dreamcast, Reuters reports.

    The company posted a loss of about $421.9 million for the year, compared to last year's loss of about $349.5 million. Sales dropped 28 percent to about $1.9 billion.

    Sega's poor year marks its fourth loss in a row. However, the company's CEO Shunichi Nakamura said Sega expect to make a small profit of about $17 million in this fiscal year, thanks in large part to it focusing on software for other platforms.

    Maybe there IS a little light at the end of the tunnel as far as Sega's financial woes go.

    Credit: Gamers.com

    “…And I’m all outta gum.” Sonic Models for FPS!

    Ryan "Kaos" Daniel has released a Quake 3 Arena Model, based on our hero, Sonic The Hedgehog.

    With the reviews around this model, it's one of the best looking skins based on a game character. With extra skins such as Super Sonic, Psyco "Shadow" Sonic (Not to be confused with Shadow from Sonic Adventure 2), and an excellent looking Cyber Sonic, which has a variety of colours for Capture the Flag and Team Deathmatch

    Download the Quake 3 Arena skin here

    Download the Star Trek: Elite Forces Converted model here

    Yet More on Sonic Advance

    This is from E3 I think:
    Sega’s booth was closed to the general public, but that didn’t stop us from getting through the guarded doors to get a first-hand look of the first Sonic game to ever hit a Game Boy system -- Sonic the Hedgehog Advance.

    The game wasn’t playable, but it was running on Game Boy Advance hardware through a Wide Boy AGB device (you know, the development cartridge that enables developers to play GBA titles on an N64 and a television) as a self-running demo. And man, it was slick.

    The Game Boy Advance title, developed by Dimps, is based on the classic side-scrolling design, but it’s a game all its own. Sonic can run and jump, as well as spin-dash to get himself out of specific binds. Collecting rings is still the name of the game, and when you get hit by specific enemies, dozens of those golden ‘o’s go flying…showing off the GBA’s sprite handling capabilities. The game is super-fast as it should be, and there are plenty of corkscrews and loops to make players going dizzy.

    But that’s not all – the game also borrows from the second Dreamcast adventure – Sonic can now “grind” down rails in several places in the game. Though the demo only showed one instance of this feature, it was a lot of fun to watch. The graphics have also been completely redone, giving the hedgehog an edgier look to his classic design. And the pictures that Sega has given us show that you’ll also play as several different characters as well – Sonic, Tails, Knuckles and Amy will be in the player lineup. And, like a good GBA game, it will support the four player link for multiplayer mini-games.

    The game’s being prepped for a November 2001 release.