Posts Tagged Hirokazu Yasuhara

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  • GDC 2018: Sonic Postmortem

    Last month at the Game Developers Conference, Hirokazu Yasuhara (game designer) and Naoto Ohshima (character designer) gave a talk about the history of creating Sonic and the original game. That talk has just been uploaded to the GDC Vault for free! There’s a bunch of neat tidbits in here for fans and developers alike. Look […]

    Hirokazu Yasuhara talks game design

    Here’s a recent talk from the game designer for the original Sonic games. It’s mostly about game design in general, but he talks a little bit about designing Sonic 1 and 2 near the beginning. He shows some never-before-seen concept art, including the original Green Hill level map (drawn on draft paper!) and scrapped concepts […]