You can now add comments to these posts made on the main page. Registration is required however.
You can now add comments to these posts made on the main page. Registration is required however.
All broken links and images have been corrected. The only exception to this is the Directory section which is requesting files that are no longer in existence. The SHQ Archive can be located here. Also a reminder that the Archive is a “read only” sub portion of the site.
There are many new features planned ahead for SHQ! Lots of plans!
The Sonic Generations Demo has been out since June 23rd (Sonic’s 20th Anniversary! Happy Birthday, Sonic!) This really does looks to be what the community has been waiting for and we’ll break it down. Physics Classic Sonic feels right. The mechanics feel right on. Jumping is the right height. Running speed feels right. Spin dashing […]
Sonic HQ has had a long history on the internet. It originated on the internet WAAAY back in 1996 and was once known as Zifei’s Sonic Page. It then manifested itself to become one of the most popular Sonic sites on the internet. However, as the years went by, more sites rose forth and dethroned […]
Here you will be able to access all of Sonic HQ’s archived content. Please note that the archive is just that. An archive. Its content will no longer be updated, however, since the content is still useful for those researching, it will stick around. Sonic HQ Archive
From coremagazine.com...
Sega is gearing up for the release of the latest chapter in their Sonic series on the Game Boy Advance. Scheduled for release on December 20th in Japan, Sonic Advance will feature four playable characters; Sonic, Tails, Knuckles, and Amy. At first glance the game appears reminiscent of its 16-bit predecessors, however, Sega has a few added goodies planned for Sonic Advance. Specifically, new gameplay elements including rail sliding and several linkup mini-games are expected in the finished version.
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Source - www.coremagazine.com
This was taken from consolewire.com...
With a new price drop and an unexpected surge in demand in Japan, Dreamcast production has resumed, although for a very limited run. CRI, a Sega subsidiary, will produce 2000 black Dreamcast units, which can be preordered starting next week. The final units will ship to customers in February or March 2002. Sega abandoned costly Dreamcast production due to the financial drain the modest-selling console was inflicting on the company. Sega has since returned to its core expertise of game development.
No plans have been announced for the North American market where Dreamcast consoles are available for $50.
Source - consolewire.com