Reading through the latest Nintendo Power I stubled across an article about Sega developing for GBA (GameBoy Advance) and GCN (GameCube). Finding this rather surprising, I read through the whole article which was mostly about the GBA games Sega is developing. The titles anounced were ChuChu Rocket GBA ( or ChuChu Rocket Advance), Puyo Puyo, and Sonic Advance. No GCN titles were anounced.
Special thanks to Typhoon of the GHZ Message Board for finding this info! This is what I get for being late on this... :P
Ladies and gents - the longlost hidden mystery that is Sonic Arcade (or better known to the our Japanese friends as "SegaSonic The Hedgehog" is now playable as a ROM. Its not that great a ROM, but hey, beggars can't be choosers. ^__^
The game is playable on an Emulator called "Modeler". What makes SegaSonic The Hedgehog so interesting and flat out _RARE_ is that it was the only Sonic game that was not available to any Sonic fan even via the internet till now. It was never brought to the states at all and it was even more scarce since it was an arcade game. :P Its the one that basically NO ONE knew anything about and its the Sonic Game that introduces Ray The Flying Squirrel and Mighty the Armadillo into SegaSonic continuity.
The "Drano Cookie Monster" Green Gibbon (of the GHZ) has played the ROM of the lost game and had this to say about Sonic Arcade on the GHZ Message Board:
Glory to God in the highest, and peace to his people on Earth! Okay, it's not that good. The emulation sucks monkey nuts. You can only see about half the graphics at any given time (the blank spaces being represented by flashing gibberish and pure whiteness), it's slow as a sloth on Prozac, and the music is choppy. But regardless...this is as close as I've yet come to actually playing Sonic Arcade, so I'm not complaining. Too much. I didn't actually play as Ray. I couldn't figure out how, or even if it's possible, to select the character, so I just used Sonic. I only played about fifteen minutes and got through a couple of areas, but it's actually pretty cool. The whole object is to escape...there's something chasing you down every corridor, whether it's an avalanche, spiky steam-roller thing, or twisted gears, the object is to keep moving. It's fast and although (or maybe because) it's simple, it seems like it could be alot of fun. The control is quite slippery. Think Marble Madness meets Sonic Spinball. The levels are laid out as corridors from a 3/4 perspective like Labyrinth or 3D Blast. Sonic has a power bar and Rings replenish it. What I could make out of the music sounds really good...I'm actually still remembering a piece of what I heard. I bet the graphics were awesome by 1993 standards, especially if I could see them... Actually, it's almost like a dumbed-down Sonic Labyrinth. It moves, though. I can imagine playing this thing in an arcade with two other people building up a sweat with the trackballs would have an almost Samba de Amigo-esque quality to it. I'll sit around and play it some more when I don't have to get up for an 8:00 A.M. class followed by a day of homework and wrapped up with an evening of work.
And there you have it! I'll post some more if GG gets wind of it. In the meanwhile you can access the post which can get you to Modeler and the Arcade ROM below:
Care to get your hands on Sonic Adventure 2 before everyone else? If so you can import the Japanese verion from Express.com!
Description: The hedgehog is back, running at the speed of sound heading toward a TV screen near you!! Super crisp graphics, the mysterious black hedgehog, Sonic grinding on his board down a handrail...you've probably seen or heard a lot of stuff about this game. As he reaches his tenth anniversary, gamers are goint to receive a big surprise when this game is released. More adventure, more action, more speed!! Experience a storyline that Sonic fans never have witnessed ever before. It will truly amaze you.
Coolness! ^__^
You can preorder the Japanese version of the game for 58.99 or view the order from the Source Link below.
Source: Preorder Order SA2! (import)
One of the loyal Sonic fans just discovered something interesting. Sonic The Hedgehog 2 and the game Flicky (what the Flickies in Sonic 3D Blast are based on) are now available as a PC Port in Japan. He discovered this while browsing Sega PC Japan's website: (it's in Japanese, but you can translate to English with an Japanese to English Web Translator)
Apparently they have 3 software packages available, called "Sega Archives from U.S.A." Volumes 1, 2, & 3. Volume 1 is what we know in the States as the "Sega Smash Pack," and Volume 2 is the "Sega Puzzle Pack." (which includes Doctor Robotnik's Mean Bean Machine) But Volume 3 doesn't seem to have any American equivalent (at least to my knowledge -- anyone?), and that's the one that contains Sonic 2. There does seem something rather odd about this though:
Wasn't it Steve Snake, et al, who put together the Smash Pack & Puzzle Pack (see sega.com's PC section)? I would assume that the same people put together the 3rd collection in the series; but if so, how come it wasn't released in the States first? And, am I right in assuming that these people are Americans?
