After a tight-lipped announcement nearly a year ago, and not much of anything else in between, Sega have finally dropped some solid info on Sonic Origins — and a fancy new trailer to boot! Details after the jump.
Details on the features are a little scattershot, but here’s what I could gather:
- A “Classic” mode depicting the games as they originally were, in 4:3 with the lives system intact
- An “Anniversary” mode with various enhancements, including 16:9, infinite continues(?), selectable characters, and more
- Other modes such as a boss rush, mission mode, mirror mode (playing the levels backwards), and a story mode that connects all the games into one
- Newly animated cutscenes bookending each game
- Coins, which can be obtained through challenges, and are used to unlock museum content such as artwork, music, and never-before-seen development materials
- Online leaderboards
- Some sort of 3D depiction of the games’ world maps in menus
The developer is confirmed to be Headcannon, who co-developed the original mobile remasters of these games and also Sonic Mania. Christian Whitehead is only involved so far as his original work on those remasters being carried over here.
The game will launch digitally across all major platforms on June 23, 2022, for about $40. DLC with additional challenges, music, and other minor features will also be available. There seems to be no plans for a physical release at this time.