If you have any idea at all, post on the Station Square Newsboard (link to the right) and look for the post titled "Sonic 2 on PC"! Later!!! ^___^
Anyone else wondering why these spoilers are so dang early? Didn't Sonic #95's spoilers JUST come out? I like it when things are ahead of schedule, but the spoilers are here at Sonic-speed! Or is that Mina-speed? Anyway, at this rate, #97's spoilers will be here in... oh... 5 days, 6 hours, and 22 minutes. I'll be waitin'!!!
Sonic the Hedgehog #96
Written by Karl Bollers & Ken Penders
Art by James Fry, Ron Lim & Ken Penders
"The Messenger." The answers to many questions are revealed - and a few new ones are raised. Has his Majesty's Secret Service learned of Sonic's heroic, secret trip to Robotropolis? Will Princess Sally and Sonic finally see each other again? Has Dr. Robotnik finally figured out a way to get back into Knothole Village?
32 pages, $1.99, ships on April 6.
The Spaz cover looks odd to me... mostly because I can't tell what's happening. Sonic and Mina are being chased by one of those SatAM-ish hoverpods, and... are riding some kind of hoverbike? I dunno! That's what it looks like! Or some big robot in front of them? Curse my 20/30 vision!!! I'll wait for it to be colored...
And what's this... "Has Dr. Robotnik finally figured out a way to get back into Knothole Village?"??? He finally got into Knothole? Cool. ^^
This will be another issue that Fry and Lim will pencil. Fry's work, IMO, is excellent, but Ron Lim, as quoted by someone I know, "is the devil." We'll see how it comes out, though. Ken Penders also writes and inks the Knuckles story, which is missing spoilers again. Well, at least it ain't Ron Lim. :)
This also marks another issue where Sonic and Mina star on the cover together. The question "Where's Sally?" has been on the minds of many fans, and it's on mine, too. Since Mina is scheduled to become Sonic's new "love interest", who knows where Sally'll be??? Probably going for Mina's throat...
The events leading up to Sonic #100 are proving to be more interesting with every bit of new information. I wonder what they've got planned for it. ^_^
That's all for now.
Source: Comics Continuum
I do believe Sonic HQ is incorrect on something. On an earlier post, someone noted, and I quote:
Another thing to note, ODCM [Official Dreamcast Magazine) has also announced that the release date has been pushed back until Fall of 2001. The reason for this being is because Sonic Team wanted to ensure that the Sonic Team would have enough time to make the game everything that they wanted it to be.
I do believe I heard it'll be delayed elsewhere too, but I don't remember where. And now, they say just to the right of this post, and i quote:
Sonic Adventure 2 is set for release on February, 2001
Now I think they are wrong on the February thing and I do believe it was pushed back but I could be wrong. I just don't want anyone to get their hopes up and I hope Sonic HQ corrects their mistake.
this person is selling ahole @#$% load of sonic comics go here http://cgi.ebay.com/aw-cgi/eBayISAPI.dll?ViewItem&item=506160353
According to Sega Web, it was all one big communication problem.
Another crazy rumor has been killed. Yesterday there were, once again, mis-translated reports out of Japan that Sega and Nintendo were involved in some grand new gaming venture along with music producer Tetsuya Komuro. The deal was supposed to involve Sega's ongoing network gaming plans.The real story is that Satoshi Kayama, director at Marigul Management, has been invited to act as an advisor to Sega to oversee their network initiatives. Mr. Kayama has worked with Tetsuya Komuro and Nintendo in the past, and this is the extent of Sega's relationship to these two entities. Sega sort of knows this guy Kayama, who once worked with Nintendo and Komuro in the past. Sheesh! Talk about needing a better translator.
It's not all bad news though, Nintendo's resident genius Shigeru Miyamoto said this about the company: "Marigul helps talented programmers that don't have enough money in terms of funds to make the games they want to make." A small development team called Saru Brunei is a part of the company and is headed by former Nintendo game designer Gento Matsumoto, who served as Miyamoto's right hand man for more than a decade.
Source: Sega Web
(Can SOMEONE please erase the last article? I can't get in to edit the darn thing)
Sonic and Knuckles are at Denny's! They are 3.99 a piece, and are from SONIC UNDERGROUND. Sonic is wearing his medallion at that. They were discovered when Denny's played their TV ad.